Hard Machine: Difference between revisions

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==Gameplay==
==Gameplay==
''As the gameplay of Hard Machine was made in 1.8, the level contains no features added after Update 1.8. The level features extremely tight timings and straight fly. The level also contains a few memory-based gameplay sections. Much of the gameplay seems to have been inspired by some levels released around the time of its creation, such as [[Ice Carbon Diablo X]], [[Necropolis]], and [[Silent Clubstep]].''
''As the gameplay of Hard Machine was made in 1.8, the level contains no features added after Update 1.8. The level features extremely tight timings and straight fly. The level also contains a few memory-based gameplay sections. Much of the gameplay seems to have been inspired by some levels released around the time of its creation, such as [[Ice Carbon Diablo X]], [[Necropolis]], and [[Silent Clubstep]].''
* '''0-7%:'''
* '''8-11%:'''
* '''12-21%:'''
* '''22-29%:'''
* '''30-42%:'''
* '''43-54%:'''
* '''55-62%:'''
* '''63-69%:'''
* '''70-81%:'''
* '''82-84%:'''
* '''85-90%:'''
* '''91-100%:'''


==Trivia==
==Trivia==

Revision as of 11:01, 30 August 2021

Not to be confused with H4RDMACHINE, one of famous community figure Vernam's aliases.

Template:Infobox Level

“
quote
~ originator

Hard Machine is a 1.8/2.1 Extreme Demon created by komp and nikrodox and verified by Varium. The gameplay for the level was originally built in 1.8. komp created the level for the sole intention of being harder than Ice Carbon Diablo X, which most of the community thought was the hardest possible level in the game. He created the level to win a bet against his friend, who said he "couldn't make a level harder than ICDX without being impossible".[1] The level was dead for a while. Then, komp was reminded of it when going through levels on his old tablet. He asked nikrodox to decorate the level in 2.1.[1] The level went through two verifiers before Varium verified the level on August 16, 2021. The level is expected to place in the Top 3-5 of the Geometry Dash Demonlist when rated.

Gameplay

As the gameplay of Hard Machine was made in 1.8, the level contains no features added after Update 1.8. The level features extremely tight timings and straight fly. The level also contains a few memory-based gameplay sections. Much of the gameplay seems to have been inspired by some levels released around the time of its creation, such as Ice Carbon Diablo X, Necropolis, and Silent Clubstep.

  • 0-7%:
  • 8-11%:
  • 12-21%:
  • 22-29%:
  • 30-42%:
  • 43-54%:
  • 55-62%:
  • 63-69%:
  • 70-81%:
  • 82-84%:
  • 85-90%:
  • 91-100%:

Trivia

  • The password for the level is 735560.
  • The level contains 61,988 objects.
  • The level is 1min 37s in length.
  • In the editor, the text "Rate Vertigo II" appears above the first part of the level. The text is referring to Vertigo II by Levo, which is currently unrated.
  • If the player does not fall into the last cube form portal during the flying part, a straight fly will follow. If the player passes this, text will read "HAHA... TRAP!" before the player crashes on a wall of spikes.
  • In the editor, 54 sawblades appear above the part of the level where the player must straight fly through mirror portals. This is most likely a reference to Devil Vortex, as exactly 54 sawblades appeared above a part in that level too. These saws were used as evidence against ToshDeluxe in the hacking controversy surrounding the level.
  • It is possible for the player to get on top of the last cube part in the level. However, the player will crash on a wall of sawblades at the end.
  • There is an upcoming sequel to Hard Machine made by the same two creators known as Banshee. The level is planned to be the hardest timing level in the game when released.[2]

References