Out of Place: Difference between revisions
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'''Out of Place''' is a 2.2 Insane level by djudjeito. It is the fourth level of the [[Gauntlets|Space Gauntlet]]. | '''Out of Place''' is a [[Update 2.2|2.2]] Insane level by djudjeito. It is the fourth level of the [[Gauntlets|Space Gauntlet]]. | ||
==Description== | ==Description== | ||
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*Out of Place was originally requested for 3 stars, but due to the length, it was rated 8. | *Out of Place was originally requested for 3 stars, but due to the length, it was rated 8. | ||
*Out of Place was ranked seventh in the Space Gauntlet Contest. | *Out of Place was ranked seventh in the Space Gauntlet Contest. | ||
*In 2025, Out of Place was one of three Space Gauntlet levels nominated in | *In 2025, Out of Place was one of three Space Gauntlet levels nominated in [[The Geometry Dash Awards|The Geometry Dash Awards 2025]] in the category of ''Best Intermediate Classic'' level. It narrowly lost to [[Aperture]], finishing second. | ||
*Out of Place is one of only five gauntlet levels that exceed three minutes; the others are [[Snow flies in Fog]], [[WhyMeWhyMeWhyMeWhyMe]], [[ | *Out of Place is one of only five gauntlet levels that exceed three minutes; the others are [[Snow flies in Fog]], [[WhyMeWhyMeWhyMeWhyMe]], [[in Silico]], [[I See Stars]], and [[Change of Scene]]. | ||
[[Category:Gauntlet levels]] | [[Category:Gauntlet levels]] | ||
Revision as of 22:09, 22 April 2026
Out of Place is a 2.2 Insane level by djudjeito. It is the fourth level of the Space Gauntlet.
Description
- 0-4%: Out of Place begins with a text saying the level name. The level flashes other names, such as the creator's name and special thanks people.
- 4-20%: The player enters a 0.5x speed ship section and has to avoid clouds in the foreground and sculptures.
- 20-28%: The player becomes 1x speed and the ship section becomes very open. The only spots where the player can crash are below the floor and above the ceiling. At 27%, an animation starts that transitions the player into the next section.
- 28-36%: The player becomes a 3x speed 0.5 gravity swing. The player can follow the indicators. If the player does this, the player will start by flipping four times, then hitting a yellow orb. Then, the player flips, hits a green orb, flips twice, hits a yellow orb, flips and hits a blue orb, flips, hits three green orbs, hits three more green orbs, and then hits a final green orb before the next section starts.
- 36-45%: The player becomes 0.5x speed and needs to avoid the hourglasses in the foreground in this section. At 43%, the controls are disabled.
- 45-61%: The player becomes a 0.6 gravity cube. The player is launched on a platform by an invisible pad. The player waits and jumps, waits and jumps again, hits two green orbs and lands on a platform, falls and jumps, hits a yellow orb, falls and hits a yellow orb, waits and jumps, waits and jumps again, falls, hits a yellow orb, falls, hits a red orb, jumps, hits a black orb and jumps after, hits a yellow orb and a dash orb, falls and jumps, waits and jumps, falls, jumps and hits a dash orb, falls and jumps, hits two green orbs, falls twice, hits a yellow orb, falls and hits a red orb, jumps, hits a black orb and jumps after, hits a pink orb, jumps, hits a black orb and jumps after, hits a yellow orb, hits a dash orb, falls three times, and waits and jumps before the next section starts.
- 61-69%: The player becomes a 1x speed ship. The player avoids planets and can follow a star for help. At 65%, the player becomes 2x speed and hits a red orb.
- 69-77%: The player becomes a 3x speed robot. The player jumps, hits a dash orb, goes off a slope, hits a yellow orb, jumps twice, hits a red orb, goes off a slope, hits a dash orb and a yellow orb, and goes off a slope before becoming a cube at 74%. The player hits a yellow pad, hits a yellow orb, waits a bit before jumping, waits a bit before jumping twice, hits a yellow orb and a pink orb, and waits before jumping twice and hitting a red orb.
- 77-86%: The player becomes a ship. The only spots the player can crash are below or near the ceiling and floor.
- 86-100%: The player becomes a 0.5x speed cube. The player waits a bit before jumping. The player waits, jumps twice, hits a yellow orb, hits a pink pad after hitting blue pads, jumps, waits and jumps, waits and jumps again, hits a black orb and jumps after, waits and jumps, waits and hits a yellow orb, and waits and jumps. The level does not have any more obstacles after 92%.
Gameplay
Trivia
- Out of Place was originally requested for 3 stars, but due to the length, it was rated 8.
- Out of Place was ranked seventh in the Space Gauntlet Contest.
- In 2025, Out of Place was one of three Space Gauntlet levels nominated in The Geometry Dash Awards 2025 in the category of Best Intermediate Classic level. It narrowly lost to Aperture, finishing second.
- Out of Place is one of only five gauntlet levels that exceed three minutes; the others are Snow flies in Fog, WhyMeWhyMeWhyMeWhyMe, in Silico, I See Stars, and Change of Scene.