Dark Paradise: Difference between revisions
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geometrydash.wiki.gg>Jamasto mNo edit summary |
geometrydash.wiki.gg>Imsmash m replaced phrasing of 1x, 2x, 3x, 4x, 0.5x/.5x speed to normal, fast, very fast, extremely fast, slow speed. |
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==Description== | ==Description== | ||
Dark Paradise has a heavy use of flickering objects while featuring simple gameplay with multiple speed changes and various transitions. Despite its Easy difficulty, specific segments require careful timing and precise movement. | Dark Paradise has a heavy use of flickering objects while featuring simple gameplay with multiple speed changes and various transitions. Despite its Easy difficulty, specific segments require careful timing and precise movement. | ||
*A | *A slow speed cube sequence with sawblades and colour changes takes place from 0% to 17%. | ||
*A ball sequence with speed changes and platform-hopping takes place from 18% to 39%. | *A ball sequence with speed changes and platform-hopping takes place from 18% to 39%. | ||
*A | *A slow speed ship sequence with wide open spaces and guiding decorations takes place from 40% to 57%. | ||
*A | *A normal speed mini-UFO sequence with alternating fading ramps takes place from 58% to 73%. | ||
*An auto cube sequence with blue pads and speed changes takes place from 74% to 79%. | *An auto cube sequence with blue pads and speed changes takes place from 74% to 79%. | ||
*A | *A slow speed wave sequence with open spaces, mirror portals, and sawblades takes place from 80% to 100%. | ||
==User coins== | ==User coins== | ||
Revision as of 08:34, 5 April 2026
Dark Paradise is a 1.9/2.0 Easy level by Roli GD. It is the second level of the Alpha Pack.
Description
Dark Paradise has a heavy use of flickering objects while featuring simple gameplay with multiple speed changes and various transitions. Despite its Easy difficulty, specific segments require careful timing and precise movement.
- A slow speed cube sequence with sawblades and colour changes takes place from 0% to 17%.
- A ball sequence with speed changes and platform-hopping takes place from 18% to 39%.
- A slow speed ship sequence with wide open spaces and guiding decorations takes place from 40% to 57%.
- A normal speed mini-UFO sequence with alternating fading ramps takes place from 58% to 73%.
- An auto cube sequence with blue pads and speed changes takes place from 74% to 79%.
- A slow speed wave sequence with open spaces, mirror portals, and sawblades takes place from 80% to 100%.
User coins
- The first coin is located at 9% in the cube sequence. To collect it, jump over a yellow pad, fall into the coin and a blue gravity portal, and avoid the saw blade above.
- The second coin is located at 24% in the ball sequence. To collect it, slip into a spiked area and land on the upper platform.
- The third and final coin is located at 57% in the ship sequence. To collect it, navigate through a short yet narrow tunnel lined with spikes.