Dizzy World: Difference between revisions

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m Created page with "{{IB-Level |image = DizzyWorld.png |id = 124052 |creator = YunHaSeu14 |created = Update 1.4 |length = 1m 21s |objects = 2,389 |difficulty = 35px |stars = 6 |downloads = |likes = |rating = Featured |artist = DJVI |music = Can't Let Go }} '''Dizzy World''' is a solo 1.4 Harder 6* level created and published by YunHaSeu14 during December 2013. It is the last level of the Dash Pack..."
 
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mNo edit summary
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==Gameplay==
==Gameplay==
{{VC|3JYJC5Moafs}}
[[Category:Map Pack levels]]
[[Category:Map Pack levels]]

Revision as of 22:31, 15 August 2025

Dizzy World
ID
124052
Creator(s)
Created
Attributes
Difficulty
Length
1m 21s
Objects
2,389
Statistics
Rating
Featured
Audio info
Artist(s)
DJVI
Music
Can't Let Go

Dizzy World is a solo 1.4 Harder 6* level created and published by YunHaSeu14 during December 2013. It is the last level of the Dash Pack.

Description

  • 0-29%: The level begins as a cube section with a large amount of jump pads and orbs, there are several instances of fake orbs that you must avoid.
  • 29-43%: As the cube enters the drop the background turns black, the gameplay becomes similar to Can't Let Go.
  • 43-57%: Up next a simple ball section starts with transition triggers giving an almost dizzy effect to the level.
  • 57-71%: Afterwards the ball enters a ship portal and the transition trigger effect changes to become even more noticeable. The ship ends with a relatively tricky straight fly.
  • 71-85%: The level becomes an upside down cube section with gameplay imitating Can't Let Go again.
  • 85-100%: Finally the background changes green and ends off with simple cube gameplay until you reach 2 difficult timings right at the end.

Gameplay