Update 1.8: Difference between revisions

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m Upd8 available in googol play in few hours so let's not waste the time!
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[[File:Geometry Dash Update 1.80 Sneak Peek|thumb|right|450px]]
[[File:Geometry Dash Update 1.8 (Sneak Peek)|thumb|right|335 px]]


The 1.80 Update is update of Geometry Dash that got released on App Store and Google Playstore in August 07, 2014
The '''1.8 Update''' is an update in [[Geometry Dash]] that was released on August 7, 2014. It primarily added the level [[Hexagon Force]] and introduced slope ground objects.


For now, what's more noticeable about what is RobTop adding is:
== Introductions ==
The most noticeable introduction into the full version was the addition of [[Hexagon Force]], which was seen in the sneak peek of the update. This level marked the first appearance of the diagonal blocks, which allowed the [[icons|icon]] to travel in different directions. Within Hexagon Force were the brand-new [[Copy portals|copy portals]], which made way for the revolutionary dual character game mode. This mode forced players to control multiple icons at once.


=== Full version ===
Outside of the new level, the 1.8 update introduced four new icons and several other colors. This included the achievements given for tapping the icons on the home screen. New kinds of spikes and decorations could also be added using [[Level Editor|level editor]], while users could change the background theme from squares to hexagons or circles. More blocks were also added, as shown in the sneak peek. In level editor, creators can also add a character guide line showing the path of the character. It could also be made so that two players could play on the same screen, with both playing on different halves.
* A new level, [[Hexagon Force]]
* New Dual Player character game mode (New Portal that splits the player)
* New Slope ground objects
* 4 new icons, more colors. 
* New kind of spikes and decorations (one of them is hexagon-shaped)


* New kind of blocks, seen on the Hexagon Force sneak peek.
In [[Geometry Dash Lite]], the level [[Jumper]] was introduced for the first time. It was also considered one of the easier insane levels in the full version, and became only the second in the free version to have its difficulty.
* Editor update. Added slanted/diagonal blocks and a character guidline showing the path of the character
* Double Player mode : 2 players play on the same screen, the 1st player plays on the first half of the screen, the 2nd player plays in the other half.
<gallery type="slider" orientation="bottom">
Steamworkshop webupload previewfile 272748347 preview.png|linktext=New editor showing the new slanted/diagonal block.
NewPortals.png|linktext=Photo showing the new portals.
</gallery>
 
===  Lite version ===
*New level named "[[Jumper]]".


== Trivia ==
== Trivia ==
* Actually, RobTop has some ideas for the 1.90 update.That's what he says in a post of Touch Arcade Forums :    
* Actually, RobTop has some ideas for the 1.90 update.That's what he says in a post of Touch Arcade Forums :
Originally Posted by <strong>RobTopGames</strong>
Originally Posted by <strong>RobTopGames</strong>


 "I have been building level 16 using the desktop version of Geometry Dash with all the new tools, the speed and workflow is a lot faster.
"I have been building level 16 using the desktop version of Geometry Dash with all the new tools, the speed and workflow is a lot faster.


Playing in the editor works by pressing a play button, the player will then spawn at the last startpos and is controllable. He will also leave a trail behind him that shows his movement pattern that you can then use as a guide when building.
Playing in the editor works by pressing a play button, the player will then spawn at the last startpos and is controllable. He will also leave a trail behind him that shows his movement pattern that you can then use as a guide when building.
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'''<u>I have a lot of ideas for update 1.9 that could be huge for the game, but more on that after I release 1.8... muahaha</u>'''"
'''<u>I have a lot of ideas for update 1.9 that could be huge for the game, but more on that after I release 1.8... muahaha</u>'''"
* In the level editor, the Copy Portal appears without the longest line on the triangle, but if you play the level , copy portal appears normal.
* In the level editor, the Copy Portal appears without the longest line on the triangle, but if you play the level , copy portal appears normal.
== Gallery ==
<gallery type="gallery" orientation="bottom">
Steamworkshop webupload previewfile 272748347 preview.png
NewPortals.png
BpHyxRzIQAAOBgD.png large.png
</gallery>
[[Category:Updates]]
[[Category:Updates]]

Revision as of 11:00, 15 August 2014

File:Geometry Dash Update 1.8 (Sneak Peek)

The 1.8 Update is an update in Geometry Dash that was released on August 7, 2014. It primarily added the level Hexagon Force and introduced slope ground objects.

Introductions

The most noticeable introduction into the full version was the addition of Hexagon Force, which was seen in the sneak peek of the update. This level marked the first appearance of the diagonal blocks, which allowed the icon to travel in different directions. Within Hexagon Force were the brand-new copy portals, which made way for the revolutionary dual character game mode. This mode forced players to control multiple icons at once.

Outside of the new level, the 1.8 update introduced four new icons and several other colors. This included the achievements given for tapping the icons on the home screen. New kinds of spikes and decorations could also be added using level editor, while users could change the background theme from squares to hexagons or circles. More blocks were also added, as shown in the sneak peek. In level editor, creators can also add a character guide line showing the path of the character. It could also be made so that two players could play on the same screen, with both playing on different halves.

In Geometry Dash Lite, the level Jumper was introduced for the first time. It was also considered one of the easier insane levels in the full version, and became only the second in the free version to have its difficulty.

Trivia

  • Actually, RobTop has some ideas for the 1.90 update.That's what he says in a post of Touch Arcade Forums :

Originally Posted by RobTopGames

"I have been building level 16 using the desktop version of Geometry Dash with all the new tools, the speed and workflow is a lot faster.

Playing in the editor works by pressing a play button, the player will then spawn at the last startpos and is controllable. He will also leave a trail behind him that shows his movement pattern that you can then use as a guide when building.

You can toggle on/off camera follow, and if you want the music to play in sync. There is also a new music play/pause button that will play the music and show a moving line that represents the position that matches the music. The music will always start to the left of the editor window, so you can quickly go through a level and sync it to music.

I have a lot of ideas for update 1.9 that could be huge for the game, but more on that after I release 1.8... muahaha"

  • In the level editor, the Copy Portal appears without the longest line on the triangle, but if you play the level , copy portal appears normal.