Electrodynamix: Difference between revisions

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  |image        = Electrodynamix.png
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==Description==
==Description==
Electrodynamix introduces the speed portal, of which the fast and very fast variants are featured. It also introduces coloured blocks and custom colour mechanics, as well as many decorations.
Electrodynamix introduces the speed portal, of which the fast and very fast variants are featured. With such increasing speeds occurring in sequence, the level becomes increasingly more difficult as it progresses, particularly during several ship sequences through tight passages at those faster speeds. Antigravity is experienced for the first time with the UFO in an immediately tricky arrangement, with no reduced introductory difficulty. The level also introduces blocks and decorations which use preset colours, and the level uses a new background, with this continuing in later levels.
 
A cube sequence takes place from 0% to 24%, while under the effects of the fast speed portal from 7%; a ship sequence from 24% to 32%, while under the effects of the size portal from 28% to 32%, with the fast speed portal's effects sustained; a UFO sequence from 32% to 42%, while under the effects of the size portal from 37% to 42%, with the fast speed portal's effects sustained; a cube sequence from 42% to 49%, with the fast speed portal's effects sustained; a ball sequence from 49% to 53%, with the fast speed portal's effects sustained; a cube sequence from 53% to 59%, with the fast speed portal's effects sustained; a ship sequence from 59% to 65%, while under the effects of the size portal from 59% to 65%, and under the effects of the very fast speed portal from 60%; a ball sequence from 65% to 70%, with the very fast speed portal's effects sustained; a ship sequence from 70% to 76%, while under the effects of the size portal from 70%, with the very fast speed portal's effects sustained; a ball sequence from 76% to 81%, with the size portal's effects ceasing at 81%, and the very fast speed portal's effects sustained; a cube sequence from 81% to 92%, with the very fast speed portal's effects sustained; and a ship sequence from 92% to 100%, with the very fast speed portal's effects sustained.


==Secret coins==
==Secret coins==
*The first secret coin is located at 39% and collected as the UFO. The player must jump into a small space between two sawblades to collect the coin.
*The first secret coin is located at 40% and collected as the UFO. After shrinking, pass four vertical lines of saw-blades before hopping up through a gap between two saw-blades positioned at the centre and towards the ceiling to collect the coin.
*The second secret coin is located at 57% and collected as the cube. If the player manages to miss one of the yellow rings, they will fall through the fake blocks. After collecting the coin, the player should be careful as there is no jump pad, and they have to jump to the pillar to continue on the normal route. The player should have slight timing in order to not crash into the block over them.
*The second secret coin is located at 57% and collected as the cube. After reaching the triangle of rings, hit the two gravity rings, skipping the jump ring to fall into a crevice which approaches the coin, being careful to jump not too early so to collide with an overhead block, nor too late to collide with the oncoming column, to safely collect the coin.
*The third secret coin is located at 85% and collected as the cube. The player should avoid the blue gravity ring to fall on some platforms. Then they must jump across to get to the blue gravity pad to collect the coin and get back on the normal route.
*The third secret coin is located at 85% and collected as the cube. After hitting the first yellow jump ring, skip the gravity ring and pass beneath a saw-blade on a concealed platform by the ground before jumping onto a gravity pad to collect the coin, jumping immediately and then hitting a gravity ring to return safely to the main route.


==Gameplay==
==Gameplay==
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==Trivia==
==Trivia==
*Electrodynamix does not use the normal speed or slow speed portals, although they were added to the level editor in update 1.7. Instead, they were officially used in Hexagon Force.
*Electrodynamix is the only level where it is possible to crash at 99% as a result of the effects of faster speed portals.
*Electrodynamix is the only level where it is possible to crash at 99%.
**The 'So close' achievement introduced in this update at the time required crashing at 99%, with Electrodynamix then being the only level applicable to completing it, before the required percentage was later decreased.
**Due to this, before [[Update 1.9]], it was the only official level that could satisfy the 'So Close' achievement, which required for the player to crash at 99%. This has been nerfed in Update 1.9, so that the player could crash at 95% or above rather than at 99% in order to earn the achievement, making it more possible.
*Electrodynamix starts at normal speed but does not use the normal speed portal nor the slow speed portal. However, these were included in the update and were available for use in the [[Level Editor|level editor]].
*Electrodynamix is the first level to use a new background and ground.
*Electrodynamix is the only level to end under the effects of the very fast speed portal.
*Electrodynamix is the only level to end in the triple speed.
*Electrodynamix takes 83 seconds to complete and requires a minimum of 81 jumps.
*Electrodynamix takes 83 seconds to complete and requires a minimum of 81 jumps.



Revision as of 06:23, 23 November 2019

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Electrodynamix
Game

Full

Released
Level

15

Attributes
Difficulty

12

Cube, Ship, Ball, UFO; Gravity, Size, Speed

Sequences

C, C,, S,, s,, U,, u,, C,, B,, C,, s,, s,,, B,,, s,,, b,,, C,,, S,,,

Audio info
Artist(s)
Level sequence
Preceded by
Followed by

Electrodynamix is the fifteenth level of Geometry Dash and the fifth level with an Insane difficulty.

Description

Electrodynamix introduces the speed portal, of which the fast and very fast variants are featured. With such increasing speeds occurring in sequence, the level becomes increasingly more difficult as it progresses, particularly during several ship sequences through tight passages at those faster speeds. Antigravity is experienced for the first time with the UFO in an immediately tricky arrangement, with no reduced introductory difficulty. The level also introduces blocks and decorations which use preset colours, and the level uses a new background, with this continuing in later levels.

A cube sequence takes place from 0% to 24%, while under the effects of the fast speed portal from 7%; a ship sequence from 24% to 32%, while under the effects of the size portal from 28% to 32%, with the fast speed portal's effects sustained; a UFO sequence from 32% to 42%, while under the effects of the size portal from 37% to 42%, with the fast speed portal's effects sustained; a cube sequence from 42% to 49%, with the fast speed portal's effects sustained; a ball sequence from 49% to 53%, with the fast speed portal's effects sustained; a cube sequence from 53% to 59%, with the fast speed portal's effects sustained; a ship sequence from 59% to 65%, while under the effects of the size portal from 59% to 65%, and under the effects of the very fast speed portal from 60%; a ball sequence from 65% to 70%, with the very fast speed portal's effects sustained; a ship sequence from 70% to 76%, while under the effects of the size portal from 70%, with the very fast speed portal's effects sustained; a ball sequence from 76% to 81%, with the size portal's effects ceasing at 81%, and the very fast speed portal's effects sustained; a cube sequence from 81% to 92%, with the very fast speed portal's effects sustained; and a ship sequence from 92% to 100%, with the very fast speed portal's effects sustained.

Secret coins

  • The first secret coin is located at 40% and collected as the UFO. After shrinking, pass four vertical lines of saw-blades before hopping up through a gap between two saw-blades positioned at the centre and towards the ceiling to collect the coin.
  • The second secret coin is located at 57% and collected as the cube. After reaching the triangle of rings, hit the two gravity rings, skipping the jump ring to fall into a crevice which approaches the coin, being careful to jump not too early so to collide with an overhead block, nor too late to collide with the oncoming column, to safely collect the coin.
  • The third secret coin is located at 85% and collected as the cube. After hitting the first yellow jump ring, skip the gravity ring and pass beneath a saw-blade on a concealed platform by the ground before jumping onto a gravity pad to collect the coin, jumping immediately and then hitting a gravity ring to return safely to the main route.

Gameplay

File:Geometry Dash - Electrodynamix

Trivia

  • Electrodynamix is the only level where it is possible to crash at 99% as a result of the effects of faster speed portals.
    • The 'So close' achievement introduced in this update at the time required crashing at 99%, with Electrodynamix then being the only level applicable to completing it, before the required percentage was later decreased.
  • Electrodynamix starts at normal speed but does not use the normal speed portal nor the slow speed portal. However, these were included in the update and were available for use in the level editor.
  • Electrodynamix is the only level to end under the effects of the very fast speed portal.
  • Electrodynamix takes 83 seconds to complete and requires a minimum of 81 jumps.