geometrydash.wiki.gg>IamTheDetermination |
geometrydash.wiki.gg>Labrynther |
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| {{Infobox Level | | {{IB-Level |
| |title = UNKNOWN | | |image = Unknown.png |
| |image = Unknown DrCuber.jpg | | |id = 70003258 |
| |creator = DrCuber (host), NineDice (co-host and publisher), Relayne, muriday, GhostVandalf, Iris, Gusearth and [[Renn241]] (Verified by Diamond) | | |creator = Relayne and Muriday |
| |difficulty = ExtremeDemon | | |created = [[Update 2.1]] ([[Update 1.9]] Editor) |
| |stars = 10 | | |difficulty = [[File:Insane.png|x35px]] |
| |id = 88203501 (new version)<br>70003258 (old version) | | |stars = 0 |
| |song = Original: Thunder<br>Replacement: Thunder (Okuu Remix) | | |length = 42s (Medium) |
| |composer = Original: Dom and Ronald<br>Replacement: Okuu | | |objects = 13,012 |
| |song_id = Original: 1209808 (High Pitch, Not Allowed For Use) <br>Replacement: 1131108 | | |copytype = Copyable (No Password) |
| | |downloads = 16K+ |
| | |likes = 593 |
| | |rating = Unrated |
| | |artist = [https://soundcloud.com/domandroland Dom and Roland] |
| | |music = [https://soundcloud.com/domandroland/thunder-dom-roland-1998 Thunder] |
| | |musicid = NONG (replacement - 1244) |
| }} | | }} |
| '''UNKNOWN''' is a 2.1 Extreme Demon mega-collaboration level hosted by DrCuber, co-hosted and published by NineDice, and verified by Diamond. The level received a decoration update on June 11, 2022. It is a somewhat short grayscale level decorated in the design style of a dark and mysterious atmosphere. The level's gameplay features narrow straight-flying segments, extremely tight wave sections, as well as generally punishing timings. kywy had a record of 95% on the old version until he dropped it and gave it to Diamond, who verified it after 35,818 attempts and a fail at 92%.
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| The old original version of UNKNOWN, which had 1.9-styled decoration, was created by Relayne and muriday and released on June 9, 2021. The redecoration update, hosted by DrCuber, updated the level's decoration and featured slight gameplay changes to improve its chances of being rated once verified and released. However, the old decoration of the level will be accessible through the level's Low Detail Mode.
| | '''Unknown''' is a collaboration between Relayne and Muriday. It is 42 seconds long and was built only with features from [[Update 1.9]] or before. |
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| An official sequel, UNSOLVED, hosted by Muriday is under development.
| | ==Description== |
| | Relayne created the first 52% of the level's gameplay and begins with a slow (0.5x) cube section with extremely difficult timing-based gameplay. The level then continues, speeding up to normal (1x) speed. The level utilizes many orbs placed inside spikes, requiring the inputs to be buffered. The decoration is entirely monochrome, featuring pulses and gray-colored glow objects to create a dark atmosphere. The block design uses minimal detail, being primarily black, with gray outlines. The gameplay is complex (given the editor's limitations in 1.9), combining gravity portals, orbs, and hitbox abuse. The next part, the first ship, includes short, tight straightfly sections while managing to have varied gameplay. The level then transitions into a relatively easy cube section, slows down to slow (0.5x) speed, setting up the transition to the bass drop. |
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| == History ==
| | The bass drop spikes in difficulty in a triple (3x) speed wave section. This section alternates between double (2x) and triple (3x) speed. The pulsing becomes much more intense (like the music), while the structures are more connected, and are much larger individually. The difficulty of this part comes from the tight wave corridors and repeated, consistent clicks. The next ship section continues, still with alternating speed changes. Relayne's part ends with a short mini-cube, which flashes hand-drawn line art on top of the block design. |
| === Controversy ===
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| After the level's verification and initial placement on the Demonlist, a Twitter user and an impossible level creator by the username Skub made a series of threads, explaining that the original creators of UNKNOWN have never gained explicit permission by DrCuber's team to redecorate the level, as well as never been credited in both the verification video and in the level. The screenshot in the thread also shows Muriday expressing his frustration, wanting the level to be unrated out of hatred.<ref>https://twitter.com/skub42/status/1635203118110773248</ref>
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| == Gameplay ==
| | At 53%, Muriday's part slows down to double (2x) speed, transitioning into a tight ball section. The next part slows down further to normal (1x) speed, into a miniwave. The block design is black, camouflaging it. To account for it, Muriday added white, spike-like objects, marking the path the player is intended to take. The level then has a ship section in triple (3x) speed, with the decoration and gameplay in a largely similar style to what is seen before in the level. A tight striaghtfly helps transition into a chokeable, slow (0.5x) speed wave part that gradually speeds up to double (2x) speed. After the mini cube/ship section immediately after, the level enters one final triple (3x) speed miniwave, with similar decoration to the normal (1x) speed miniwave seen earlier. The level finally ends in a normal (1x) speed cube section, where the player has to perform a triple spike jump, but landing on the edge of the third and holding, to dodge the yellow pad that will bounce the player into a spike. |
| ''Note: Relayne created the gameplay from 0-52%, and muriday created the gameplay from 53-100%.'' | |
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| * '''0-12% (GhostVandalf + Iris):''' GhostVandalf and Iris' part is a timing-based cube section described as deceivingly difficult. After jumping over a few sets of spikes and a tight spike pyramid inside a Clubstep Monster, the player must hit two blue orbs and jump over another spike. At 5%, they must jump off of an invisible short platform near the left edge of the following structure to get on top of it. After several tight timings involving orbs and blue pads, the player must jump early on top of the structure at 10% to land on the right-most edge, allowing them to jump again to clear some spikes at the bottom. The next part begins after they hit a pink orb inside another Clubstep monster.
| | ==Gameplay== |
| * '''12-25% (Gusearth):''' Gusearth's part continues the cube section from the previous part, beginning with a yellow orb that must be hit after jumping when directly under it. After a long segment of timings with gravity portals and orbs, the player must jump over a triple-spike at 23% and jump once more into a ship portal.
| | {{VC|GBhwmQfdCmQ}} |
| * '''25-53% (DrCuber):''' DrCuber's part begins with a ship section. The player must first straight-fly between some spikes inside a Clubstep Monster and through a tight passage full of gravity portals with orbs inside them. At 30%, they must carefully enter the blue portal to avoid hitting spikes to the left when they go through a cube portal. The player must then jump over a spike and land on the left edge of the following block, allowing them to jump above to go through a yellow portal to hit a blue pad. After two jumps on sloped surfaces, the drop of the level begins. The player enters a fast wave section with extremely tight gaps and speed changes between triple- and double-speed. Following the wave section there is a short ship section with a straight-flying segment at the beginning and a few tight timings between gravity portals. The player then enters a triple-speed mini-cube section with two yellow orbs and two blue orbs that must be hit while they bounce between blue pads.
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| * '''53-61% (NineDice):''' NineDice's part is a double-speed ball section where the player must carefully go through gaps between spikes and hit orbs. Structures in this part flash between normal design and hand-drawn line art design decoration.
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| * '''61-67% (Iris):''' Iris' part in the level is a tight single-speed mini-wave section. Due to the decoration being difficult to see, the path the player should take is marked with bright white spike-like objects.
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| * '''67-100% ([[Renn241]]):''' Renn241's part begins with a triple-speed mini-ship section where the player must go through some gravity portals and then straight-fly as a single-sized ship. Following this, the player enters a half-speed wave section that becomes double-speed as the player becomes a mini-wave. Following this are some mini-cube timings with yellow orbs with a short mini-ship section in the middle. Then, the player enters a tight triple-speed wave section that somewhat resembles River's part in [[Slaughterhouse]], with tight hard-to-see gaps and a glowing Clubstep monster. The player is a mini-wave until going through the Clubstep monster, where they will become normal-size before becoming mini again directly after. The level ends with a single-speed cube section where the player must carefully jump over the triple-spike and hit a half-speed portal to land on the right edge of the triple-spike, allowing them to jump again to clear another spike below.
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| == Notable completions == | |
| * [[Cursed]] became the first victor of the level on 12 February 2023.<ref>https://www.youtube.com/watch?v=tuhtoGO5Q2Q</ref>
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| == First 10 victors ==
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| {| class="wikitable sortable" style="width:100%;" | |
| ! Victor #
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| ! Player
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| ! Date Completed
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| ! Total Attempts
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| ! Furthest Fail
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| ! Video
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| |-
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| | Verifier
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| | Diamond
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| | 30 January 2023
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| | 35,818
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| | 92%
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| | [http://youtu.be/a1sQxQqU6EM YouTube]
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| |-
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| | 1
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| | [[Cursed]]
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| | 11 February 2023
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| | 20,702
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| | 97%
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| | [http://youtu.be/tuhtoGO5Q2Q YouTube]
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| |-
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| | 2
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| | [[Zoink]]
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| | 12 February 2023
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| | 6,491
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| | 94%
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| | [http://youtu.be/qKR9fxHod_0 YouTube]
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| |-
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| | 3
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| | summrs
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| | 14 February 2023
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| | 32825
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| | 82%
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| | [http://youtu.be/9flIXIktP8g YouTube]
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| |-
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| | 4
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| | [[Thnnder]]
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| | 16 February 2023
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| | ?
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| | ?
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| | [http://youtu.be/lFQPZyXDH3Y YouTube]
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| |-
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| | 5
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| | pohgii
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| | 19 February 2023
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| | 28,543
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| | 97%
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| | [http://youtu.be/CTSG4GLNDKY YouTube]
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| |-
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| | 6
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| | [[Trick]]
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| | 19 March 2023
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| | ?
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| | 97%
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| | [http://youtu.be/ja1SohwbggQ YouTube]
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| |-
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| | 7
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| | Netermind
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| | 25 March 2023
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| | 13,422
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| | 81%
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| | [http://youtu.be/AEHm4MYdMQw YouTube]
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| |-
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| | 8
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| | Cryonix6000
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| | 29 March 2023
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| | ~24,000
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| | 97%
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| | [http://youtu.be/lTpWgjxUwZw YouTube]
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| |-
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| | 9
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| | [[Denni]]
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| | 10 April 2023
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| | 33,764
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| | 95%
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| | [http://youtu.be/ZqCis26zpUo YouTube]
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| |-
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| | 10
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| | Buter
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| | 16 May 2023
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| | 26,481
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| | 94%
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| | [http://youtu.be/jsV3FAflMc4 YouTube]
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| |}
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| ==Trivia== | | ==Trivia== |
| *The level was rated on 9 February 2023 and was placed at #14 on the [[Geometry Dash Demonlist|Demonlist]] on 5 March 2023, above [[Tartarus]] and below [[The Hallucination]]. | | * Unknown was created in around 4 days, the creators stating that it was exceptionally easy to decorate, primarily due to its short length (42s). |
| **This addition pushed [[Kenos]] out of the Top 25, [[Plasma Pulse Finale]] into the Extended List, [[Sonic Wave]] out of the Top 100, and Framework into the Legacy List.
| | * Unknown is only possible in 240Hz; it contains a lot of 240Hz frame perfects, not just one or two. |
| *The former replacement song for the level was ''Retro Dancer'' by Darule, with a Newgrounds ID of 1244. This replacement song is still used in the old version.
| | * The current world record for Unknown is 39%, achieved by EmpanadR on Nov 11, 2025. |
| *The level is 42s in length, which makes it the fifth shortest Extreme Demon in the game, behind Caution (41s), EXPLICIT (40s), no jokes (39s), [[CITRA]] (39s) and Cobwebs (30s).
| | * Unknown was made only with features available in the 1.9 editor. |
| *UNKNOWN is a popular level to jump to as a new hardest for Wave-carried players due to most of its difficulty carried by the Wave gamemode. | | * This level was infamous for receiving many remakes, redecorations, and non-serious silent versions (ranging from "Silent Unknown" by spkgmd and more, to "Silent Silent Silent Silent Unknown" by lexy). |
| *On 5 February 2023, muriday posted a preview of the level's official sequel called UNSOLVED.<ref>https://www.youtube.com/watch?v=OiH5RujXomk</ref> The level currently has no verifier, as it's too difficult in it's unnerfed state. It is set to place at the Top 1 on the Demonlist. | |
| **On 19 July 2025, Ultrobro GD previewed a remake of the level called UNIDENTIFIED.<ref>https://www.youtube.com/watch?v=2Y88gJeB33Q</ref> It is set to be verified by Bamvie. | |
| ***There is also an upcoming impossible Top 1 remake called [[SILENT UNKNOWN|Silent Unknown]]. The level has been praised by the community for its outstanding, detailed decoration.<ref>https://www.youtube.com/watch?v=Pq6fMb8DhKA</ref> | |
| *Due to the popularity of ''Sol's RNG'' on ''Roblox'' and its auras, UNKNOWN has gained more recognition because of having an aura in Sol's RNG inspired by it.
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| *The placement of [[Silentlocked]] on 13 December 2025 pushed UNKNOWN into the Extended List of the Demonlist.
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| == Videos == | | {{Togglebox |
| <tabber> | | |header = Silent Versions |
| |-|Verification=
| | |body = <nowiki /> |
| [[File:UNKNOWN Verified (Extreme Demon) by NineDice, Relayne and more|center|thumb|330x330px|The verification of UNKNOWN. Credits to Diamond.]]
| | 1. Silent Unknown - https://www.youtube.com/watch?v=Pq6fMb8DhKA |
| |-|Showcase=
| | 2. Silent Silent Unknown - https://www.youtube.com/watch?v=sTcTW1b5IB4 |
| [[File:UNKNOWN - FULL SHOWCASE -UNNERFED-|centre|thumb|330x330px|The full showcase of the new version of UNKNOWN. Credits to DrCuber.]]
| | 3. Silent Silent Silent Unknown - https://www.youtube.com/watch?v=rEtYz2jSnQc |
| </tabber>
| | 4. Silent Silent Silent Silent Unknown - https://www.youtube.com/watch?v=E6Ve1dhxNvA |
| | }} |
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| == Demonlist ==
| | {{Togglebox |
| {{Demonlist}} | | |header = References |
| | | |body = <nowiki /> |
| == References ==
| | # https://www.youtube.com/watch?v=GBhwmQfdCmQ |
| <references /> | | # https://www.youtube.com/live/DjaPIEDUa70 |
| | | # https://soundcloud.com/domandroland/thunder-dom-roland-1998 |
| [[Category:Collaborations]]
| | }} |
| [[Category:2.1 levels]]
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| [[Category:Medium levels]]
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| [[Category:Demon levels]]
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| [[Category:Extreme Demon levels]]
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| [[Category:Top 150 levels]]
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| [[Category:Extended List levels]]
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| [[Category:Hell-themed levels]]
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UNKNOWN
0
Music ID
NONG (replacement - 1244)
Unknown is a collaboration between Relayne and Muriday. It is 42 seconds long and was built only with features from Update 1.9 or before.
Description
Relayne created the first 52% of the level's gameplay and begins with a slow (0.5x) cube section with extremely difficult timing-based gameplay. The level then continues, speeding up to normal (1x) speed. The level utilizes many orbs placed inside spikes, requiring the inputs to be buffered. The decoration is entirely monochrome, featuring pulses and gray-colored glow objects to create a dark atmosphere. The block design uses minimal detail, being primarily black, with gray outlines. The gameplay is complex (given the editor's limitations in 1.9), combining gravity portals, orbs, and hitbox abuse. The next part, the first ship, includes short, tight straightfly sections while managing to have varied gameplay. The level then transitions into a relatively easy cube section, slows down to slow (0.5x) speed, setting up the transition to the bass drop.
The bass drop spikes in difficulty in a triple (3x) speed wave section. This section alternates between double (2x) and triple (3x) speed. The pulsing becomes much more intense (like the music), while the structures are more connected, and are much larger individually. The difficulty of this part comes from the tight wave corridors and repeated, consistent clicks. The next ship section continues, still with alternating speed changes. Relayne's part ends with a short mini-cube, which flashes hand-drawn line art on top of the block design.
At 53%, Muriday's part slows down to double (2x) speed, transitioning into a tight ball section. The next part slows down further to normal (1x) speed, into a miniwave. The block design is black, camouflaging it. To account for it, Muriday added white, spike-like objects, marking the path the player is intended to take. The level then has a ship section in triple (3x) speed, with the decoration and gameplay in a largely similar style to what is seen before in the level. A tight striaghtfly helps transition into a chokeable, slow (0.5x) speed wave part that gradually speeds up to double (2x) speed. After the mini cube/ship section immediately after, the level enters one final triple (3x) speed miniwave, with similar decoration to the normal (1x) speed miniwave seen earlier. The level finally ends in a normal (1x) speed cube section, where the player has to perform a triple spike jump, but landing on the edge of the third and holding, to dodge the yellow pad that will bounce the player into a spike.
Gameplay
Trivia
- Unknown was created in around 4 days, the creators stating that it was exceptionally easy to decorate, primarily due to its short length (42s).
- Unknown is only possible in 240Hz; it contains a lot of 240Hz frame perfects, not just one or two.
- The current world record for Unknown is 39%, achieved by EmpanadR on Nov 11, 2025.
- Unknown was made only with features available in the 1.9 editor.
- This level was infamous for receiving many remakes, redecorations, and non-serious silent versions (ranging from "Silent Unknown" by spkgmd and more, to "Silent Silent Silent Silent Unknown" by lexy).