HOW: Difference between revisions

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The level starts with an easy two-jump cube section in which the player circles a red/black/yellow patterned 3D cylindrical pillar. At the end of this section, the word "HOW" appears in red 3D text, with an effect creating the illusion that the text is exploding shortly after.
The level starts with an easy two-jump cube section in which the player circles a red/black/yellow patterned 3D cylindrical pillar. At the end of this section, the word "HOW" appears in red 3D text, with an effect creating the illusion that the text is exploding shortly after.


Next, there is a wave section containing easy spam and light timings. There are gray block structures and another 3D cylindrical pillar in the background in which this one has varying hues of blue and a stretching effect on its texture. This section ends with black bars closing over the screen vertically.
Next, there is a wave section containing easy spam and light timings. There are gray block structures and another 3D cylindrical pillar in the background which has varying hues of blue and a stretching effect on its texture. This section ends with black bars closing over the screen vertically.


Next, there is an effect in which the next 3D pillar zooms in towards the camera. The following UFO section goes from left to right, circling the pillar. The player is initially in normal gravity, but a second UFO icon loops around the other side of the pillar in reverse gravity at the second half of this section.
Next, there is an effect in which the next 3D pillar zooms in towards the camera. The following UFO section goes from left to right, circling the pillar. The player is initially in normal gravity, but a second UFO icon loops around the other side of the pillar in reverse gravity at the second half of this section.

Revision as of 19:35, 27 March 2022

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Template:Infobox Level

“
quote
~ originator

HOW is a 2.1 solo Normal level created by Spu7nix. This level utilizes highly innovative 3D effects and animations.

Gameplay

Note: Every object used in gameplay before the last auto section is three-dimensional and custom-made.

The level starts with an easy two-jump cube section in which the player circles a red/black/yellow patterned 3D cylindrical pillar. At the end of this section, the word "HOW" appears in red 3D text, with an effect creating the illusion that the text is exploding shortly after.

Next, there is a wave section containing easy spam and light timings. There are gray block structures and another 3D cylindrical pillar in the background which has varying hues of blue and a stretching effect on its texture. This section ends with black bars closing over the screen vertically.

Next, there is an effect in which the next 3D pillar zooms in towards the camera. The following UFO section goes from left to right, circling the pillar. The player is initially in normal gravity, but a second UFO icon loops around the other side of the pillar in reverse gravity at the second half of this section.

The level ends with an auto section containing 2D, multicolored, animated cylindrical pillars, which fade to a scene containing our planet and moon. Then, the Earth fades to an outline, splits in two, and reveals Spu7nix' logo. The end screen is simply plain black.

Trivia

  • The level is free to copy.
  • The level contains 354,348 objects.
  • The level is 1m 17s in length.
  • This is Spu7nix' most downloaded level.
  • This is likely the first level to ever use original 3D effects and illusions, such as the 3D wave and the UFO.
  • Due to lag, the level was not given an Epic rating.
  • Spu7nix created the animation at the end of the level in Blender, then used a Geometrizer.
  • The description of the level changes to match the number of downloads it has. This is a reference to a Tom Scott video where the title changes to match the number of views the video has.
    • As of 2022, the number of downloads is currently stuck at 1,151,310.