Solar Flare: Difference between revisions
Jump to navigation
Jump to search
m 25 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Solar+Flare&oldid=265929 ; contributors: https://geometrydash.wiki.gg/index.php?title=Solar+Flare&action=history |
m 10 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Solar+Flare&oldid=265929 ; contributors: https://geometrydash.wiki.gg/index.php?title=Solar+Flare&action=history |
(No difference)
| |
Revision as of 20:52, 11 October 2026
Template:Infobox Level Solar Flare is a 2.1 Extreme Demon collaboration level created by Linear2 and rynoxious, published by Linear2 and verified by swiborg. It is an extremely difficult Nine Circles level, and a remake of a 1.9 Medium Demon called Solar Circles. Its theme is centred around stars, most notably the Sun, and is decorated in yellow and orange shades with predominant use of dark grey in the background, and blue for lightening structures and hazards like crystals.
Gameplay
- 0-15%: Solar Flare begins as a mini-cube at half speed before being changed into normal speed. The player must navigate tight spaces while dealing with challenging orb timings.
- 15-27%: Next is a double-speed ship segment with very difficult straight-flying and a two-path at 19-20%, where the player must go down rather than up.
- 27-35%: Afterwards, the player goes into a ball part at normal speed with numerous difficult timings and a text at 31% saying 'GLHF' at half speed. Later, after the ball comes an easy cube part at normal speed with just one pink orb hit.
- 35-92%: The drop begins; however, like any other challenging Nine Circles levels, this Solar Flare has its very tight wave parts and frequent size and speed changes throughout the part, at 40-41% and 46-47%, there are memory parts in constellation appearances. Texts are saying 'up next' and '>>>' at 58%, telling that the player now faces the dual section of the part. At 91-92%, there is a mini-wave spam section of the level, similar to Down Bass; however, Solar Flare has a normal-size portal and an invisible quadruple-speed change in the middle of the spam section before the second mini-size portal and the invisible double-speed change.
- 92-100%: Lastly, the player enters a short cube part at half speed with tricky timings and an invisible normal-speed change at 95% right before the level ends.
First 10 victors
| Victor # | Player | Date Completed | Total Attempts | Furthest Fail | Video |
|---|---|---|---|---|---|
| Verifier | swiborg | 29 April 2023 | ~20,000 | 87% | YouTube |
| 1 | Zoink | 4 May 2023 | ? | ? | YouTube |
| 2 | nybia | 30 May 2023 | 31,077 | 86% | YouTube |
| 3 | Yuuwi | 12 August 2023 | 54,270 | 93% | YouTube |
| 4 | teraaa | 18 August 2023 | 17,662 | 93% | YouTube |
| 5 | EastShark1 | 24 August 2023 | 169,160 | 91% | YouTube |
| 6 | Cuatrocientos | 4 October 2023 | ? | 80% | YouTube |
| 7 | zGabriel | 31 October 2023 | 59,530 | 88% | YouTube |
| 8 | Trick | 5 November 2023 | ? | ? | YouTube |
| 9 | PersonHuman42 | 20 November 2023 | ? | ? | YouTube |
| 10 | i43 | 29 November 2023 | ? | 96% | YouTube |
Trivia
- Solar Flare was placed at #21 on the Demonlist on 10 June 2023, above Trueffet and below Tartarus.
- Solar Flare is currently the fourth-hardest Nine Circles level in the game, behind Sakupen Circles, The Hallucination and Subsuming Vortex.
- At 52-54%, a big smiley-faced Sun, Janet appears in the drop part, hence the verification thumbnail.
- Solar flare contains 89 60FPS frame perfects.
- The character at the bottom-right corner is from the Touhou Project franchise.
- On 30 April 2026, Cold became the first Mobile victor.[1]
- The placement of Stellar Night on 1 April 2026 pushed Solar Flare out of the Top 50 of the Demonlist.
Gallery
-
Janet, the smiley-faced sun at 52-54%.
-
The end-screen of Solar Flare featuring a Touhou Project character at the bottom-right corner.