HellGate Menace: Difference between revisions

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  |created    = [[Update 2.1]]
  |created    = [[Update 2.1]]
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  |difficulty = [[File:Insane.png|x35px]]
  |difficulty = {{Insane}}
  |stars      = 9
  |stars      = 9
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  |diamonds  = 11

Revision as of 02:55, 10 September 2026

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HellGate Menace
ID

44131636

Creator(s)

ChaSe (publisher) and BraikMain

Created
Last updated
Attributes
Difficulty

Length

1m 13s (Long)

Objects

52487

Copy type

No password

Statistics
Downloads

2.67M

Likes

170.6K

Rating

Epic

Audio info
Artist(s)
Music ID

592012

Level sequence
Previous
Next

Extinction
(Doom Gauntlet)

HellGate Menace is a 2.1 Insane level by ChaSe and BraikMain. It is the fifth and final level of the Monster Gauntlet.

Description

  • 0-10%: The level starts off with a cube. The first 3% is an auto part with pads and portals. At 3% the player jumps into a ship portal. In the ship, you have to fly up, hit a gravity portal and then fly down into a cube portal. In the cube, you have to click some orbs that lead into an auto section with blue pads.

User coins

  • The first coin requires the player to collect a key located at 40%; after the boss fires its first attack with the laser, the player must fly their ship high enough to hit a two-block ceiling with the key, then staying above the boss' fireball and sword attacks whilst staying below a flying monster at 41%. With the key obtained, the coin will fly in from the bottom of the screen at 54%.
  • The second coin can be found amongst the falling meteors at 69%. It is recommended for the player to stay low with the ship, then perform a well-timed upward swoop at approximately 70% to collect the coin.
  • The third and final user coin is at 98%; it appears from a chest placed at the end of the level. This coin cannot be skipped.

Trivia

  • HellGate Menace was an entry for the Monster Gauntlet Contest. It went on to place third, ahead of Monster Mischief but behind Ghoul.
  • HellGate Menace uses the same song as Magmatic Sanctuary, but with a longer time offset.
    • Both levels conclude their respective Gauntlets.
    • Both levels have received mixed reception amongst the Geometry Dash community for being harder than their star rating.
  • If the player makes a precise jump at 32%, they will be able to enter the first phase of the bossfight in double or triple speed.
    • It is possible to complete the phase (and by extension, the entire level) if this is done, however the first coin will not fly in and thus cannot be collected.