Monster Mischief: Difference between revisions

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'''Monster Mischief''' is a 2.1 Insane level by MrKoolTrix. It is the third level of the [[Gauntlets|Monster Gauntlet]].
{{Quote
|quote = Can you get past the mischievous monsters and make it to the end? Rhythm is key; good luck. :)
|originator = MrKoolTrix
}}
'''Monster Mischief''' is an [[Update 2.1|2.1]] Insane level by MrKoolTrix. It is the third level of the [[Gauntlets|Monster Gauntlet]].
 
The level uses a series of caves and mechanical environments containing cartoon monsters. Its second half includes two encounters in which the monsters accompany the player through several game-mode changes.
 
==Contest history==
Monster Mischief was created for the fourth [[Creator Contests|Gauntlet Creator Contest]], which ran from 17 January to 29 March 2018. Entries were required to follow a monster theme and include a boss fight without violent or realistic artwork. Levels also had to be rated eight or nine stars and use a song available on Newgrounds.
 
Monster Mischief placed fourth in the contest. It was selected as the third level of the Monster Gauntlet, which was released alongside the Death Gauntlet on 11 April 2018.
 
==Description==
*'''0-10%:''' The level begins in a brown cave containing wooden platforms, saws and signs directing the player. The player starts as a cube before changing into a robot. Most obstacles consist of short platforms, spikes and jump orbs. The section ends with a brief transition into a grey and green mechanical area.
 
*'''10-19%:''' The player changes into the ball and then the ship. Green platforms line the top and bottom of the passage, with saws, slopes and jump orbs placed between them. The player alternates gravity as the ball before flying through the remainder of the section.
 
*'''19-29%:''' The scenery changes to an icy blue cave. As a cube, the player follows arrows through narrow passages containing spikes, orbs and gravity changes. The first user coin is available in an upper passage at 23%. The section ends when the player falls into a green brick chamber.
 
*'''29-39%:''' The player changes between the ball, robot and cube while moving through the green chamber. Brick platforms hang from chains, and blue jump orbs are positioned between spikes and moving blocks. The screen becomes black before the first monster appears.
 
*'''39-49%:''' The first encounter begins with the player as a ship. An orange horned monster rides a floating yellow platform while the player flies between stone columns and spikes. The monster follows the ship across the screen and changes expression during the section. The player then enters a faster tunnel as the monster turns red.
 
*'''49-60%:''' The player changes into a spider while the red monster continues through the background. The spider teleports between the floor and ceiling of a purple mechanical tunnel and activates three switches. After the third switch, the monster disappears and the player enters a green area.
 
*'''60-70%:''' The player returns to cube-based gameplay in a bright green chamber. Small black creatures sit on clouds between the platforms. The player uses orbs and gravity changes to pass between stone columns, and a key for the second user coin appears on an upper platform.
 
*'''70-79%:''' The scenery changes to red as the player enters a UFO. The player passes through gravity portals and avoids saws, spikes and suspended platforms. The second user coin is unlocked by the key from the previous section and appears along an alternate route at approximately 72%.
 
*'''79-89%:''' A blue horned monster appears during another UFO section. It follows the player through a grey chamber containing narrow pillars and white light effects. Two keys appear during the encounter and unlock the third user coin near the end of the section.
 
*'''89-100%:''' The player changes into the robot and then the cube while the blue monster continues along the ground. The player jumps across green platforms and activates orbs as the monster follows from behind. Near the end, the monster falls below the platforms. The level concludes with the title and MrKoolTrix's name appearing against a grey background.<ref name="Showcase">https://www.youtube.com/watch?v=v33OjEfrtFg</ref>
 
==User coins==
*'''23%:''' The player must collect two keys during the opening sections, at approximately 3% and 10%. The keys unlock the coin in an upper passage of the blue cave.
 
*'''72%:''' A key must be collected from an upper platform at approximately 64%. The coin then appears during the red UFO section.
 
*'''89%:''' The player must collect two keys during the encounter with the blue monster. The coin is then placed along the route leading into the final robot section.<ref name="Coins">https://www.youtube.com/watch?v=jvdGprZ6xAs</ref>


==Gameplay==
==Gameplay==
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==Trivia==
==Trivia==
*Monster Mischief placed 4th in the creator contest for the Monster Gauntlet.
*Monster Mischief was one of eight winning entries in the fourth Gauntlet Creator Contest. Five of the winning levels were placed in the Monster Gauntlet, while the remaining three were placed in the Death Gauntlet.
 
==References==
<references />
 
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]

Revision as of 11:47, 7 October 2026

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Monster Mischief
ID

42843431

Creator(s)

MrKoolTrix

Created
Attributes
Difficulty

Length

1m 16s

Objects

41,126

Copy type

Non-copyable

Statistics
Downloads

4.37M

Likes

283.2K

Rating

Epic

Audio info
Artist(s)
Music ID

778463

Level sequence
Previous
Next
“
Can you get past the mischievous monsters and make it to the end? Rhythm is key; good luck. :)
~ MrKoolTrix

Monster Mischief is an 2.1 Insane level by MrKoolTrix. It is the third level of the Monster Gauntlet.

The level uses a series of caves and mechanical environments containing cartoon monsters. Its second half includes two encounters in which the monsters accompany the player through several game-mode changes.

Contest history

Monster Mischief was created for the fourth Gauntlet Creator Contest, which ran from 17 January to 29 March 2018. Entries were required to follow a monster theme and include a boss fight without violent or realistic artwork. Levels also had to be rated eight or nine stars and use a song available on Newgrounds.

Monster Mischief placed fourth in the contest. It was selected as the third level of the Monster Gauntlet, which was released alongside the Death Gauntlet on 11 April 2018.

Description

  • 0-10%: The level begins in a brown cave containing wooden platforms, saws and signs directing the player. The player starts as a cube before changing into a robot. Most obstacles consist of short platforms, spikes and jump orbs. The section ends with a brief transition into a grey and green mechanical area.
  • 10-19%: The player changes into the ball and then the ship. Green platforms line the top and bottom of the passage, with saws, slopes and jump orbs placed between them. The player alternates gravity as the ball before flying through the remainder of the section.
  • 19-29%: The scenery changes to an icy blue cave. As a cube, the player follows arrows through narrow passages containing spikes, orbs and gravity changes. The first user coin is available in an upper passage at 23%. The section ends when the player falls into a green brick chamber.
  • 29-39%: The player changes between the ball, robot and cube while moving through the green chamber. Brick platforms hang from chains, and blue jump orbs are positioned between spikes and moving blocks. The screen becomes black before the first monster appears.
  • 39-49%: The first encounter begins with the player as a ship. An orange horned monster rides a floating yellow platform while the player flies between stone columns and spikes. The monster follows the ship across the screen and changes expression during the section. The player then enters a faster tunnel as the monster turns red.
  • 49-60%: The player changes into a spider while the red monster continues through the background. The spider teleports between the floor and ceiling of a purple mechanical tunnel and activates three switches. After the third switch, the monster disappears and the player enters a green area.
  • 60-70%: The player returns to cube-based gameplay in a bright green chamber. Small black creatures sit on clouds between the platforms. The player uses orbs and gravity changes to pass between stone columns, and a key for the second user coin appears on an upper platform.
  • 70-79%: The scenery changes to red as the player enters a UFO. The player passes through gravity portals and avoids saws, spikes and suspended platforms. The second user coin is unlocked by the key from the previous section and appears along an alternate route at approximately 72%.
  • 79-89%: A blue horned monster appears during another UFO section. It follows the player through a grey chamber containing narrow pillars and white light effects. Two keys appear during the encounter and unlock the third user coin near the end of the section.
  • 89-100%: The player changes into the robot and then the cube while the blue monster continues along the ground. The player jumps across green platforms and activates orbs as the monster follows from behind. Near the end, the monster falls below the platforms. The level concludes with the title and MrKoolTrix's name appearing against a grey background.[1]

User coins

  • 23%: The player must collect two keys during the opening sections, at approximately 3% and 10%. The keys unlock the coin in an upper passage of the blue cave.
  • 72%: A key must be collected from an upper platform at approximately 64%. The coin then appears during the red UFO section.
  • 89%: The player must collect two keys during the encounter with the blue monster. The coin is then placed along the route leading into the final robot section.[2]

Gameplay






Trivia

  • Monster Mischief was one of eight winning entries in the fourth Gauntlet Creator Contest. Five of the winning levels were placed in the Monster Gauntlet, while the remaining three were placed in the Death Gauntlet.

References