Psychosis: Difference between revisions
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{{ | {{Stub}} | ||
{{IB-Level | |||
|image = Psychosis.png | |||
|id = 15855959 | |||
|creator = Hinds | |||
|created = [[Update 2.0]] | |||
|difficulty = {{Demon}} | |||
|stars = 10 | |||
|coins = 3 | |||
|length = 1m 48s (Long) | |||
|objects = 27,000 | |||
|copytype = No password | |||
|downloads = 2.04M | |||
|likes = 119.4K | |||
|rating = Featured | |||
|artist = [https://acid-notation.newgrounds.com/ Acid-Notation] | |||
|music = [https://soundcloud.com/truly_itzhyper/acid-notation-spiders?in=alexi-stclair%2Fsets%2Facid-notation Spiders] | |||
|musicid = 509397 (deleted) | |||
}} | |||
'''Psychosis''' is a [[Update 2.0|2.0]] Hard Demon level by Hinds. It is a high-intensity level that cemented Hinds' reputation for creating 'clean' but brutally difficult gameplay. It features gameplay reminiscent of [[Update 1.9]] despite being a 2.0 level. It is often described as the spiritual successor to Hinds' other hit, Firewall, sharing a similar colour-pulse aesthetic and dynamic gameplay, with heavy focus on ship control. | |||
== | ==Description== | ||
The | The beginning of Psychosis is moderately difficult, requiring several tricks, precise timing, and straight-flying. The level becomes slightly harder near the drop as speed increases and more sequences are introduced. Each part has a specific game-mode: | ||
*'''Cube:''' Quadruple/quintuple spikes at triple speed, mostly timing. | |||
*'''Ship:''' Tight corridors with many gravity and size portals, and straight-flying. | |||
*'''UFO:''' Tight spaces, several parts with spamming, and timing. | |||
*'''Ball:''' Many spikes and orbs, mostly timing and memorisation. | |||
*'''Wave:''' Somewhat tight spaces, size, and gravity portals, mostly timing. | |||
The | The level ends with a simple yet annoying fast-paced cube section. It is very similar to Firewall's first one. | ||
==Gameplay== | |||
{{VC|hytovG-FFGc}} | |||
== | ==Trivia== | ||
* | *Psychosis was ranked #50 in GDToday's '100 Greatest Levels of All Time' list. | ||
* Pdstep22 | *The music for Psychosis was removed from Newgrounds because Acid-Notation was caught for sampling. | ||
* | *A player named Joshua83 famously beat Psychosis with a heart rate monitor, recording a pulse of 208 BPM at the end, showing how much of a 'nerve-tester' the level is.<ref>https://www.youtube.com/watch?v=PuOfQDjOFGE</ref> | ||
*Going between the sawblades as the mini-wave at 61% will cause the text 'Noice ;>;' to appear. | |||
*For years, Psychosis was rated an Insane Demon. It was eventually downgraded to a Hard Demon, a move that sparked massive debate in the community. Many players still consider it a mid-tier Insane Demon because of the sheer ship skill required. | |||
*A friend suggested the name of the level, Psychosis, presumably for the song used. | |||
{{Togglebox | |||
|header = Notable fails | |||
|body = <nowiki /> | |||
*Pdstep22, Mosos, Blloopy, and [[EricVanWilderman]]<ref>https://www.youtube.com/watch?v=4SHUD-2p4tE</ref> all failed at 98%. | |||
*StarxD, Cobra, [[KrmaL]], [[Technical]], and SirHadoken<ref>https://www.youtube.com/watch?v=RG3n13AfCgQ</ref> all failed at 99%. | |||
}} | |||
== | ==References== | ||
<references /> | |||
[[Category:Classic levels]] | |||
[[Category: | |||
Revision as of 08:10, 11 October 2026
Psychosis is a 2.0 Hard Demon level by Hinds. It is a high-intensity level that cemented Hinds' reputation for creating 'clean' but brutally difficult gameplay. It features gameplay reminiscent of Update 1.9 despite being a 2.0 level. It is often described as the spiritual successor to Hinds' other hit, Firewall, sharing a similar colour-pulse aesthetic and dynamic gameplay, with heavy focus on ship control.
Description
The beginning of Psychosis is moderately difficult, requiring several tricks, precise timing, and straight-flying. The level becomes slightly harder near the drop as speed increases and more sequences are introduced. Each part has a specific game-mode:
- Cube: Quadruple/quintuple spikes at triple speed, mostly timing.
- Ship: Tight corridors with many gravity and size portals, and straight-flying.
- UFO: Tight spaces, several parts with spamming, and timing.
- Ball: Many spikes and orbs, mostly timing and memorisation.
- Wave: Somewhat tight spaces, size, and gravity portals, mostly timing.
The level ends with a simple yet annoying fast-paced cube section. It is very similar to Firewall's first one.
Gameplay
Trivia
- Psychosis was ranked #50 in GDToday's '100 Greatest Levels of All Time' list.
- The music for Psychosis was removed from Newgrounds because Acid-Notation was caught for sampling.
- A player named Joshua83 famously beat Psychosis with a heart rate monitor, recording a pulse of 208 BPM at the end, showing how much of a 'nerve-tester' the level is.[1]
- Going between the sawblades as the mini-wave at 61% will cause the text 'Noice ;>;' to appear.
- For years, Psychosis was rated an Insane Demon. It was eventually downgraded to a Hard Demon, a move that sparked massive debate in the community. Many players still consider it a mid-tier Insane Demon because of the sheer ship skill required.
- A friend suggested the name of the level, Psychosis, presumably for the song used.
Notable fails
- Pdstep22, Mosos, Blloopy, and EricVanWilderman[2] all failed at 98%.
- StarxD, Cobra, KrmaL, Technical, and SirHadoken[3] all failed at 99%.