Zenith: Difference between revisions

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  |image      = Zenith.png
  |image      = Zenith.png
  |id        = 1311773
  |id        = 1311773
  |creator    = Jabbagrullo (publisher) and [[Viprin]]
  |creator    = Jabbagrullo (publisher); [[Viprin]]
  |created    = [[Update 1.7]]
  |created    = [[Update 1.7]]
  |difficulty = [[File:Insane.png|35px]]
  |difficulty = [[File:Insane.png|35px]]
Line 17: Line 17:
  |next      = [[Xstep v2]]<br>(Remix Pack 4)
  |next      = [[Xstep v2]]<br>(Remix Pack 4)
}}
}}
'''Zenith''' is a [[Update 1.7|1.7]] Insane collaboration level created by Jabbagrullo and [[Viprin]] on 10 July 2014. It is the last level of the Funky Pack.
'''Zenith''' is a [[Update 1.7|1.7]] Insane collaboration level by Jabbagrullo and [[Viprin]], published on 10 July 2014. It is the third and final level of the [[Map Packs|Funky Pack]].


==Description==
==Description==

Revision as of 14:24, 9 June 2026

Zenith
ID
1311773
Creator(s)
Jabbagrullo (publisher); Viprin
Created
Attributes
Difficulty
Length
1m 20s (Long)
Objects
9,488
Copy type
Password (1699)
Statistics
Downloads
3.4M+
Likes
188.6K+
Rating
Featured
Audio info
Artist(s)
Level sequence
Next
Xstep v2
(Remix Pack 4)

Zenith is a 1.7 Insane collaboration level by Jabbagrullo and Viprin, published on 10 July 2014. It is the third and final level of the Funky Pack.

Description

  • 0-7%: Zenith begins with a short normal-speed cube sequence, containing several gravity portals and pads.
  • 7-20%: The drop begins entering a mini-ship portal, the player must fly around spikey structures until becoming normal sized again while inside a long straight fly segment.
  • 20-31%: Up next, the player enters a short UFO sequence before hopping into a double-speed ball sequence containing platforms on the floor and ceiling. The player must move between these spaces while avoiding spikes via orbs.
  • 31-40%: Afterwards, the level becomes mirrored, entering a short cube sequence.
  • 40-59%: The screen mirrors back to normal, entering a ship sequence heavily inspired by the official level Electrodynamix, then briefly entering a cube sequence.
  • 59-81%: A triple-speed ball sequence begins at the second drop. The player must move between platforms on the floor and ceiling, followed by a long ship sequence where the player must avoid obstacles shaped as text that says: 'JABBA', 'GAULLO', 'VIPRIN', 'COLLAB', 'JABBA', 'VIPRIN'.
  • 81-100%: Finally, the level ends with a Flappy Bird-esque UFO sequence ending with structures shaped as the text: 'THX' 'FOR' 'PLAYING!' ':]'.

Gameplay