*[[WHAT]] (Epic) - The sequel to HOW, featuring far more complex 2.5D and 3D effects, including camera movement in 3D.
*[[WHAT]] (Epic) - The sequel to HOW, featuring far more complex 2.5D and 3D effects, including camera movement in 3D.
*XXIX (starred) - An effect level with only 29 objects (referencing its name) and the topic of Spu7Nix's video [https://youtu.be/ObO48TouOpc I made a 29 Object Rated Level in Geometry Dash].
*XXIX (starred) - An effect level with only 29 objects (hence its name) and the center of Spu7Nix's video [https://youtu.be/ObO48TouOpc I made a 29 Object Rated Level in Geometry Dash].
===Harder levels===
===Harder levels===
Revision as of 09:41, 27 April 2024
Template:Infobox PlayerSpu7Nix (pronounced 'sput-niks') is a Norwegian Geometry Dash content creator. He has been playing the game since 2013, and he is well known for creating ambitious and innovative projects in the editor, complex effects, concepts and SPWN, a programming language that compiles to Geometry Dash levels.
Some notable levels Spu7Nix has published are Dim (a full three-dimensional game), Brainfugd (an IDE for the programming language Brainf*ck) and Place (the largest mega-collaboration in the game with 14,010 creators). Spu7Nix also made 3D levels such as WHAT and HOW. Much of the content in his YouTube channel includes showcases of his levels and explanations for his effects and concepts. Some of his videos have garnered millions of views.