ATOMIC CANNON: Difference between revisions

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m 16 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=ATOMIC+CANNON&oldid=264228 ; contributors: https://geometrydash.wiki.gg/index.php?title=ATOMIC+CANNON&action=history
Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=ATOMIC+CANNON&oldid=264228 ; contributors: https://geometrydash.wiki.gg/index.php?title=ATOMIC+CANNON&action=history
Tag: Manual revert
Line 1: Line 1:
{{Infobox Level
{{IB-Level
|title     = ATOMIC CANNON
|image     = ATOMICCANNON.png
|image      = ATOMIC CANNON I.jpg
|id        = 77681476
|creator    = Lieb (Verified by [[Zeronium]])
|creator    = LIEB
|difficulty = ExtremeDemon
|verifier  = [[Zeronium]]
|stars      = 10
|created    = [[Update 2.1]]
|id        = 77681476
|updated    = [[Update 2.2]]
|composer   = Dj-Nate
|difficulty = {{ExtremeDemon}}
|song      = Intercept 2
|stars      = 10
|song_id   = 177772
|length    = 1m 0s (Long)
|objects    = 65,399
|copytype   = No password
|downloads  = 194.8K
|likes      = 6.1K
|rating    = Featured
|artist    = [https://dj-nate.newgrounds.com/ dj-Nate]
|music      = [https://www.newgrounds.com/audio/listen/177772 Intercept 2]
|musicid   = 177772
}}
}}
'''ATOMIC CANNON''' is a 2.1 solo Extreme Demon level created and published by Lieb and verified by [[Zeronium]] on 28 January 2022.<ref>https://www.youtube.com/watch?v=VZS5Yn9Y-OI</ref> It was inspired by a 1.9 Demon level called Intercept, created by [[Viprin]], possessing similar gameplay as well.
'''ATOMIC CANNON''' is a [[Update 2.1|2.1]]/[[Update 2.2|2.2]] Extreme Demon level by LIEB, verified by [[Zeronium]] on 28 January 2022.<ref>https://www.youtube.com/watch?v=VZS5Yn9Y-OI</ref> The level was inspired by a [[Update 1.9|1.9]] Demon level called Intercept, created by [[Viprin]], possessing its similar fast-paced gameplay with more emphasis on high CPS. It is the first instalment of the ATOMIC CANNON series and the prequel to ATOMIC CANNON Mk II. There are two more levels in the series, ATOMIC CANNON Mk III and the final level, ATOMIC CANNON PRIME, which has been mostly completed.


The level has a sequel called ATOMIC CANNON Mk II, also verified by Zeronium. There are two more levels in the ATOMIC CANNON series, ATOMIC CANNON Mk III and the final level, ATOMIC CANNON PRIME, which has been mostly completed.
==Description==
*'''0-11%:''' ATOMIC CANNON begins with a double-speed cube sequence involving numerous timed orb jumps passing through a gap of spikes.
*'''11-25%:''' It transitions into a difficult triple-speed mini-ball sequence containing numerous fake orbs and timed jumps. The screen fades to white, then to black near the end of this segment, as the speed shifts into a brief slow transition sequence. The '🇵' emoji briefly appears as a transition to the drop.
*'''25-58%:''' As the song drops, the level goes into a fast-paced, quadruple-speed cube sequence, reverting its size to normal as well. This sequence makes the level very difficult due to the combined demands of muscle memory and crucial orb timings. The design of the spikes changes to a range of flashing colours. It is worth mentioning that the dash orbs are more prevalent here.
*'''58-72%:''' Next is a triple-speed UFO sequence involving jumping through tight gaps, gravity changes, orb jumps, and avoiding fake orbs.
*'''72-82%:''' After that is a double-speed ship sequence, emphasising gravity changes and straight-fly while the player's ship changes size. One straight-fly even has a yellow orb that the player must avoid; otherwise, the player crashes. Near the end of the sequence, the player must enter a brief cube sequence and hit a dash orb before the screen fades to black.
*'''82-89%:''' Next is a 1.9-themed half-speed ball sequence involving timed jumps. Despite its slow speed, its difficulty is still heightened, especially near the end of the level. Near the end of the sequence, the player enters a teleport portal to transition to the next sequence.
*'''89-100%:''' The final part consists of a normal-speed mini-ball sequence, with gameplay similar to the previous segment. After this sequence ends, the screen fades to black, and LIEB's name flashes in the background. The level ends with the text, 'You beat... ATOMIC CANNON. Congrats?'


==Gameplay==
==Gameplay==
*'''0-11%:''' The level starts with a double-speed cube section involving numerous timed orb jumps passing through a gap of spikes.
{{VC|VnaCFTWBQqc}}
*'''12-24%:''' The next part transitions into a difficult mini-ball section containing numerous fake orbs and timed jumps. The screen fades into white, then black near the end of this segment as the speed changes into a brief slow part. The "🇵" emoji can be also found.
*'''25-57%:''' As the song drops, the level goes into a fast-paced quadruple cube part. The size changes back to normal as well. This segment makes the level highly difficult due to the involvement of muscle memory and crucial orb timings combined. The design of the spikes changes into varying flashing colours. It is worth mentioning that the dash orbs are more prevalent in this part.
*'''58-72%:''' The segment changes into that of a UFO part, involving jumping through tight gaps, gravity changes, orb jumps, and avoiding fake orbs.
*'''73-81%:''' The next part is a ship, emphasizing gravity changes and straight fly while the player's ship changes size. One straight fly even has a yellow orb which the player must avoid, otherwise resulting in a crash. Near the end of the segment, the player must enter a brief cube part and hit a dash orb before the screen fades to black for the next segment.
*'''82-88%:''' The next part is a 1.9-themed slow ball part involving timed jumps. The level's difficulty also cools down a bit. Near the end of the segment, the player enters a teleportation portal to transition to the next segment.
*'''89-100%:''' The final part is a single-speed mini-ball, with gameplay similar to the previous segment. After passing this section, the screen fades to black, and Lieb's name flashes in the background. The level ends with the text, "You beat... ATOMIC CANNON. Congrats?".


==Trivia==
==Trivia==
*The level is free to copy.
*ATOMIC CANNON was rated on 4 February 2022 and placed at #58 on the [[Demonlist (Pointercrate)|Demonlist]] on 4 March 2022, above [[Hyper Paracosm]] and below Requiem.
*The level contains 65,399 objects.
**This addition pushed Mirrored Calamity into the Extended List and Pandemonium by Yakimaru into the Legacy List.
*The level is 1m 0s in length.
*The final ball section references eight levels LIEB collaborated on back in the 1.9 era.
*The level was rated on ? and was placed at #58 on the [[Geometry Dash Demonlist|Demonlist]] on 4 March 2022, above [[Hyper Paracosm]] and below Requiem.
*ATOMIC CANNON is the only level in the ATOMIC CANNON series not to use the wave game-mode.
**This addition pushed Mirrored Calamity into the Extended List and Pandemonium (Yakimaru) into the Legacy List.
*ATOMIC CANNON is LIEB's first solo level after eight years.
*The placement of Waterfall on 18 November 2024 pushed ATOMIC CANNON into the Legacy List of the Demonlist.
*The placement of [[Waterfall]] on 18 November 2024 pushed ATOMIC CANNON into the Legacy List of the Demonlist.
**Interestingly, Waterfall pushed ATOMIC CANNON Mk III out of the Top 50 simultaneously.


==Walkthrough==
==Videos==
[[File:-Verified!- ATOMIC CANNON (Extreme Demon) by Lieb|centre|thumb|330x330px|The verification of ATOMIC CANNON. Credits to Zeronium.]]
{{VC|VZS5Yn9Y-OI
 
|cpt1 = Verification
==Demonlist==
}}
{{Demonlist}}


==References==
==References==
<references/>
<references />
[[Category:2.1 levels]]
[[Category:Demon List levels]]
[[Category:Long levels]]
[[Category:Demon levels]]
[[Category:Extreme Demon levels]]

Revision as of 04:30, 11 October 2026

ATOMIC CANNON
ID
77681476
Creator(s)
LIEB
Verifier(s)
Created
Last updated
Attributes
Difficulty
Length
1m 0s (Long)
Objects
65,399
Copy type
No password
Statistics
Downloads
194.8K
Likes
6.1K
Rating
Featured
Audio info
Artist(s)
Music ID
177772

ATOMIC CANNON is a 2.1/2.2 Extreme Demon level by LIEB, verified by Zeronium on 28 January 2022.[1] The level was inspired by a 1.9 Demon level called Intercept, created by Viprin, possessing its similar fast-paced gameplay with more emphasis on high CPS. It is the first instalment of the ATOMIC CANNON series and the prequel to ATOMIC CANNON Mk II. There are two more levels in the series, ATOMIC CANNON Mk III and the final level, ATOMIC CANNON PRIME, which has been mostly completed.

Description

  • 0-11%: ATOMIC CANNON begins with a double-speed cube sequence involving numerous timed orb jumps passing through a gap of spikes.
  • 11-25%: It transitions into a difficult triple-speed mini-ball sequence containing numerous fake orbs and timed jumps. The screen fades to white, then to black near the end of this segment, as the speed shifts into a brief slow transition sequence. The '🇵' emoji briefly appears as a transition to the drop.
  • 25-58%: As the song drops, the level goes into a fast-paced, quadruple-speed cube sequence, reverting its size to normal as well. This sequence makes the level very difficult due to the combined demands of muscle memory and crucial orb timings. The design of the spikes changes to a range of flashing colours. It is worth mentioning that the dash orbs are more prevalent here.
  • 58-72%: Next is a triple-speed UFO sequence involving jumping through tight gaps, gravity changes, orb jumps, and avoiding fake orbs.
  • 72-82%: After that is a double-speed ship sequence, emphasising gravity changes and straight-fly while the player's ship changes size. One straight-fly even has a yellow orb that the player must avoid; otherwise, the player crashes. Near the end of the sequence, the player must enter a brief cube sequence and hit a dash orb before the screen fades to black.
  • 82-89%: Next is a 1.9-themed half-speed ball sequence involving timed jumps. Despite its slow speed, its difficulty is still heightened, especially near the end of the level. Near the end of the sequence, the player enters a teleport portal to transition to the next sequence.
  • 89-100%: The final part consists of a normal-speed mini-ball sequence, with gameplay similar to the previous segment. After this sequence ends, the screen fades to black, and LIEB's name flashes in the background. The level ends with the text, 'You beat... ATOMIC CANNON. Congrats?'

Gameplay






Trivia

  • ATOMIC CANNON was rated on 4 February 2022 and placed at #58 on the Demonlist on 4 March 2022, above Hyper Paracosm and below Requiem.
    • This addition pushed Mirrored Calamity into the Extended List and Pandemonium by Yakimaru into the Legacy List.
  • The final ball section references eight levels LIEB collaborated on back in the 1.9 era.
  • ATOMIC CANNON is the only level in the ATOMIC CANNON series not to use the wave game-mode.
  • ATOMIC CANNON is LIEB's first solo level after eight years.
  • The placement of Waterfall on 18 November 2024 pushed ATOMIC CANNON into the Legacy List of the Demonlist.
    • Interestingly, Waterfall pushed ATOMIC CANNON Mk III out of the Top 50 simultaneously.

Videos

Verification






References