Dizzy World: Difference between revisions
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|artist = [https://djvi.newgrounds.com/ DJVI] | |artist = [https://djvi.newgrounds.com/ DJVI] | ||
Revision as of 03:54, 14 September 2026
Dizzy World is a 1.4 Harder level by YunHaSeu14. It is the third and final level of the Dash Pack.
Description
- 0-29%: Dizzy World begins as a cube section with a large amount of jump pads and orbs, there are several instances of fake orbs that you must avoid.
- 29-43%: As the cube enters the drop the background turns black, the gameplay becomes similar to Can't Let Go.
- 43-57%: Up next a simple ball section starts with transition triggers giving an almost dizzy effect to the level.
- 57-71%: Afterwards the ball enters a ship portal and the transition trigger effect changes to become even more noticeable. The ship ends with a relatively tricky straight fly.
- 71-85%: The level becomes an upside down cube section with gameplay imitating Can't Let Go again.
- 85-100%: Finally the background changes green and ends off with simple cube gameplay until you reach 2 difficult timings right at the end.