Time is Eco: Difference between revisions
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{{ | {{Infobox Level | ||
|creator = Gelt | |||
|difficulty = [[File:Harder.png|20px]] Harder | |||
|sequences = Cube, Ship, Cube, Ship | |||
|portals = Mirror, Gravity | |||
|stars = 6[[File:Star.png|15px]] | |||
|song = Time Machine | |||
|composer = Waterflame | |||
|created = 2009 | |||
|image = File:TimeIsEco.jpg|id = 1839380|last_updated = 1.7|version = 1|song_id = Official}} | |||
'''[[Time Is Eco]]''' is a 1.7 Harder 6* level created by Gelt. It is a level in the Shiny Pack, a Hard map pack in the RobTop map packs. It is a remake of '''Time Machine''', the eighth RobTop level. The gameplay of this level is similar to Time Machine. It was made with some colorful things, unlike Time Machine. It doesn't have too much memorization or general difficulty, while still deserving its Harder rating on account of all the triple spikes and gravity/mirror portals. | |||
}} | |||
'''Time | |||
== | == Gameplay == | ||
The first | The first bit of the level starts out like Time Machine, with three-spike jumps and gravity changes, while still being a classic 1.9-2.0 type glowy purple. Next, the color changes to glowy blue and the song speeds up as the gameplay becomes more relaxed yet more difficult, while still maintaining the normal theme of the level. | ||
Then the gameplay turns | Then the gameplay turns backward and the purple glow color returns. The level still maintains normal gameplay for a time with a few tricky timings here and there, and then the ship portal comes, and there are some not-too-hard timings reminiscent of Base After Base. | ||
Then the gameplay changes to | Then the gameplay changes back to cube while the gameplay becomes almost identical to Time Machine, the original level that this remake is based on. Then the level straightens itself out, turns forward again, and changes to a Digital Death-type green as the song slows down. Then the level turns back once more, the green turns to lime similar to that of Down Bass, and the level slightly becomes easier. | ||
Then the color changes back to blue, the screen turns back around forward, and the speedup of the song comes. Then there is an easy upside-down cube | Then the color changes back to blue, the screen turns back around forward, and the speedup of the song comes. Then there is an easy upside-down cube bit reminiscent of that of Dry Out, and the player changes to a ship. They have to let go right at the ship portal, otherwise risking a crash into letters spelling "Thank You!" as the screen turns to yellow and the level ends. | ||
== | == Trivia == | ||
* The level cannot be copied. | |||
* The level contains 7,633 objects. | |||
* This is one of the Harder levels that is packed in a hard map pack, the other being Polargeist v2 (Sumsar), and [[Kappaclysm]]. | |||
* The gameplay is almost identical to that of the original Time Machine, but buffed/nerfed in places. | |||
== | == Walkthrough == | ||
[[File:Geometry Dash, Time is Eco by Gelt|thumb|330x330px|centre]] | |||
[[Category:Map | {{Map Packs}} | ||
[[Category:Harder levels]] | |||
[[Category:Map Packs levels]] | |||
[[Category:Long levels]] | |||
[[Category:1.7 levels]] | |||
Revision as of 13:16, 11 October 2026
Template:Infobox Level Time Is Eco is a 1.7 Harder 6* level created by Gelt. It is a level in the Shiny Pack, a Hard map pack in the RobTop map packs. It is a remake of Time Machine, the eighth RobTop level. The gameplay of this level is similar to Time Machine. It was made with some colorful things, unlike Time Machine. It doesn't have too much memorization or general difficulty, while still deserving its Harder rating on account of all the triple spikes and gravity/mirror portals.
Gameplay
The first bit of the level starts out like Time Machine, with three-spike jumps and gravity changes, while still being a classic 1.9-2.0 type glowy purple. Next, the color changes to glowy blue and the song speeds up as the gameplay becomes more relaxed yet more difficult, while still maintaining the normal theme of the level.
Then the gameplay turns backward and the purple glow color returns. The level still maintains normal gameplay for a time with a few tricky timings here and there, and then the ship portal comes, and there are some not-too-hard timings reminiscent of Base After Base.
Then the gameplay changes back to cube while the gameplay becomes almost identical to Time Machine, the original level that this remake is based on. Then the level straightens itself out, turns forward again, and changes to a Digital Death-type green as the song slows down. Then the level turns back once more, the green turns to lime similar to that of Down Bass, and the level slightly becomes easier.
Then the color changes back to blue, the screen turns back around forward, and the speedup of the song comes. Then there is an easy upside-down cube bit reminiscent of that of Dry Out, and the player changes to a ship. They have to let go right at the ship portal, otherwise risking a crash into letters spelling "Thank You!" as the screen turns to yellow and the level ends.
Trivia
- The level cannot be copied.
- The level contains 7,633 objects.
- This is one of the Harder levels that is packed in a hard map pack, the other being Polargeist v2 (Sumsar), and Kappaclysm.
- The gameplay is almost identical to that of the original Time Machine, but buffed/nerfed in places.