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Revision as of 18:21, 11 October 2026

This is upcoming!
This article contains information about unreleased content which is not entirely known about yet. As a high traffic page, information may be inaccurate as it undergoes revision and should not be treated as wholly factual. If you do know something, help by including verified information and clarifying existing information. Note that unverified information may be removed.

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|-|Cosmic Cyclone (Zimnoir12) =

Cosmic Cyclone is an upcoming 2.1 Extreme Demon hosted by Zimnoir12 and set to be verified by Combined. It is the official sequel to Sonic Wave. It is currently being decorated by the APTeam.

|-|Cosmic Cyclone (OssyTheDragon)=Template:Infobox Level Cosmic Cyclone is an upcoming 2.1 Extreme Demon hosted by OssyTheDragon and set to be verified by Sid125. It is the formal official sequel to Sonic Wave. The level has since been overthrown by a new version that is currently being decorated by the APTeam that has been deemed the official Sonic Wave sequel by Riot. It was formally being verified by Meatius, but was eventually dropped and handed to Wolfy, who would then later drop the level as well. It is now being verified by Sid125, who has stated that is around Top 10-20 in terms of difficulty.

The level is (according to Riot and the other creators) a sequel to another, no less difficult level of Sonic Wave. Like its predecessor, Cosmic Cyclone was planned to be made in the style of NC-levels, as well as to have similar gameplay features as Sonic Wave, but unlike it, it is decorated in newer decorations from version 2.1. The main complexity of Cosmic Cyclone is a wave that travels at quadruple speed with frequent changes in gravity and character size. All this is combined with narrow aisles between the blocks.

Gameplay

The level starts with a cube segment. Here, as in Sonic Wave, it is necessary to jump on platforms and spheres, while bending around spikes and saws. The only difference is more complicated gameplay. This is followed by the part of the ship, where you need to overcome the saw-blades and pass through narrow cracks. Also at this stage, there will be a large number of speed changes. After that, there is a short stage of the cube, where you first need to push off from the yellow sphere and then jump back from the blue trampolines. Then comes the part of the ball with overcoming difficult timings, saws and spheres. Before the main part of the level, where most of it goes on quadruple speed, the speed slows down, the character becomes a cube, and the player is allowed to “take a break”. The main part of the level begins. In contrast to the Sonic Wave, here the speed is quadruple, not triple. The main difficulty is a large number of narrow aisles, multiple changes in size and speed, as well as a split in one place. This is followed by a segment of the cube, where you need to count the time and jump on the spheres on time. Also, the speed here will slowly increase, because of what you need to more accurately calculate the time for jumping. Then comes part of the hellish wave again with the same difficulties as in the previous stage of the wave: Change of speed, size and gravity, bifurcation, circular saws, spikes and a huge number of narrow spaces. Having overcome this part of the way, the cube stage begins, where it is necessary to jump on the pole. In this case, the path will be branched out and therefore you need to choose this most correct path. The level ends with the last hellish wave with overcoming the same obstacles that are present in the original Sonic Wave.

Walkthrough

File:Cosmic Cyclone 100% by OssyTheDragon - Full Detail Showcase
The full detail showcase of Cosmic Cyclone. Credits to Vitesse.