Backbeat Revenge: Difference between revisions

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'''Backbeat Revenge''' is a 2.2 Easy Demon Event level made by [[Darwin]] as a collab with [[Camellia]]. It is the 16th event level, succeeding [[Skeletal Shenanigans]]
'''Backbeat Revenge''' is a 2.2 Easy Demon Event level made by [[Darwin]] as a collaboration with Camellia. It is the 16th Event level, succeeding [[Skeletal Shenanigans]].


=Gameplay=
=Gameplay=
The Gameplay begins with the screen being rotated, the player starts as a cube, nagivating through green and black orbs. The screen slowly rotates to normal, with the section ending with an orange jump pad, followed by a slide transition which displays Camellia (On the bottom) and Darwin's (On the top) names. The next section is pretty simple, but very flashy. The player have to click on orbs indicated with a jump indicator, later ending the section with 4 pink dash orbs and 2 extra green ones, with the last one leading to the next section, Continuing a cube gameplay as the scenery turns green, the player nagivates through various obstacles indicated with jump indicators, later it's followed by a green dash orb leading to a short wave section with an orange scenery, decorated with gears. At the end of the wave section, the player becomes a Cube again, however, this time it’s in dual mode. The background changes to white background, later, the text "BACKBEAT REVENGE" appears, following the song’s lyrics.
The gameplay begins with the screen being rotated. The player starts as a cube, nagivating through green and black orbs. The screen slowly rotates to normal, and the section ends with a yellow pad, followed by a slide transition which displays Camellia's (on the bottom) and Darwin's (on the top) names. The next section is relatively simple, but very flashy. The player has to click on orbs indicated with jump indicators, later ending the section with four pink dash orbs and two extra green ones, with the last one leading to the next section, which continues with cube gameplay as the scenery turns green. The player must nagivate through various obstacles indicated with jump indicators, later followed by a green dash orb leading to a short wave section with an orange scenery, decorated with gears. At the end of the wave section, the player becomes a cube again, however, this time in dual mode. The background then changes to white, before the text "BACKBEAT REVENGE" appears, following the song’s lyrics.
=Trivia=
=Trivia=
*This level contains 65,535 Objects.
*This level contains 65,535 objects.
*This level faced many backlashes due to how Flashy it is, and how Darwin didn't put an epilepsy warning at the beginning of the level, however, Darwin did add the warning, but the event copy still doesn't have one.
*This level faced heavy backlash due to how flashy it is, and how Darwin did not put an epilepsy warning at the beginning of the level, however, Darwin did add the warning, but the Event copy cannot be updated, meaning it will permanently not have one.

Revision as of 17:36, 13 August 2025

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Template:Infobox Level Backbeat Revenge is a 2.2 Easy Demon Event level made by Darwin as a collaboration with Camellia. It is the 16th Event level, succeeding Skeletal Shenanigans.

Gameplay

The gameplay begins with the screen being rotated. The player starts as a cube, nagivating through green and black orbs. The screen slowly rotates to normal, and the section ends with a yellow pad, followed by a slide transition which displays Camellia's (on the bottom) and Darwin's (on the top) names. The next section is relatively simple, but very flashy. The player has to click on orbs indicated with jump indicators, later ending the section with four pink dash orbs and two extra green ones, with the last one leading to the next section, which continues with cube gameplay as the scenery turns green. The player must nagivate through various obstacles indicated with jump indicators, later followed by a green dash orb leading to a short wave section with an orange scenery, decorated with gears. At the end of the wave section, the player becomes a cube again, however, this time in dual mode. The background then changes to white, before the text "BACKBEAT REVENGE" appears, following the song’s lyrics.

Trivia

  • This level contains 65,535 objects.
  • This level faced heavy backlash due to how flashy it is, and how Darwin did not put an epilepsy warning at the beginning of the level, however, Darwin did add the warning, but the Event copy cannot be updated, meaning it will permanently not have one.