3Depth: Difference between revisions
geometrydash.wiki.gg>Jamasto mNo edit summary |
geometrydash.wiki.gg>Mrnicenice m Described the level more |
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==Description== | ==Description== | ||
The gameplay consists of the player traversing through a set of rooms while avoiding any red objects. When the player reaches a checkpoint, they will be teleported to the next room. | The gameplay consists of the player traversing through a set of rooms while avoiding any red objects. When the player reaches a checkpoint, they will be teleported to the next room. | ||
3Depth begins with a menu that gives five options. | |||
*Start the level | |||
*Activate hardcore mode, | |||
*Options to optimize the level | |||
*See a tutorial | |||
*View the credits. | |||
The first room consists mostly of stationary red blocks and spikes. There is also a large red spinner that the player must avoid before they reach the end. | The first room consists mostly of stationary red blocks and spikes. There is also a large red spinner that the player must avoid before they reach the end. | ||
In the second room, the player must avoid some red walls that are jutting out and a spinning red block. The player must do some parkour over a lava pit. | In the second room, the player must avoid some red walls that are jutting out and a spinning red block. The player must do some parkour over a lava pit. | ||
In the third room, it contains moving red blocks from left to right and vice versa and has more spinning red blocks. | |||
In the fourth room, it contains stationary red walls and red moving walls that move straight towards you that must be avoided and has more spinning red walls. | |||
In the fifth and final room, you must collect two diamond-shaped "checkpoints" in one attempt to open the room to reach the cube and end the level. One of the rooms contains a green diamond shape, and to reach it, you must jump on tiles over a lava pit. The second room has the blue diamond shape and contains moving spikes and stationary spikes. After collecting both of them, the room opens, and after touching the cube, the credits begin and gives the option to skip it or wait for the level to end | |||
==User coins== | ==User coins== | ||
Revision as of 22:39, 24 April 2026
3Depth is a 2.2 Insane platformer level by Nemo2510. It is notable for being a fully 3D level.
Description
The gameplay consists of the player traversing through a set of rooms while avoiding any red objects. When the player reaches a checkpoint, they will be teleported to the next room.
3Depth begins with a menu that gives five options.
- Start the level
- Activate hardcore mode,
- Options to optimize the level
- See a tutorial
- View the credits.
The first room consists mostly of stationary red blocks and spikes. There is also a large red spinner that the player must avoid before they reach the end.
In the second room, the player must avoid some red walls that are jutting out and a spinning red block. The player must do some parkour over a lava pit.
In the third room, it contains moving red blocks from left to right and vice versa and has more spinning red blocks.
In the fourth room, it contains stationary red walls and red moving walls that move straight towards you that must be avoided and has more spinning red walls.
In the fifth and final room, you must collect two diamond-shaped "checkpoints" in one attempt to open the room to reach the cube and end the level. One of the rooms contains a green diamond shape, and to reach it, you must jump on tiles over a lava pit. The second room has the blue diamond shape and contains moving spikes and stationary spikes. After collecting both of them, the room opens, and after touching the cube, the credits begin and gives the option to skip it or wait for the level to end
User coins
There is only one user coin in 3Depth, obtained by completing Hardcore mode, beating the level without checkpoints.
Gameplay
Trivia
- 3Depth uses three songs and 13 SFX.