EASTSIDE: Difference between revisions
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{{ | {{IB-Level | ||
|title= EASTSIDE | |||
|image= EASTSIDE.png | |||
|id= 132687104 | |||
|creator= vegtam and fJud | |||
|created = [[Update 2.2]] | |||
|difficulty = [[File:Insane.png|x35px]] | |||
|stars = 9 | |||
|diamonds = 11 | |||
|length = 1m 38s | |||
|objects = 129,590 | |||
|copytype = No password | |||
|downloads = 14.8M+ | |||
|likes = 301.2K+ | |||
|rating = Legendary | |||
|artist = GoodKidBand | |||
|music = Eastside | |||
|musicid = 10012958 | |||
}} | |||
'''EASTSIDE''' is a 2.2 | '''EASTSIDE''' is a [[Update 2.2|2.2]] Insane collaboration level created by vegtam and fJud, published on 2 February 2026. The level features a distinct pop-art and rock band aesthetic that aligns with the theme of the song it uses, Eastside by Goodkid. It includes a Japanese-themed section and unique animations of the band's mascots and lure. It is the 21st [[Event Level]], succeeding [[Stronghold]] and preceding [[RESONATE]]. | ||
== | == Description == | ||
EASTSIDE begins with a brief epilepsy warning before a mini ball section where the player simply has to avoid spikes intermittently while text is shown on screen consisting of 'Level by Vegtam and fJud', 'Song by Good Kid', and 'good luck.' This section is stylized to be inside an old-fashioned TV. | |||
The player is then launched into a cube section, a very short wave section and a robot stage on the rooftops, involving quick orbs and upside-down sections. This all takes place in a city area where the lyrics are displayed around the level in various stylised fonts. The player is then launched into a three-floored subway themed section of the level. The highest floor is a ship with no obstacles, the middle floor is a wave section with obstacles and the bottom floor is a ball section, also with obstacles. The lyrics to the song are still visible on the sides of the subway. | The player is then launched into a cube section, a very short wave section and a robot stage on the rooftops, involving quick orbs and upside-down sections. This all takes place in a city area where the lyrics are displayed around the level in various stylised fonts. The player is then launched into a three-floored subway themed section of the level. The highest floor is a ship with no obstacles, the middle floor is a wave section with obstacles and the bottom floor is a ball section, also with obstacles. The lyrics to the song are still visible on the sides of the subway. | ||
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We're then taken into a cutscene in which a person is seen seeing demon-like silhouettes and falling into a void before the player is launched into a ship segment in a hell-themed place with several of the monsters dancing around the ship like a cult. The player is then thrown into a wave section in the boss fight where a large monster attempts to swat at, crush or vaporise the player with lasers fired from its eyes. Exclamation marks appear where the monster will strike next. The player is then thrown into a very quick cube section as a breather before being launched back into the boss fight, where, same as the first time, exclamation marks map out where the monster will attack next, which the wave must avoid. Following this we are shown a short cutscene, and then an endscreen marked with the level's name. After this the level is completed. | We're then taken into a cutscene in which a person is seen seeing demon-like silhouettes and falling into a void before the player is launched into a ship segment in a hell-themed place with several of the monsters dancing around the ship like a cult. The player is then thrown into a wave section in the boss fight where a large monster attempts to swat at, crush or vaporise the player with lasers fired from its eyes. Exclamation marks appear where the monster will strike next. The player is then thrown into a very quick cube section as a breather before being launched back into the boss fight, where, same as the first time, exclamation marks map out where the monster will attack next, which the wave must avoid. Following this we are shown a short cutscene, and then an endscreen marked with the level's name. After this the level is completed. | ||
== Gameplay == | |||
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== Trivia == | == Trivia == | ||
* Despite a requested Demon difficulty, EASTSIDE only received a 9-star rating. | |||
* | * EASTSIDE is very similar to [[GD GANGSTER RAP]]; in both levels, the location is a city. | ||
* | ** Coincidentally, fJud was a contributor in both levels. | ||
* | * EASTSIDE is the second of two collaboration levels between fJud and vegtam made prior to its music track release. The first, [[Wall]], was uploaded to fJud's account; it became the fifth and final level of the [[Gauntlets|Love Gauntlet]]. | ||
[[ | |||
Revision as of 05:32, 14 June 2026
EASTSIDE is a 2.2 Insane collaboration level created by vegtam and fJud, published on 2 February 2026. The level features a distinct pop-art and rock band aesthetic that aligns with the theme of the song it uses, Eastside by Goodkid. It includes a Japanese-themed section and unique animations of the band's mascots and lure. It is the 21st Event Level, succeeding Stronghold and preceding RESONATE.
Description
EASTSIDE begins with a brief epilepsy warning before a mini ball section where the player simply has to avoid spikes intermittently while text is shown on screen consisting of 'Level by Vegtam and fJud', 'Song by Good Kid', and 'good luck.' This section is stylized to be inside an old-fashioned TV.
The player is then launched into a cube section, a very short wave section and a robot stage on the rooftops, involving quick orbs and upside-down sections. This all takes place in a city area where the lyrics are displayed around the level in various stylised fonts. The player is then launched into a three-floored subway themed section of the level. The highest floor is a ship with no obstacles, the middle floor is a wave section with obstacles and the bottom floor is a ball section, also with obstacles. The lyrics to the song are still visible on the sides of the subway.
After this the cube enters an elevator and is launched out of it into a fast section that includes wave, ball and UFO. The player is then thrown into a ball section where orbs must be clicked to avoid falling. At this point we are still in a city. After this there is a brief swing at 0.5 speed over a Japanese-style neighbourhood and rooftops. Then there is a short cube stage where the player taps orbs while dodging a large monster's swings.
We're then taken into a cutscene in which a person is seen seeing demon-like silhouettes and falling into a void before the player is launched into a ship segment in a hell-themed place with several of the monsters dancing around the ship like a cult. The player is then thrown into a wave section in the boss fight where a large monster attempts to swat at, crush or vaporise the player with lasers fired from its eyes. Exclamation marks appear where the monster will strike next. The player is then thrown into a very quick cube section as a breather before being launched back into the boss fight, where, same as the first time, exclamation marks map out where the monster will attack next, which the wave must avoid. Following this we are shown a short cutscene, and then an endscreen marked with the level's name. After this the level is completed.
Gameplay
Trivia
- Despite a requested Demon difficulty, EASTSIDE only received a 9-star rating.
- EASTSIDE is very similar to GD GANGSTER RAP; in both levels, the location is a city.
- Coincidentally, fJud was a contributor in both levels.
- EASTSIDE is the second of two collaboration levels between fJud and vegtam made prior to its music track release. The first, Wall, was uploaded to fJud's account; it became the fifth and final level of the Love Gauntlet.