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Revision as of 02:56, 11 October 2026

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Template:Infobox Level

Acheron is an upcoming 2.1 Extreme Demon hosted by Riot and Ryamu. It is set to be officially verified by Wolvez. The level has a dark intimidating theme that contains colors such as black and gray with a bit of red mixed into it. It was previously set to be the sequel to the infamous Extreme Demon Tartarus, the level that got its inspiration with its 1.9 styled decorations. But after a bit of consolation, it was a misconception as the level is supposed to be a stand-alone level. It is set to be the hardest level in the game, although it has competition against Misanthrope, Galaxy Collapse, The Eternal Night, Firework, Silent Circles, Avernus, Arcturus, and Abyss of Darkness, all of which claim to be the hardest level in the game.

Gameplay

Note: If a player's name is italicized, the player has created gameplay in the section featured. If a player's name is underlined, the player has created decoration in the section featured.

  • 0-9% (Ryamu + Riot + Icedcave + GrenadeOfTacos): The level starts with a quadruple-spike jump, similar to Tartarus. After the jump, the player must hit a blue orb that leads into a normal-gravity portal and two blue orbs. Then, the player needs to jump into a blue pad that goes to a pink orb that leads into a yellow orb underneath a normal-gravity portal. The yellow orb will project the player into a blue orb that takes the player into a pink orb which then projects the player into a pink orb that leads into a blue orb. Around this time, GrenadeOfTacos' name (shortened to Grenade) will appear. Afterward, the player must jump onto a platform that contains a pink orb inside. If the player hits the pink orb, they will be lightly launched into an anti-gravity portal that leads the player into a brief blue orb-based cube spam. After the cube-spam, there lies a large, precise jump that features a yellow pad on the other side. The yellow pad will launch the player into an anti-gravity portal which will then take the player into a normal-gravity portal with a blue orb inside.
  • 9-17% (Silver): After being thrown around by a few gravity portals, the player is taken upwards to hit a blue orb that leads the player into a precise jump into a precise blue orb timing. The blue orb timing will send the player onto a blue pad which leads the player into a fake Clubstep-monster. Once the player reaches the right eye of the Clubstep-monster, they must hit a blue orb that leads into a jump into a normal-gravity portal that contains a blue orb inside. The blue orb will send the player onto a pink orb which slightly projects the player onto a blue pad that leads into a normal-gravity portal. Afterward, the player must jump twice, the second jump leading into another fake Clubstep-monster. Once the player reaches the left eye of the Clubstep-monster, they need to hit a blue orb and continue to hold until they jump directly out of the Clubstep-monster's upper head. Next, the player must time a jump into a yellow orb that features a normal-gravity portal directly on top. The yellow orb will project the player into a mini-sized portal and a blue orb. Then, the player must jump over a blue pad up ahead, and this jump will lead the player into a blue orb which then leads the player onto a pink orb that features a big-sized portal on top. Finally, the full pre-drop ends with the player hitting a blue orb that leads into a pink orb inside a normal-gravity portal.
  • 17-30% (Icedcave + Deadlox): Then, the drop begins with a brief triple-speed auto cube segment that contains a total of five pads. The fifth pad will launch the player into an anti-gravity mini-ship section, and the section starts off with the player needing to instantly fly downwards to hit a yellow orb that resides inside of a normal-gravity portal. The yellow orb will shoot the player up into a block, and now the player must precisely fall downwards into a pink orb that launches the player into an anti-gravity portal along with a big-sized portal. After entering both portals, the player now needs to straight-fly through a narrow Clubstep-monster before entering an anti-gravity portal. After a bit of upwards straight flying, the player must hit a yellow orb that is directly on top of an anti-gravity mini-sized portal. The yellow orb will proceed to lead the player into another downward straight-fly, and the straight-fly is concluded with a normal-gravity portal that is directly on top of a yellow orb. The yellow orb will project the player into a brief cube segment that contains a single jump, a double-speed portal, and an anti-gravity portal. Next, the player becomes big-sized, and now they must traverse through a considerably tight wave segment that becomes anti-gravity and mini-sized midway through. After the player becomes normal-gravity again, they must proceed to enter a cube section where they now have to perform a jump into a blue pad which is immediately followed by another jump. The second jump will project the player into a blue pad which then leads the player into a yellow orb. Finally, Icedcave and Deadlox's part concludes with a precise triple-speed straight-fly that becomes anti-gravity halfway through.
  • 30-40% (Deadlox + Ryamu + Komp + Azuler): After the straight-fly, the player becomes a mini-cube, and they are instantly sent downwards onto a platform to time a jump into a blue orb. Then, the player needs to jump into a blue pad which then leads the player into an exceedingly tight jump. After the jump, the player proceeds to become double-speed, and now they must perform another jump that will project themselves into a yellow orb timing. The yellow orb timing leads into a big-sized UFO section. The section instantly starts off with a difficult jump that leads into a downward slope that sends the player into a blue pad. Next, the player must fall into a blue orb that proceeds the player into a brief spam-based segment. Afterward, the player must fall into a cube portal that is directly followed by an anti-gravity portal. The following cube section begins with four blue pads that conclude with a jump into an anti-gravity portal. The full segment ends off with another jump into a normal-speed anti-gravity wave segment that becomes normal-gravity midway through.
  • 40-49% (Ryamu + Ewop): Then, the player enters a triple-speed cube portal. The player now must jump onto a blue pad that leads the player into a yellow orb timing, and it will proceed to send the player into a mini-sized ship portal. In the following ship segment, the player first needs to fly downwards into a normal-gravity portal which is followed by a bit more downward flying. Afterward, the player needs to perform a considerably tight yellow orb timing which will project the player into a big-sized anti-gravity portal. Next, the player must fly downwards into a mini-sized normal-gravity portal, and now they must perform a brief but precise straight fly that concludes with a yellow orb. The player is projected up into the air until they hit a block, where they now have to fall down through a tight space to hit a pink orb that will launch the player into an anti-gravity portal and a normal-gravity/big-sized portal soon after. The full section ends off with a straight-fly with a slight upward bend.
  • 49-54% (Ryamu + Goobfrudla + Ewop): Next, the player is transitioned into a wave segment that becomes anti-gravity and mini-sized midway through. However, at the very end of the segment, the player becomes big-sized once again, and soon after they must click a pink orb while simultaneously entering a UFO portal. After falling upwards for a bit, the player must time a jump into a normal-gravity portal which leads into a bit more falling action. Then, the player needs to time two jumps, the second one leading into an anti-gravity portal, another jump, and a yellow orb timing.
  • 54-59% (Metalface221): The yellow orb timing will launch the player into a double-speed cube portal, and the player will instantly fall onto three blue orbs which will lead the player into a fake pink orb timing (where the player needs to continue to hold after hitting the third blue orb, causing them to jump off of the pink orb). After the fake pink orb timing, the player must jump into a yellow orb which will project the player into a triple-speed ship segment. However, the ship segment doesn't last very long, as it only requires the player to fly upwards into an anti-gravity portal which will lead the player into a downward straight-fly from there. Metalface221's full section ends off with a brief normal-speed mini-sized cube section, where the player simply needs to jump into a blue orb timing.
  • 59-66% (Deadlox + Cersia): The blue orb timing will lead the player into a normal-gravity triple-speed portal. Now, the player needs to time a blue orb that leads into a yellow pad which will proceed to launch the player into a normal-gravity portal stacked on top of a blue orb. If the player hits the blue orb, they will proceed to land on a pink pad which will lightly project the player into a yellow pad that resides under two portals (those being a big-sized portal and a normal-gravity portal). The yellow orb will cast the player into a brief straight-fly before the player must enter another cube portal that is stacked on top of a yellow orb. The yellow orb will lead the player into a blue orb, and if the player continues to hold after hitting the blue orb, they will jump off of the platform they lie on, and then they are presented with a brief three-block gap cube spam.
  • 66-69% (Ryamu + Riot + Deadlox): Finally, the first drop concludes with the song and the level both decelerating. This section begins with the player entering a mini-sized double-speed portal, and then a half-speed portal soon after. After falling down a bit, the player must time a blue orb to be lead into a considerably tight normal-gravity straight-fly. After flying upward for around two seconds, the player must proceed to enter an anti-gravity big-sized wave section that instantly becomes normal-gravity right as it begins. After the player traverses through exceedingly tight spaces for around two seconds, the second drop starts.
  • 69-85% (Icedcave):
  • 85-100% (EndLevel + LimeTime313):

Trivia

  • This level is 1m 7s in length.

Walkthrough

File:Acheron by Riot, Ryamu and more. -Full Showcase-
The full showcase of Acheron. Credits to Icedcave.