Xstep v2: Difference between revisions

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{{DISPLAYTITLE:Xstep v2}}
{{Stub}}
{{Infobox Level
{{Infobox Level
|title      = xStep v2
| title      = Xstep v2
|image      =  
| image      =  
|creator    = IIINePtunEIII
| creator    = [[Neptune]]
|difficulty = EasyDemon
| difficulty = EasyDemon
|stars      = 10
| stars      = 10
|id        = 341613
| id        = 341613
|song      = xStep
| objects    = 5,270
|composer  = DJVI
| length    = 1m 21s
|song_id    = Official
| song      = xStep
| composer  = DJVI
| song_id    = Official
}}
}}
{{Quote
'''Xstep v2''' is a 1.5 Easy Demon level created, verified and published by [[Neptune]] on 12 March 2014. It is the first v2 level Neptune created that is a Demon. It is a harder remake of the official level [[w:c:geometry-dash:xStep|xStep]]. It is the first level in Remix Pack 4.
|xStep v2
|IIINePtunEIII
}}
'''Xstep v2''' is a 1.5 solo Easy Demon created, verified and published by IIINePtunEIII on April 27th, 2014(?). Xstep v2 is the first v2 level that IIINePtunEIII created that is a demon. It is the first level in Remix Pack 4. Xstep v2 is a buffed version of the original xStep.


==Gameplay==
== Gameplay ==
*'''0-9%:''' The level begins with an altered version of the first part in xStep. There are fakes, structures, and spikes you have to jump over.  
* '''0-9%:''' Xstep v2 begins with an altered version of the first cube part in xStep. There are fakes, structures and spikes the player must jump over.  
*'''9-18%:''' Next comes a ball section with many gravity portals, blue jump pads, and orbs. It is a buffed version of the regular xStep ball section. It has one notable fake blue orb at the end, right before the ship.
* '''9-18%:''' Next comes a ball section, a buffed version from the original xStep, with many gravity portals, blue pads and orbs. It has one notable fake blue orb at the end, right before the ship.
*'''18-27%:''' After the ball section comes the ship section, like in regular xStep. You have to go up through spikes, then down and straight fly through saw-blades, and then up again and going down a little through spikes. The last 3% is straight fly through spikes on the ceiling and floor.  
* '''18-27%:''' After the ball section comes the ship section. The player must manoeuvre upwards through spikes, then downwards, and straight-fly through sawblades, then up again and down a little through spikes. The last 3% is a straight-fly through spikes on the ceiling and floor.
*'''27-36%:''' Next comes a cube section with many notable fakes. There are many gravity portals, yellow orbs, and yellow jump pads. At the end you go through an auto section which is a series of blue jump pads into the next section.
* '''27-36%:''' Next comes a cube section with many notable fakes. There are many gravity portals, yellow orbs and yellow pads. The player then enters an auto section, which consists of a series of blue pads, and proceeds to the next section.
*'''36-54%:''' Next comes a ship section similar to xStep's ship section, except more buffed. You have to fly your way around tight spikes before going into the blue pad section. This consists mainly of straight fly, where the player tries not to touch the blue jump pads as well as spikes scattered around.  
* '''36-54%:''' Next comes a ship section similar to xStep's ship section, except more buffed. The player must fly and manoeuvre around tight spikes before going into the blue pad section. This section consists mainly of straight-fly, where the player should avoid touching the blue pads as well as spikes scattered around.
*'''54-72%:''' After the ship is the cube section. This part has the most fakes out of all the sections. You have to choose the right jump pad or orb to progress into the next section. There are many yellow jump pads, yellow orbs, bleu jump pads, blue orbs, and gravity portals.  
* '''54-72%:''' After the ship is the cube section. This part has the most fakes out of all the sections. The player must select the correct pad or orb to progress to the next section. There are many yellow pads, yellow orbs, blue pads, blue orbs and gravity portals.  
*'''72-90%:''' After the cube is the ball section where you have to go through gravity portals, yellow orbs, blue orbs, and blue jump pads. There is one notable fake around the end of this section.
* '''72-90%:''' After the cube, the ball section follows, where the player must navigate through gravity portals, yellow orbs, blue orbs, and blue pads. There is one notable fake around the end of this section.
*'''90-100%:''' The last section is a ship section where you have to fly around structures that look the same as xStep's last ship structures. The last 4% is straight fly that is relatively tight. The level ends after here.  
* '''90-100%:''' The level ends with a ship section where the player must fly around spiky structures. The last 4% is a relatively tight straight-fly.


==Trivia==
== Videos ==
*The level contains 5,270 objects.
'''Needed'''
*The level is 1m 21s in length.
*This is the first v2 level that NePtunE created which is a demon.
*It had over 45 million downloads.
*It has over 1 million likes.
*The level is a buffed remake of xStep.


==Videos==
== Map Packs ==
Needed
 
==Map Packs==
{{Map Packs}}
{{Map Packs}}


==References==
== References ==
<references/>
<references />
 


[[Category:1.5 levels]]
[[Category:Long levels]]
[[Category:Long levels]]
[[Category:Demon levels]]
[[Category:Demon levels]]
[[Category:Easy Demon levels]]
[[Category:Easy Demon levels]]
[[Category:Map Packs levels]]
[[Category:Map Packs levels]]
[[Category:1.5 levels]]

Revision as of 13:52, 11 June 2025

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This article is lacking basic information and requires further editing to reach a quality standard. You can help it get there through your contributions.

Template:Infobox Level Xstep v2 is a 1.5 Easy Demon level created, verified and published by Neptune on 12 March 2014. It is the first v2 level Neptune created that is a Demon. It is a harder remake of the official level xStep. It is the first level in Remix Pack 4.

Gameplay

  • 0-9%: Xstep v2 begins with an altered version of the first cube part in xStep. There are fakes, structures and spikes the player must jump over.
  • 9-18%: Next comes a ball section, a buffed version from the original xStep, with many gravity portals, blue pads and orbs. It has one notable fake blue orb at the end, right before the ship.
  • 18-27%: After the ball section comes the ship section. The player must manoeuvre upwards through spikes, then downwards, and straight-fly through sawblades, then up again and down a little through spikes. The last 3% is a straight-fly through spikes on the ceiling and floor.
  • 27-36%: Next comes a cube section with many notable fakes. There are many gravity portals, yellow orbs and yellow pads. The player then enters an auto section, which consists of a series of blue pads, and proceeds to the next section.
  • 36-54%: Next comes a ship section similar to xStep's ship section, except more buffed. The player must fly and manoeuvre around tight spikes before going into the blue pad section. This section consists mainly of straight-fly, where the player should avoid touching the blue pads as well as spikes scattered around.
  • 54-72%: After the ship is the cube section. This part has the most fakes out of all the sections. The player must select the correct pad or orb to progress to the next section. There are many yellow pads, yellow orbs, blue pads, blue orbs and gravity portals.
  • 72-90%: After the cube, the ball section follows, where the player must navigate through gravity portals, yellow orbs, blue orbs, and blue pads. There is one notable fake around the end of this section.
  • 90-100%: The level ends with a ship section where the player must fly around spiky structures. The last 4% is a relatively tight straight-fly.

Videos

Needed

Map Packs

Template:Map Packs

References