* Years is the first official level that does not begin in cube form.
* Years is the first official level that does not begin in cube form.
* Payload is the first official level where the player remains in one form throughout the entirety of the level.
* Payload is the first official level where the player remains in one form throughout the entirety of the level.
** It is also the only level in Dashlands to not showcase any features from Update 2.1.
** Payload is also the only level in Dashlands to not showcase any features from Update 2.1.
* The Dashlands world art features a rock formation with a cave that resembles cube 12 of the full version.
* The Dashlands world art features a rock formation with a cave that resembles cube 12 of the full version.
[[Category:Levels]]
[[Category:Levels]]
Revision as of 16:55, 17 May 2018
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Dashlands is the first world of Geometry Dash World and features five levels of short to medium lengths which must be played in sequence, each increasing in difficulty. Its total rewards include:
The levels of Dashlands mostly introduce the mechanics and components that are encountered in the first several levels of the full version. The levels in Dashlands are all relatively easy.
In this world, the cube and ship forms are introduced in the first and third levels respectively, as well as gravity portals in the final level, Frontlines. Beast Mode, the second level, showcases the yellow pad, and its orb variant is found in the third level, Machina. The fourth level, Years, also has the first moving objects in the game.
In addition, Beast Mode and Machina introduce the shake trigger, while Years and Frontlines both introduce components and decorations that, along with the aforementioned shake trigger, are exclusive to Update 2.1.
Levels
Template:AudioTemplate:AudioPayload is the first level of Dashlands and the first level of Geometry Dash World. It introduces the cube form in one sequence involving blocks and spikes. Normal mode completion rewards:
Payload takes 27 seconds to complete and requires a minimum of 27 jumps. It is the shortest main level.
Template:AudioTemplate:AudioBeast Mode is the second level of Dashlands and the second level of Geometry Dash World.
It consists of one cube sequence, introducing the yellow jump pad. Normal mode completion rewards:
Beast Mode takes 32 seconds to complete and requires a minimum 29 jumps.
Template:AudioTemplate:AudioMachina is the third level of Dashlands and the third level of Geometry Dash World.
It consists of one cube sequence, introducing the yellow jump ring, and introduces the ship form in one sequence at 63%. Normal mode completion rewards:
Machina takes 33 seconds to complete and requires a minimum of 25 jumps.
Template:AudioTemplate:AudioYears is the fourth level of Dashlands and the fourth level in Geometry Dash World. It consists of one ship sequence, introducing moving objects. Normal mode completion rewards:
Years takes 33 seconds to complete and requires 0 jumps, as the entire level is comprised of the ship whose movements do not constitute as jumps.
Template:AudioTemplate:AudioFrontlines is the fifth level of Dashlands and the fifth level of Geometry Dash World.
It consists of one cube sequence, introducing the gravity portal. Normal mode completion rewards:
100 mana orbs
3 stars
Frontlines takes 30 seconds to complete and requires a minimum of 30 jumps.