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<blockquote>''Not to be confused with [[Alphabet X]], [[iX]], or [[10]].''</blockquote>
''Not to be confused with [[Alphabet X]], [[iX]],or [[10]].''
{{Infobox Level
{{Infobox Level
|image = File:X.png
|image = File:X.png
Line 7: Line 6:
|stars = 10[[File:Star.png|15px]]
|stars = 10[[File:Star.png|15px]]
|id = 17235008
|id = 17235008
|version = 1
|last_updated = 2.0
|composer = Garlagan
|song = Holography
|song = Holography
|composer = Garlagan|last_updated = 2.0|version = 1|song_id = 561616}}
|song_id = 561616}}
'''[[X]]''' is a 2.0 Easy Demon collaboration created by [[TriAxis]] and [[TamaN]]. TamaN created the last half of gameplay, while TriAxis did the rest. The level is mainly focused on gameplay and not design, unlike many other Demons made in 2.0. The level does not seem to have a set theme or style, constantly changing its design. The level is fast-paced, has few fakes, and is generally considered to have enjoyable gameplay. The level is dedicated to [[EricVanWilderman]], a very popular ''Geometry Dash'' player.
{{Quote
|Dedicated to EricVanWilderman, the best GD YouTuber! Big thanks to TamaN for making half the gameplay :D
|TriAxis}}
'''X''' is a 2.0 Easy Demon collaboration created by [[TriAxis]] and [[TamaN]] and verified and published by TriAxis. TamaN created the last half of gameplay, while TriAxis did the rest. The level is mainly focused on gameplay and not design, unlike many other Demons made in 2.0. The level does not seem to have a set theme or style, constantly changing its design. The level is considered fast-paced, has few fakes, and has enjoyable gameplay. The level is dedicated to [[EricVanWilderman]], a popular ''Geometry Dash'' player.
 
==Gameplay==
==Gameplay==
The level starts off as a very easy half speed cube section with a red-colored background and a unique design scheme. The cube then transitions to a double speed robot with some slightly difficult jumps and timed jump rings, but the level remains relatively very easy. After this robot, the music rapidly picks up pace and heads into a triple speed ship, with a new grey color scheme and very different design. This part is pretty easy and does not require much flying skill to pull off despite having multiple moving objects. This then quickly transitions to a UFO with some fairly simple timings to get down, then into a brief ball with one jump ring to hit and a potential bug. Afterward, the player transitions into a cube with a teleportation portal pair that will take the player to another much easier triple speed ship with more moving objects. This ship then transitions to a moderately annoying mini UFO with a couple of jump rings, then to a simple half speed mini cube with two jumps. This cube then switches to a wave and a brief cube, followed by a robot and ship in quick succession, ending as a ball. This ball is quite confusing at first, but it is actually relatively easy with a little practice. After this ball, a cube quickly follows up and then enters a dual.
The level starts as an easy half-speed cube section with a red-colored background and a unique design scheme. The cube then transitions into a double-speed robot with somewhat difficult jumps and timed jump rings, but the level remains relatively easy. After this robot, the music rapidly picks up pace and heads into a triple-speed ship, with a new grey color scheme and very different design. This part is pretty easy and does not require much flying skill to pull off despite having multiple moving objects. It then quickly transitions into a UFO with some fairly simple timings to get down, then into a brief ball with one jump ring to hit and a potential bug. Afterward, the player transitions into a cube with a teleportation portal pair. The teleportation portals will take the player to another much easier triple-speed ship with more moving objects. This ship then transitions into a moderately annoying mini-UFO with a couple of jump orbs and a simple half-speed mini-cube with two jumps. This cube then switches to a wave and a brief cube, followed by a robot and ship in quick succession, ending as a ball. This ball is quite confusing at first, but it is relatively easy with a little practice. After this ball, a cube quickly follows up and enters a dual.


This dual starts off as a cube/robot mixed dual, then turns into a regular dual ball. Both of these are relatively easy. The dual then transitions to a brief cube and a fairly difficult ship and wave. The ship and wave both are triple speed and have arguably confusing to learn timings. This then transitions to another easy robot segment and into a brief automatic ship segment, followed by a relatively simple cube and robot segment. The last segment of X is fairly slow and mostly goes in single or double speed. A very easy cube and wave section follow, followed by a sort of mini maze of breakable blocks with three teleportation portals to go through. These portals lead to a brief but annoying wave segment. After this, a final UFO segment follows at double speed with very easy and music-synced timings to make. After the UFO part, the player transitions to a mini-wave and then a ship, a part which has infamously caused many players to crash at, for a very carefully timed tap must be made to direct the ship into a rather narrow area with breakable blocks. It then turns into one last very fast cube which is nearly auto except for one green jump ring. The level then ends with the creator's name "tria'''X'''is" to make a pun on the level's name.
This dual starts as a cube/robot mixed dual then turn into a regular dual ball. Both of these are relatively easy. The dual then transitions into a brief cube and a difficult ship and wave. The ship and wave both are triple-speed and have arguably confusing-to-learn timings. It then transitions to another easy robot segment and into a brief automatic ship segment, followed by a relatively simple cube and robot segment. The last segment of X is slow and mostly goes in single or double speed. A very easy cube and wave section follow, followed by a sort of mini-maze of breakable blocks with three teleportation portals to go through. These portals lead to a brief but annoying wave segment. After this, a final UFO segment follows at double speed with very easy and music-synced timings to make. After the UFO part, the player transitions to a mini-wave and then a ship, a part which has infamously caused many players to crash at, for a very carefully timed tap must be made to direct the ship into a narrow area with breakable blocks. It then turns into one last very fast cube which is nearly auto except for one green jump ring. The level then ends with the creator's name "tria'''X'''is" to make a pun on the level's name.


== User coins ==
==User coins==
This level has three user coins, all of which are fairly simple to obtain. However, the second coin is perhaps the most confusing one out of all three.
This level has three user coins, which are simple to obtain. However, the second coin is perhaps the most confusing one out of all three.
# The first coin is easily visible and is simple to get. It is located in the UFO and is fairly easy to get. It is, however, behind a fake block.
# The second coin is probably the most difficult in the level and is confusing to get. The player has to click to send their ball up, but by altering their gravity, when they hit the green jump ring, they should fly into a fake block passage and get the second coin They should not hit the blue ring after that.
# The third and final coin is in the sort of mini cube maze near the end of the level. It is at the topmost teleportation portal.


== Trivia ==
#The first coin is easily visible and simple to get. It is located in the UFO and is easy to get. It is, however, behind a fake block.
* The password for the level is 1905.
#The second coin is probably the most difficult in the level and is confusing to get. The player has to click to send their ball up, but by altering their gravity, and when they hit the green orb, they should fly into a fake block passage and get the second coin. They should not hit the blue orb after that.
* The level contains 26,248 objects.
#The third and final coin is in the short breakable-block-pillar maze near the end of the level. It is at the topmost teleportation portal.
 
==Trivia==
*The password for the level is 001905.
*The level contains 26,260 objects.
*The level is 1m 8s in length.
*X was Weekly Demon #49.
*X was Weekly Demon #49.
* X is one of [[TriAxis]]'s 4 Demons in-game. The other 3 are Venom, [[Dear Nostalgists]], and [[The Mechanism]].
*X is one of [[TriAxis]]'s four Demons in-game. The other three are Venom, [[Dear Nostalgists]], and [[The Mechanism]].
*It has been suggested that "X" represents the Roman numeral for 10, as in 10 stars (Demon), the rating TriAxis requested for the level. This is what [[EricVanWilderman]] thought in his video as well.
*It has been suggested that "X" represents the Roman numeral for 10, as in 10 stars (Demon), the rating TriAxis requested for the level. This is what [[EricVanWilderman]] thought in his video as well.
* This level was featured in first place.
*This level was in first place in the featured list.
* [[Riot]] said that he does not believe the level should get a first-place feature in a stream, stating he had seen much better levels that deserved the top place feature.
*[[Riot]] said that he does not believe the level should get a first-place feature in a stream, stating he had seen much better levels that deserved the top place feature.
* Two levels named Y by [[Knobbelboy]] and Geomania, and Z by Zyzyx, are both inspired by this level.
*Two levels named Y by [[knobbelboy]] and Geomania, and Z by Zyzyx, are inspired by this level.
* Complazra once joked about X being an Extreme Demon due to the X being a part of the word "extreme".
*Complazra once joked about X being an Extreme Demon due to X being a part of the word "extreme".


== Gallery ==
==Gallery==
<gallery>
<gallery>
X first place feature.png|X having the first place of the featured section back in 2.0
X first place feature.png|X having the first place of the featured section back in 2.0.
</gallery>
</gallery>


==Walkthrough==
==Walkthrough==
[[File:"X" (Demon) by TriAxis - Geometry Dash 2.0|thumb|300px|Credit to [[Viprin]].|centre]]
[[File:"X" (Demon) by TriAxis - Geometry Dash 2.0|centre|thumb|300px|Credit to [[Viprin]].]]
 
[[Category:Collaborations]]
[[Category:2.0 levels]]
[[Category:2.0 levels]]
[[Category:Collaborations]]
[[Category:Long levels]]
[[Category:Levels with user coins]]
[[Category:Demon levels]]
[[Category:Demon levels]]
[[Category:Easy Demon levels]]
[[Category:Easy Demon levels]]
[[Category:Levels with user coins]]
[[Category:Long levels]]

Revision as of 22:17, 13 February 2022

Not to be confused with Alphabet X, iX, or 10.

Template:Infobox Level

“
quote
~ originator

X is a 2.0 Easy Demon collaboration created by TriAxis and TamaN and verified and published by TriAxis. TamaN created the last half of gameplay, while TriAxis did the rest. The level is mainly focused on gameplay and not design, unlike many other Demons made in 2.0. The level does not seem to have a set theme or style, constantly changing its design. The level is considered fast-paced, has few fakes, and has enjoyable gameplay. The level is dedicated to EricVanWilderman, a popular Geometry Dash player.

Gameplay

The level starts as an easy half-speed cube section with a red-colored background and a unique design scheme. The cube then transitions into a double-speed robot with somewhat difficult jumps and timed jump rings, but the level remains relatively easy. After this robot, the music rapidly picks up pace and heads into a triple-speed ship, with a new grey color scheme and very different design. This part is pretty easy and does not require much flying skill to pull off despite having multiple moving objects. It then quickly transitions into a UFO with some fairly simple timings to get down, then into a brief ball with one jump ring to hit and a potential bug. Afterward, the player transitions into a cube with a teleportation portal pair. The teleportation portals will take the player to another much easier triple-speed ship with more moving objects. This ship then transitions into a moderately annoying mini-UFO with a couple of jump orbs and a simple half-speed mini-cube with two jumps. This cube then switches to a wave and a brief cube, followed by a robot and ship in quick succession, ending as a ball. This ball is quite confusing at first, but it is relatively easy with a little practice. After this ball, a cube quickly follows up and enters a dual.

This dual starts as a cube/robot mixed dual then turn into a regular dual ball. Both of these are relatively easy. The dual then transitions into a brief cube and a difficult ship and wave. The ship and wave both are triple-speed and have arguably confusing-to-learn timings. It then transitions to another easy robot segment and into a brief automatic ship segment, followed by a relatively simple cube and robot segment. The last segment of X is slow and mostly goes in single or double speed. A very easy cube and wave section follow, followed by a sort of mini-maze of breakable blocks with three teleportation portals to go through. These portals lead to a brief but annoying wave segment. After this, a final UFO segment follows at double speed with very easy and music-synced timings to make. After the UFO part, the player transitions to a mini-wave and then a ship, a part which has infamously caused many players to crash at, for a very carefully timed tap must be made to direct the ship into a narrow area with breakable blocks. It then turns into one last very fast cube which is nearly auto except for one green jump ring. The level then ends with the creator's name "triaXis" to make a pun on the level's name.

User coins

This level has three user coins, which are simple to obtain. However, the second coin is perhaps the most confusing one out of all three.

  1. The first coin is easily visible and simple to get. It is located in the UFO and is easy to get. It is, however, behind a fake block.
  2. The second coin is probably the most difficult in the level and is confusing to get. The player has to click to send their ball up, but by altering their gravity, and when they hit the green orb, they should fly into a fake block passage and get the second coin. They should not hit the blue orb after that.
  3. The third and final coin is in the short breakable-block-pillar maze near the end of the level. It is at the topmost teleportation portal.

Trivia

  • The password for the level is 001905.
  • The level contains 26,260 objects.
  • The level is 1m 8s in length.
  • X was Weekly Demon #49.
  • X is one of TriAxis's four Demons in-game. The other three are Venom, Dear Nostalgists, and The Mechanism.
  • It has been suggested that "X" represents the Roman numeral for 10, as in 10 stars (Demon), the rating TriAxis requested for the level. This is what EricVanWilderman thought in his video as well.
  • This level was in first place in the featured list.
  • Riot said that he does not believe the level should get a first-place feature in a stream, stating he had seen much better levels that deserved the top place feature.
  • Two levels named Y by knobbelboy and Geomania, and Z by Zyzyx, are inspired by this level.
  • Complazra once joked about X being an Extreme Demon due to X being a part of the word "extreme".

Walkthrough

File:"X" (Demon) by TriAxis - Geometry Dash 2.0
Credit to Viprin.