Tetrix: Difference between revisions

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{{Infobox Level
{{IB-Level
|image = File:Tetrix (3010126).png
|image     = Tetrix.png
|creator = [[Insendium]]  
|id        = 3010126
|difficulty = Insane
|creator   = Insendium
|stars = 9[[File:Star.png|15px]]
|created    = [[Update 1.9]]
|id = 3010126
|difficulty = [[File:Insane.png|x35px]]
|version = 4
|stars      = 9
|last_updated = 1.9
|length    = 3m 6s (XL)
|composer = Parkerman1700
|objects    = 14,984
|song = Tetris Remix [Final]
|copytype  = Password (764634)
|song_id = 162764}}
|downloads  = 20.2M+
{{Quote
|likes      = 1M+
|Longest level ever? Headphones recommended. v4 - Added a secret coin. Pass - 764634
|rating    = Featured
|Insendium}}
|artist    = [https://parkerman1700.newgrounds.com Parkerman1700]
'''Tetrix''' is a 1.9 Insane 9* level created and published by [[Insendium]]. It was known as one of the longest-length rated non-Demon levels. It used to be the longest level in the game for a long period until [[High Life]] took its position.
|music      = [https://www.newgrounds.com/audio/listen/162764 Tetris Remix [Final<nowiki>]</nowiki>]
|musicid    = 162764
}}
'''Tetrix''' is a 1.9 Insane 9* level created by Insendium. It was known as one of the longest-rated non-Demon levels. It used to be the longest level in the game for a long period until [[High Life]] took its position.


==Gameplay==
==Gameplay==
The level starts with a simple cube section with some tricks and traps. After the long cube segment, the player will transition into an easy ship section that only requires straight flying. After the ship, the player will transition into a harder cube section with difficult tricks and traps. After the cube, the player will transition into a tricky double-speed ball segment with some traps and tricks.
Tetrix begins with a simple cube section with some tricks and traps. After the long cube segment, the player will transition into an easy ship section that only requires straight flying. After the ship, the player will transition into a harder cube section with difficult tricks and traps. After the cube, the player will transition into a tricky double-speed ball segment with some traps and tricks.


After the ball, the player will transform into a completely rhythm-based UFO segment. It is considered the easiest part of the level as the clicks required are heavily music-sync based. Afterward, the player enters an easy half-speed wave segment similar to Blast Processing's first wave segment.
After the ball, the player will transform into a completely rhythm-based UFO segment. It is considered the easiest part of the level as the required clicks are heavily music-sync-based. Afterwards, the player enters an easy half-speed wave segment similar to Blast Processing's first wave segment.


After the wave, the player enters a cube section with some tricks and traps. The player will still be a cube after a while, only dual. The dual cube is quite easy but still hard due to many tricks and traps. Then the player will transition into a difficult dual-UFO section with several tight spaces and tricky timings.
After the wave, the player enters a cube section with some tricks and traps. The player will still be a cube after a while, only dual. The dual cube is quite easy but still hard due to many tricks and traps. Then the player will transition into a difficult dual-UFO section with several tight spaces and tricky timings.


After the UFO, the player will transform into a wave (no longer dual) the same as the first wave segment. After the wave segment, the player will transition into an easy cube section with a few tricks. However, after the cube, the player will enter a difficult ship section with tight spaces, crucial timings, and constant speed changes. If the player manages to pass the ship sequence, the level will end with one final easy cube section.
After the UFO, the player will transform into a wave (no longer dual), just like the first wave segment. After the wave segment, the player will transition into an easy cube section with a few tricks. However, after the cube, the player will enter a difficult ship section with tight spaces, crucial timings, and constant speed changes. If the player passes the ship sequence, the level will end with a final easy cube section.


==Trivia==
==Trivia==
*The password for the level is 764634.
*There is an upcoming, unnamed remake of Tetrix, being created by Insendium as a comeback level in 2022.
*The level contains 14,984 objects.
*The level is 3m 6s in length.
*There is an upcoming unnamed remake to Tetrix, being created by Insendium as a comeback level in 2022.


==Walkthrough==
==Walkthrough==

Revision as of 03:47, 16 October 2025

Tetrix
ID
3010126
Creator(s)
Insendium
Created
Attributes
Difficulty
Length
3m 6s (XL)
Objects
14,984
Copy type
Password (764634)
Statistics
Downloads
20.2M+
Likes
1M+
Rating
Featured
Audio info
Artist(s)
Music ID
162764

Tetrix is a 1.9 Insane 9* level created by Insendium. It was known as one of the longest-rated non-Demon levels. It used to be the longest level in the game for a long period until High Life took its position.

Gameplay

Tetrix begins with a simple cube section with some tricks and traps. After the long cube segment, the player will transition into an easy ship section that only requires straight flying. After the ship, the player will transition into a harder cube section with difficult tricks and traps. After the cube, the player will transition into a tricky double-speed ball segment with some traps and tricks.

After the ball, the player will transform into a completely rhythm-based UFO segment. It is considered the easiest part of the level as the required clicks are heavily music-sync-based. Afterwards, the player enters an easy half-speed wave segment similar to Blast Processing's first wave segment.

After the wave, the player enters a cube section with some tricks and traps. The player will still be a cube after a while, only dual. The dual cube is quite easy but still hard due to many tricks and traps. Then the player will transition into a difficult dual-UFO section with several tight spaces and tricky timings.

After the UFO, the player will transform into a wave (no longer dual), just like the first wave segment. After the wave segment, the player will transition into an easy cube section with a few tricks. However, after the cube, the player will enter a difficult ship section with tight spaces, crucial timings, and constant speed changes. If the player passes the ship sequence, the level will end with a final easy cube section.

Trivia

  • There is an upcoming, unnamed remake of Tetrix, being created by Insendium as a comeback level in 2022.

Walkthrough

File:Tetrix by Insendium - Geometry Dash
The full walkthrough of Tetrix. Credits to Michigun.