Jumper: Difference between revisions
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'''Jumper''' is the seventh level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Harder difficulty. | '''Jumper''' is the seventh level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Harder difficulty. | ||
==Description== | |||
Jumper involves tighter manoeuvres and increases the frequency of antigravity segments. | |||
A cube sequence takes place from 0% to 25%; a ship sequence from 25% to 37%, with an introduction to antigravity from 28% to 31% and from 34% to 37%; a cube sequence from 37% to 62%; a ship sequence from 62% to 75%; and a cube sequence from 75% to 100%. | |||
==Secret coins== | ==Secret coins== | ||
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==Trivia== | ==Trivia== | ||
*Prior to [[Update 1.9]], Jumper held an | *Prior to [[Update 1.9]], Jumper held an Insane difficulty. | ||
*Jumper contains small spikes, located below the first secret coin, which are not formally introduced until [[Clutterfunk]]. | *Jumper contains small spikes, located below the first secret coin, which are not formally introduced until [[Clutterfunk]]. | ||
*The soundtrack ''Jumper'' was originally used in the game ''Castle Crashers''. It is also the oldest soundtrack, produced in 2005. | *The soundtrack ''Jumper'' was originally used in the game ''Castle Crashers''. It is also the oldest soundtrack, produced in 2005. | ||
*Jumper takes 89 seconds to complete and requires a minimum of 106 jumps.[[Category:Levels]] | *Jumper takes 89 seconds to complete and requires a minimum of 106 jumps. | ||
==Gallery== | |||
<gallery spacing="large" widths="999"> | |||
JumperSecretCoin1.png|First secret coin | |||
JumperSecretCoin2.png|Second secret coin | |||
JumperSecretCoin3.png|Third secret coin | |||
JumperMenu.png|Level selection | |||
JumperMenuOld.jpg|Original difficulty | |||
</gallery> | |||
[[Category:Levels]] | |||
Revision as of 00:54, 25 February 2019
Jumper is the seventh level of Geometry Dash and Geometry Dash Lite and the first level with a Harder difficulty.
Description
Jumper involves tighter manoeuvres and increases the frequency of antigravity segments.
A cube sequence takes place from 0% to 25%; a ship sequence from 25% to 37%, with an introduction to antigravity from 28% to 31% and from 34% to 37%; a cube sequence from 37% to 62%; a ship sequence from 62% to 75%; and a cube sequence from 75% to 100%.
Secret coins
- The first secret coin is located at 36% and collected as the ship. At the second antigravity segment, fly down between a gap in the spiked column to collect the coin.
- The second secret coin is located at 43% and collected as the cube. After the first ship sequence and after passing beneath a second overhead spike, slide down and jump twice up onto a ledge, then once up onto a suspended column and again to collect the coin before returning to the main route.
- The third secret coin is located at 68% and collected as the ship. Fly under the thirteenth spiked obstacle by the ground spikes to collect the coin.
Walkthrough
Trivia
- Prior to Update 1.9, Jumper held an Insane difficulty.
- Jumper contains small spikes, located below the first secret coin, which are not formally introduced until Clutterfunk.
- The soundtrack Jumper was originally used in the game Castle Crashers. It is also the oldest soundtrack, produced in 2005.
- Jumper takes 89 seconds to complete and requires a minimum of 106 jumps.
Gallery
-
First secret coin
-
Second secret coin
-
Third secret coin
-
Level selection
-
Original difficulty