Bausha Vortex: Difference between revisions
geometrydash.wiki.gg>Supaisaiah016 m Bausha Vortex was knocked onto the Legacy List by Abyss of Darkness |
geometrydash.wiki.gg>Rexster930 mNo edit summary |
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|videogame level that is hard. beat only if good | |videogame level that is hard. beat only if good | ||
|Pennutoh}} | |Pennutoh}} | ||
'''Bausha Vortex''' is a 2.0/2.1 solo Extreme Demon created by [[Pennutoh]] and verified by [[JakeSJ]]. It is an extremely difficult [[Nine Circles]]-styled level and features a vast amount of crucial timings, invisible portals, and moving obstacles. Due to this, the level is considered to be harder than [[Down Bass]]. Unlike most Nine Circles remakes, this one features a unique effect, found only in a few remakes, which is a typical electro-styled level, hence the nickname "Electric Circles" | '''Bausha Vortex''' is a 2.0/2.1 solo Extreme Demon created and published by [[Pennutoh]] and verified by [[JakeSJ]]. It is an extremely difficult [[Nine Circles]]-styled level and features a vast amount of crucial timings, invisible portals, and moving obstacles. Due to this, the level is considered to be harder than [[Down Bass]]. Unlike most Nine Circles remakes, this one features a unique effect, found only in a few remakes, which is a typical electro-styled level, hence the nickname "Electric Circles." | ||
==Gameplay== | ==Gameplay== | ||
The level starts with a difficult cube section that consists of mostly gravity changes and annoying timings. A low-detail mode key (referred to as "Lag Killer" in the level) is found here. | The level starts with a difficult cube section that consists of mostly gravity changes and annoying timings. A low-detail mode key (referred to as "Lag Killer" in the level) is found here. | ||
Next, the player enters a very difficult double speed | Next, the player enters a very difficult double-speed ship sequence. The background design is somehow the same as the original Nine Circles ship background. However, it does utilize moving background and 2.0 decoration followed by a confusing cube section which ultimately focuses on memory because of the amounts of fake lining, portals, and jump pads throughout this part. After the part, the gravity changes, and the words: "GOOD LUCK!" can be seen. | ||
The most difficult part of the level starts as well as the drop: The infamous epileptic wave mode utilized by most Nine Circles levels. Also, there is a custom background can be found. (Assuming that the Lag Killer isn't activated.) This wave part contains extremely tight spaces. To add insult to the injury: almost all of the slopes contain spiky thorns that make this level into a pure wave hell; additionally, it also contains content that makes some hard Nine Circles levels have: sudden speed changes, dual portals, wave fakes, and tight spaces. | The most difficult part of the level starts as well as the drop: The infamous epileptic wave mode utilized by most Nine Circles levels. Also, there is a custom background can be found. (Assuming that the Lag Killer isn't activated.) This wave part contains extremely tight spaces. To add insult to the injury: almost all of the slopes contain spiky thorns that make this level into a pure wave hell; additionally, it also contains content that makes some hard Nine Circles levels have: sudden speed changes, dual portals, wave fakes, and tight spaces. | ||
The wave segment also features a ball/wave mixed dual-inspired by an unrated Nine Circles level called Fox Circles and a buggy and yet annoying dual flat out wave mode. | The wave segment also features a ball/wave mixed dual-inspired by an unrated Nine Circles level called Fox Circles and a buggy, and yet annoying dual flat-out wave mode. | ||
The last part of the level is a cube segment, mostly contains triple spikes | The last part of the level is a cube segment, which mostly contains triple spikes. Some of the spikes here are moving, designed to confuse the player unequivocally to add difficulty to this part. | ||
Then, the level ends with a short ball segment | Then, the level ends with a short ball segment with the words: "BAUSHA VORTEX VERIFIED BY Temporum." | ||
==Trivia== | ==Trivia== | ||
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*The level contains 27,055 objects. | *The level contains 27,055 objects. | ||
*The level is 1m 12s in length. | *The level is 1m 12s in length. | ||
*The level was initially placed at #4 on the Demonlist on March 10, 2017, above [[Sakupen Hell]] (#5) and below [[Artificial Ascent]] (#3). | *The level was initially placed at #4 on the [[Geometry Dash Demonlist|''Geometry Dash'' Demonlist]] on March 10, 2017, above [[Sakupen Hell]] (#5) and below [[Artificial Ascent]] (#3). | ||
*The Nine Circles' color schemes during the wave part are violet, cerulean, sea green, yellow, orange, and fuchsia | **This addition to the Demonlist knocked [[Crimson Clutter]] into the Legacy List. | ||
*The level features | *The Nine Circles' color schemes during the wave part are violet, cerulean, sea green, yellow, orange, and fuchsia. | ||
*The level features good sync, like many of Pennutoh's levels. | |||
**Shortly before being assigned to verify Bausha Vortex, JakeSJ made a video about his favorite syncing levels (and creators), and there was Pennutoh. | **Shortly before being assigned to verify Bausha Vortex, JakeSJ made a video about his favorite syncing levels (and creators), and there was Pennutoh. | ||
*"Bausha" or "Bauscia" is a term that defines the highest social class in the Italian city of Milan. | *"Bausha" or "Bauscia" is a term that defines the highest social class in the Italian city of Milan. | ||
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*[[Temp]] made a remake with [[ItsHybrid]] and HJfod called [[Balengu Vortex]]. | *[[Temp]] made a remake with [[ItsHybrid]] and HJfod called [[Balengu Vortex]]. | ||
**The verification video can be found [https://www.youtube.com/watch?v=2BwK_ngpdPA&t=44s here]. | **The verification video can be found [https://www.youtube.com/watch?v=2BwK_ngpdPA&t=44s here]. | ||
*There is a joke remake of this known as xetroV ahsuaB, which is literally Bausha Vortex reversed and optimized so that players have a chance of passing an obstacle that | *There is a joke remake of this known as xetroV ahsuaB, which is literally Bausha Vortex reversed and optimized so that players have a chance of passing an obstacle that they could pass going forward but not backward. It was verified by zMarc on December 30, 2020. | ||
*In his completion video of this level, [[Technical]] had a "Bad Transition Counter" on the screen. | *In his completion video of this level, [[Technical]] had a "Bad Transition Counter" on the screen. | ||
*The placement of [[Abyss of Darkness]] on June 12, 2022, knocked Bausha Vortex into the Legacy List of the Demonlist. | |||
*The placement of [[Abyss of Darkness]] on June 12, 2022, knocked Bausha Vortex into the Legacy List of the Demonlist | |||
==Walkthrough== | ==Walkthrough== | ||
[[File:Geometry Dash -Extreme Demon- Bausha Vortex by Pennutoh| | [[File:Geometry Dash -Extreme Demon- Bausha Vortex by Pennutoh|center|thumb|330x330px|A 100% walkthrough of Bausha Vortex with 1080p quality and no commentary.]] | ||
==Demonlist== | |||
{{Demonlist}} | |||
[[Category:2.1 levels]] | [[Category:2.1 levels]] | ||
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[[Category:Demon levels]] | [[Category:Demon levels]] | ||
[[Category:Extreme Demon levels]] | [[Category:Extreme Demon levels]] | ||
[[Category: | [[Category:Legacy levels]] | ||
[[Category:Nine Circles levels]] | [[Category:Nine Circles levels]] | ||
Revision as of 19:03, 12 June 2022
Template:Epilepsy Warning Template:Goodpage Template:Infobox Level
“quote~ originator
Bausha Vortex is a 2.0/2.1 solo Extreme Demon created and published by Pennutoh and verified by JakeSJ. It is an extremely difficult Nine Circles-styled level and features a vast amount of crucial timings, invisible portals, and moving obstacles. Due to this, the level is considered to be harder than Down Bass. Unlike most Nine Circles remakes, this one features a unique effect, found only in a few remakes, which is a typical electro-styled level, hence the nickname "Electric Circles."
Gameplay
The level starts with a difficult cube section that consists of mostly gravity changes and annoying timings. A low-detail mode key (referred to as "Lag Killer" in the level) is found here.
Next, the player enters a very difficult double-speed ship sequence. The background design is somehow the same as the original Nine Circles ship background. However, it does utilize moving background and 2.0 decoration followed by a confusing cube section which ultimately focuses on memory because of the amounts of fake lining, portals, and jump pads throughout this part. After the part, the gravity changes, and the words: "GOOD LUCK!" can be seen.
The most difficult part of the level starts as well as the drop: The infamous epileptic wave mode utilized by most Nine Circles levels. Also, there is a custom background can be found. (Assuming that the Lag Killer isn't activated.) This wave part contains extremely tight spaces. To add insult to the injury: almost all of the slopes contain spiky thorns that make this level into a pure wave hell; additionally, it also contains content that makes some hard Nine Circles levels have: sudden speed changes, dual portals, wave fakes, and tight spaces.
The wave segment also features a ball/wave mixed dual-inspired by an unrated Nine Circles level called Fox Circles and a buggy, and yet annoying dual flat-out wave mode.
The last part of the level is a cube segment, which mostly contains triple spikes. Some of the spikes here are moving, designed to confuse the player unequivocally to add difficulty to this part.
Then, the level ends with a short ball segment with the words: "BAUSHA VORTEX VERIFIED BY Temporum."
Trivia
- The password for the level is 210317.
- The level contains 27,055 objects.
- The level is 1m 12s in length.
- The level was initially placed at #4 on the Geometry Dash Demonlist on March 10, 2017, above Sakupen Hell (#5) and below Artificial Ascent (#3).
- This addition to the Demonlist knocked Crimson Clutter into the Legacy List.
- The Nine Circles' color schemes during the wave part are violet, cerulean, sea green, yellow, orange, and fuchsia.
- The level features good sync, like many of Pennutoh's levels.
- Shortly before being assigned to verify Bausha Vortex, JakeSJ made a video about his favorite syncing levels (and creators), and there was Pennutoh.
- "Bausha" or "Bauscia" is a term that defines the highest social class in the Italian city of Milan.
- JakeSJ crashed at 98% during verification.
- This level was the inspiration for Hyper Paracosm.
- Temp made a remake with ItsHybrid and HJfod called Balengu Vortex.
- The verification video can be found here.
- There is a joke remake of this known as xetroV ahsuaB, which is literally Bausha Vortex reversed and optimized so that players have a chance of passing an obstacle that they could pass going forward but not backward. It was verified by zMarc on December 30, 2020.
- In his completion video of this level, Technical had a "Bad Transition Counter" on the screen.
- The placement of Abyss of Darkness on June 12, 2022, knocked Bausha Vortex into the Legacy List of the Demonlist.