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{{DISPLAYTITLE:arcturus}}
{{Upcoming}}
{{IB-Level
<br />{{Infobox Level|image=File:Arcturus 75.png|creator=Maxfs (set to be verified by UltracauaHD)|difficulty=TBD (Presumably [[File:Extreme Demon.png|20px]] Extreme Demon)|stars=TBD (Presumably 10[[File:Star.png|15px]])|id=TBD|version=TBD|last_updated=TBD|composer=Xtortion Audio|song=Mephisto's Lullaby|song_id=1032203 (deleted)}}
|name      = arcturus
|image     = Arcturus.png
|id        = 72315402
|creator   = maxfs
|verifier  = ultrakawaHD
|created    = [[Update 2.1]]
|difficulty = {{ExtremeDemon}}
|stars     = 10
|length    = 1m 0s (Long)
|objects    = 40,998
|copytype  = Password (666999)
|downloads  = 1.69M
|likes      = 61.4K
|rating    = Star-rated
|artist    = '''Original:''' [https://www.warnerchappellpm.com/collection/xtortion-audio/MTUxMDY3NTEtNmIxNjkz Xtortion Audio (Yair Albeg Wein & Or Kribos)]<br>'''Replacement:''' [https://open.spotify.com/artist/6NicNrY6q3KNHZsu8O2Be1 Koraii]
|music      = '''Original:''' [https://uk.warnerchappellpm.com/track/xtortion-audio-x013-013/NDAwMzk5MTMtNmMxYWMx# Mephisto's Lullaby]<br>'''Replacement:''' [https://www.newgrounds.com/audio/listen/895761 Purgatori]
|musicid    = '''Original:''' 1032203 (deleted)<br>'''Replacement:''' 895761 (deleted)
}}
'''arcturus''' is a [[Update 2.1|2.1]] Extreme Demon level by maxfs, verified by ultrakawaHD.<ref>https://www.youtube.com/watch?v=a_Bqa8l9Xtc</ref> It was initially published as one of the most impossible levels in the game, even surpassing [[Silent Circles (Cyrillic)|Silent Circles]] in difficulty. After gaining attention, maxfs created a playable version, verified by ultrakawaHD on 8 August 2021, after 129,580 attempts.


==Description==
''Not to be confused with Arcturus by [[Team Proxima]], or Arcturus (Player).''
arcturus begins with a mini-cube sequence featuring tight timings, quadruple-spikes, and quadruple-speed and double-speed changes. The background intermittently flashes colours to disrupt the player. It then leads into a quick ship sequence with a straight-fly and four trigger orbs before transitioning into a brief automatic sequence. At the drop, there is a challenging wave sequence, featuring a dual-wave reminiscent of [[Bausha Vortex|Bausha Vortex's]] 76% section, with occasional speed adjustments. Following this, the player navigates a solo mini-wave sequence that is widely considered the hardest part of the level. Here, the player must memorise a handful of gravity portals as they traverse rigorous spaces.


Afterwards, there is a mini-ship sequence that moves at quadruple speed through obscured obstacles and occasional flashes. The difficulty consists of [[Clubstep]] monsters, orb timings, and memorisation. After a brief automatic sequence, another ship sequence approaches, featuring frequent teleports, gravity switches, and intense straight-flying. Before the ship sequence ends, tension builds, altering the level's speed just before a fleeting flash of red screen. After the red screen vanishes, a four-second dark interval ensues, leading the player to the conclusion.
'''Arcturus''' is an upcoming Extreme Demon created entirely by Maxfs and set to be verified by UltracauaHD. The level began as an impossible level with many frame-perfect wave timings and cube jumps, and it is known to be possibly harder than the original version of [[Silent Circles]]. After the level sparked the interest of several players, Maxfs decided to create a possible version which is set to be Top 1 on the [[Geometry Dash Demonlist|''Geometry Dash'' Demonlist]], although it has competition against Misanthrope, Galaxy Collapse, [[The Eternal Night]], [[Firework]], [[Silent Circles]], [[Avernus]], [[Acheron]], and [[Abyss of Darkness]], all of which claim to be the hardest level in the game. UltracauaHD currently has the best run of 31-100%.


The ending begins with a slower ship sequence that requires precise flying, accompanied by orbs synced to the music. Then, as a big wave, the player must navigate more lenient corridors with gravity switches. The finale features a tight dual-ship straight fly, concluding with an upside-down mini straight-fly.  
== Gameplay ==
The level begins with a brief auto cube segment, where the player is thrown around multiple times by a few gravity portals. Afterward, the player becomes mini-sized and they must jump over a quadruple-spike which leads into a fairly difficult pink orb timing. Then, after hitting a blue pad (which is instantly followed by a blue orb), the player must hit a yellow orb and jump over another quadruple-spike. Next, the player needs to fall onto a blue orb which leads into a normal-gravity portal that contains a blue orb inside of it. Once again, the player now must jump over a quadruple-spike. This quadruple-spike is followed by a blue pad which is then followed by a blue orb that leads into a normal-gravity portal. Now, the player needs to jump into a yellow pad which is proceeded by another quadruple-spike jump and a black orb inside of an anti-gravity portal. This leads into the final quadruple-spike of the first cube section, a considerably difficult dash orb timing, and a ship that contains a straight fly and four trigger orbs.


The player then sits in silence before reaching the end.
Afterward, the level becomes auto for around three seconds. However, directly after the auto section, the drop appears. This section contains two double-speed waves in the same gravity (similar to 76% in [[Bausha Vortex]]) and they must traverse through some exceptionally tight spaces. Around 26%, the wave section accelerates up to triple-speed, making it even harder to traverse through. However, at 30%, it decelerates back to double-speed. Now, the size of the wave switches over to mini-sized and the dual-factor is erased. Despite the dual-factor being erased, it could be argued that this section is significantly more confusing than the dual section. This is due to the fact that this section contains many more gravity portals in unexpected positions. Plus, the space that the player must go through is abnormally tight. Similar to the previous section, the section becomes triple-speed mid-way through and then returns to double-speed afterward.


==Gameplay==
Then, the level accelerates back up to quadruple-speed and the game mode is now mini-ship. The part instantly starts with an excessively tight straight-fly that ends off with a red orb that leads into a yellow portal. Directly after releasing the click, the player must hold a click until they reach a normal-gravity portal with a black orb inside of it. Next, the player needs to precisely straight fly through two Clubstep-monsters, both being in a different gravity. After the second Clubstep-monster, the player must traverse through a slightly longer corridor which ends off with a yellow orb. The yellow orb leads into a considerably tight corridor where the player simply needs to fly upwards and downwards. The corridor ends off with a black orb and the black orb is proceeded by an automatic segment. Then, the player must straight-fly while constantly being flipped upside-down and right-side-up and being teleported upwards and downwards. This goes on for about four seconds before the speed decelerates down to triple-speed and the player must straight-fly through a Clubstep-monster and then proceed to hit four trigger orbs.
{{VC|5maFjMsx4fw}}


==First 10 victors==
The screen proceeds to become dark for around three seconds before the player is thrown into a slower ship segment. The player now needs to traverse in a constant upwards and downwards motion until a beat in the song appears, in which the player must hit a yellow orb inside of a yellow portal. This leads to a one-block increment where the player now must precisely fly up and down. This ends off with a normal-gravity portal on top of a black orb. Once again, the player must fly through an incredibly tight Clubstep-monster and then proceed to become upside-down once again. Then, the previous 3% happens once again. Finally, the game mode switches over to a wave. The following wave section is fairly similar to the mini-wave segment at 32% (because this wave section contains many gravity portals and a speed change, just like the mini-wave at 32%), however, this section is much less precise. The level finally ends off with a brief dual-ship straight fly (containing a fake yellow orb), and a tight upside-down mini-ship straight fly.
{| class="wikitable"
!Victor #
!Player
!Date Completed
!Total Attempts
!Furthest Fail
!Video
|-
|'''Verifier'''
|'''ultrakawaHD'''
|8 August 2021
|129,480
|?
|[https://www.youtube.com/watch?v=a_Bqa8l9Xtc YouTube]
|-
|1
|paqoe
|29 September 2021
|17,462
|?
|[https://www.youtube.com/watch?v=U_26EMRYNfs YouTube]
|-
|2
|Swooker
|21 November 2021
|~25,000
|92%
|[https://www.youtube.com/watch?v=pB064__btfk YouTube]
|-
|3
|SpeedyMuffin
|12 December 2021
|358,141
|?
|[https://www.youtube.com/watch?v=Wulmwh1EO6s YouTube]
|-
|4
|Axinity
|28 January 2022
|?
|?
|[https://www.youtube.com/watch?v=4ioP2bx7gks YouTube]
|-
|5
|[[Cursed]]
|18 February 2022
|11,382
|90%
|[https://www.youtube.com/watch?v=QEahxDU1ahU YouTube]
|-
|6
|SnowBallerr
|23 February 2022
|59,178
|87%
|[https://www.youtube.com/watch?v=3XKCGAPkbV4 YouTube]
|-
|7
|GDUltim8
|8 May 2022
|90,451
|84%
|[https://www.youtube.com/watch?v=3LYJ8JLWXVI YouTube]
|-
|8
|[[Zoink]]
|19 May 2022
|9,138
|83%
|[https://www.youtube.com/watch?v=xRP7eNMxXso YouTube]
|-
|9
|Baeru
|22 June 2022
|22,158
|80%
|[https://www.youtube.com/watch?v=dBAK_sWbza4 YouTube]
|-
|10
|Seturan
|22 June 2022
|84,601
|76%
|[https://www.youtube.com/watch?v=gUJZahwlpNQ YouTube]
|}
{{Togglebox
|header = Notable completions
|body  = <nowiki />
*paqoe became the first victor of arcturus on 28 September 2021 after 17,462 attempts.<ref>https://www.youtube.com/watch?v=-D7cxzdA63c</ref>
*On 12 December 2021, SpeedyMuffin beat arcturus after spending 358,141 attempts, the most currently spent to beat the level.<ref>https://www.youtube.com/watch?v=Wulmwh1EO6s</ref>
}}


==Trivia==
== Trivia ==
*arcturus was rated on 29 October 2021, alongside [[Slaughterhouse]] and [[Firework]], and placed at #5 on the [[Demonlist (Pointercrate)|Demonlist]] on 13 November 2021, above [[Sonic Wave Infinity]] and below [[Tartarus]].
**This addition pushed [[Bloodlust]] out of the Top 25, RELENTLESS into the Extended List, and Glitched Memories into the Legacy List.
***This addition also pushed [[Renevant]] out of the Top 10 after almost two years.
**If arcturus was thought to be harder than Tartarus and [[Trueffet]] as it is today at the time it was verified, it would have placed at #3 instead.
**On 30 October 2021, SpeedyMuffin popularised a theory explaining why arcturus took months to be rated. He stated that RobTop did not want an Extreme Demon with a NONG (not on Newgrounds) song at the top of the Demonlist, so he decided to wait until a level harder than arcturus with a Newgrounds song was verified, ensuring that a NONG level would not be at the top of the list. On 24 October 2021, Slaughterhouse, a harder level than arcturus, was verified; however, because it also has a NONG song, RobTop had to wait. Finally, with the verification of Firework on 29 October, which does not include a NONG song, RobTop rated arcturus, Slaughterhouse, and Firework consecutively.
***Another theory formed by the community stated that RobTop just decided to play a practical joke on the community.
**When all three levels were rated on 29 October, there was some commotion regarding the Demon ratings of the levels. First, Firework and Slaughterhouse both received an Easy Demon rating. However, the levels swapped ratings, with arcturus being an Easy Demon and Slaughterhouse and Firework being an Extreme Demon. arcturus finally received an Extreme Demon rating an hour later.
*arcturus was considered harder than Tartarus at its verification. However, it took a long time to get rated after verification, and since Slaughterhouse and Firework were rated alongside it, it never reached the #1 spot.
**Nowadays, arcturus is above Tartarus on the Demonlist, with large majority of players considering the former significantly harder than the latter.
*Arcturus has references with the following:
**[[Wikipedia:Arcturus|Arcturus]] in astronomy is the brightest star in the constellation of Boötes and the fourth-brightest star in the night sky.
**Arcturus is associated with two Greek myths. One of them is linked to Boötes and Ursa Major. The constellations represent Arcas and Callisto. Arcas was the son of Zeus and Callisto, a nymph who was a follower of the goddess Artemis.
**Arcturus is also the name of an unofficial nickname of the XBB.1.16 strain of the SARS-CoV-2 Omicron variant.
*It took 82 days for arcturus to be rated after verification.
*Some players, especially those on Twitter, were trying to get arcturus rated, and they even started the hashtag #RateArcturus.<ref>https://twitter.com/hashtag/RateArcturus</ref> This included the verifier, ultrakawaHD.
*There is an upcoming sequel to arcturus called Antares.<ref>https://www.youtube.com/watch?v=k88XP0XrM28</ref>
*arcturus was in [[EricVanWilderman|EricVanWilderman's]] 12 Demons of Christmas 2022 Community series, as Demon #5, with [[Doggie]] as its contender.<ref>https://www.youtube.com/watch?v=oTdx7VZ8A0w</ref>
*The placement of Stellar Night on 2 April 2026 pushed arcturus into the Extended List of the Demonlist after four years and four months.


==Videos==
* This level is 56 seconds in length.
{{VC|3O8zs9JXZM0
*"Arcturus" in astronomy is the brightest star in the constellation of Boötes and the 4th brightest star in the night sky.<ref>https://en.wikipedia.org/wiki/Arcturus</ref>
|cpt1 = Impossible version
*Arcturus is assosiated with 2 different greek myths, one of them is linked with Boötes and Ursa Major, the constellations represent Arcas and Callisto. Arcas was the son of Zeus and Callisto, a nymph and follower of the goddess Artemis.
}}


==References==
== Walkthrough ==
<references />
[[File:Arcturus 100% by max - 4K Full Detail Showcase|center|thumb|330x330px|The full showcase of Arcturus. Credits to Vitesse.]]
[[Category:Demon List levels]]
[[File:"Arcturus" 100% (IMPOSSIBLE DEMON) By- maxfs|center|thumb|330x330px|The full showcase of the unnerfed version of Arcturus. Credits to KrX.]]
 
== References ==
[[Category:2.1 levels]]
[[Category:Hell-themed levels]]
[[Category:Medium levels]]

Revision as of 04:19, 11 October 2026

This is upcoming!
This article contains information about unreleased content which is not entirely known about yet. As a high traffic page, information may be inaccurate as it undergoes revision and should not be treated as wholly factual. If you do know something, help by including verified information and clarifying existing information. Note that unverified information may be removed.


Template:Infobox Level

Not to be confused with Arcturus by Team Proxima, or Arcturus (Player).

Arcturus is an upcoming Extreme Demon created entirely by Maxfs and set to be verified by UltracauaHD. The level began as an impossible level with many frame-perfect wave timings and cube jumps, and it is known to be possibly harder than the original version of Silent Circles. After the level sparked the interest of several players, Maxfs decided to create a possible version which is set to be Top 1 on the Geometry Dash Demonlist, although it has competition against Misanthrope, Galaxy Collapse, The Eternal Night, Firework, Silent Circles, Avernus, Acheron, and Abyss of Darkness, all of which claim to be the hardest level in the game. UltracauaHD currently has the best run of 31-100%.

Gameplay

The level begins with a brief auto cube segment, where the player is thrown around multiple times by a few gravity portals. Afterward, the player becomes mini-sized and they must jump over a quadruple-spike which leads into a fairly difficult pink orb timing. Then, after hitting a blue pad (which is instantly followed by a blue orb), the player must hit a yellow orb and jump over another quadruple-spike. Next, the player needs to fall onto a blue orb which leads into a normal-gravity portal that contains a blue orb inside of it. Once again, the player now must jump over a quadruple-spike. This quadruple-spike is followed by a blue pad which is then followed by a blue orb that leads into a normal-gravity portal. Now, the player needs to jump into a yellow pad which is proceeded by another quadruple-spike jump and a black orb inside of an anti-gravity portal. This leads into the final quadruple-spike of the first cube section, a considerably difficult dash orb timing, and a ship that contains a straight fly and four trigger orbs.

Afterward, the level becomes auto for around three seconds. However, directly after the auto section, the drop appears. This section contains two double-speed waves in the same gravity (similar to 76% in Bausha Vortex) and they must traverse through some exceptionally tight spaces. Around 26%, the wave section accelerates up to triple-speed, making it even harder to traverse through. However, at 30%, it decelerates back to double-speed. Now, the size of the wave switches over to mini-sized and the dual-factor is erased. Despite the dual-factor being erased, it could be argued that this section is significantly more confusing than the dual section. This is due to the fact that this section contains many more gravity portals in unexpected positions. Plus, the space that the player must go through is abnormally tight. Similar to the previous section, the section becomes triple-speed mid-way through and then returns to double-speed afterward.

Then, the level accelerates back up to quadruple-speed and the game mode is now mini-ship. The part instantly starts with an excessively tight straight-fly that ends off with a red orb that leads into a yellow portal. Directly after releasing the click, the player must hold a click until they reach a normal-gravity portal with a black orb inside of it. Next, the player needs to precisely straight fly through two Clubstep-monsters, both being in a different gravity. After the second Clubstep-monster, the player must traverse through a slightly longer corridor which ends off with a yellow orb. The yellow orb leads into a considerably tight corridor where the player simply needs to fly upwards and downwards. The corridor ends off with a black orb and the black orb is proceeded by an automatic segment. Then, the player must straight-fly while constantly being flipped upside-down and right-side-up and being teleported upwards and downwards. This goes on for about four seconds before the speed decelerates down to triple-speed and the player must straight-fly through a Clubstep-monster and then proceed to hit four trigger orbs.

The screen proceeds to become dark for around three seconds before the player is thrown into a slower ship segment. The player now needs to traverse in a constant upwards and downwards motion until a beat in the song appears, in which the player must hit a yellow orb inside of a yellow portal. This leads to a one-block increment where the player now must precisely fly up and down. This ends off with a normal-gravity portal on top of a black orb. Once again, the player must fly through an incredibly tight Clubstep-monster and then proceed to become upside-down once again. Then, the previous 3% happens once again. Finally, the game mode switches over to a wave. The following wave section is fairly similar to the mini-wave segment at 32% (because this wave section contains many gravity portals and a speed change, just like the mini-wave at 32%), however, this section is much less precise. The level finally ends off with a brief dual-ship straight fly (containing a fake yellow orb), and a tight upside-down mini-ship straight fly.

Trivia

  • This level is 56 seconds in length.
  • "Arcturus" in astronomy is the brightest star in the constellation of Boötes and the 4th brightest star in the night sky.[1]
  • Arcturus is assosiated with 2 different greek myths, one of them is linked with Boötes and Ursa Major, the constellations represent Arcas and Callisto. Arcas was the son of Zeus and Callisto, a nymph and follower of the goddess Artemis.

Walkthrough

File:Arcturus 100% by max - 4K Full Detail Showcase
The full showcase of Arcturus. Credits to Vitesse.
File:"Arcturus" 100% (IMPOSSIBLE DEMON) By- maxfs
The full showcase of the unnerfed version of Arcturus. Credits to KrX.

References