Geometry Dash Expanded Wiki/about: Difference between revisions
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'''''[[Geometry Dash]]''''' is a horizontal runner-style game developed and published by [[Robert Topala|RobTop Games]]. It was released for | '''''[[Geometry Dash]]''''' is a horizontal runner-style game developed and published by [[Robert Topala|RobTop Games]]. It was released for USD 1.99 on 13 August 2013 for [https://play.google.com/store/apps/details?id=com.robtopx.geometryjump Android] and [https://itunes.apple.com/au/app/geometry-dash/id625334537 iOS], and for USD 3.99 on 22 December 2014 for [http://store.steampowered.com/app/322170 Steam]. A [[Geometry Dash Lite|lite]] version of the game is available on mobile devices with fewer features, as well as free expansions, [[Geometry Dash Meltdown]], [[Geometry Dash World]], and [[Geometry Dash SubZero]], which include exclusive levels.<br> | ||
The player takes the form of | The player takes the form of various entities with distinct mechanics, including a cube, a ball, and a UFO. Using primarily one-touch gameplay, the player must try to navigate through a series of [[Triggers|interactive]] [[Objects|obstacles]], movement-shifting [[transporters]] and behaviour-manipulating [[portals]] to reach the end of levels without crashing, all while listening to exciting music along the way. | ||
<div style="text-align:end">[[Geometry Dash|Read more...]]</div> | <div style="text-align:end">[[Geometry Dash|Read more...]]</div> | ||
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Revision as of 00:39, 12 August 2025
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Geometry Dash is a horizontal runner-style game developed and published by RobTop Games. It was released for USD 1.99 on 13 August 2013 for Android and iOS, and for USD 3.99 on 22 December 2014 for Steam. A lite version of the game is available on mobile devices with fewer features, as well as free expansions, Geometry Dash Meltdown, Geometry Dash World, and Geometry Dash SubZero, which include exclusive levels.
The player takes the form of various entities with distinct mechanics, including a cube, a ball, and a UFO. Using primarily one-touch gameplay, the player must try to navigate through a series of interactive obstacles, movement-shifting transporters and behaviour-manipulating portals to reach the end of levels without crashing, all while listening to exciting music along the way.