Predator: Difference between revisions

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*Predator was originally an entry for the [[Creator Contests|Monster Gauntlet Contest]] hosted by [[Robert Topala|RobTop]], where it placed 8th overall in the competition. Because so many high-quality boss levels were submitted, RobTop decided to place three additional winners in the Death Gauntlet.
*Predator was originally an entry for the [[Creator Contests|Monster Gauntlet Contest]] hosted by [[Robert Topala|RobTop]], where it placed 8th overall in the competition. Because so many high-quality boss levels were submitted, RobTop decided to place three additional winners in the Death Gauntlet.
*Despite its official Insane 8-star rating, the community often considers it one of the most difficult non-Demon levels in the game. It is frequently cited as the hardest level in the Death Gauntlet alongside [[The Behemoth]], largely due to the heavy memory required for the 87% 'glitch' ending.
*Despite its official Insane 8-star rating, the community often considers it one of the most difficult non-Demon levels in the game. It is frequently cited as the hardest level in the Death Gauntlet alongside [[The Behemoth]], largely due to the heavy memory required for the 87% 'glitch' ending.
*While primarily credited to Samoht, the creator Xenoteric is often cited as a collaborator who assisted with the level's technical execution and optimisation.
*While primarily credited to Samoht, the creator Xenoteric is often cited as a collaborator who assisted with the level's technical execution and optimization.
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]

Latest revision as of 19:18, 11 October 2026

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Predator
ID
43537990
Creator(s)
Samoht (publisher) and Xenoteric
Created
Attributes
Difficulty
Length
1m 44s (Long)
Objects
32,479
Copy type
Password (763490)
Statistics
Downloads
2.58M
Likes
164.3K
Rating
Epic
Audio info
Artist(s)
Music
Music ID
783801
Level sequence
Previous
Next

Predator is a 2.1 Insane collaboration level published by Samoht. It is widely known for its placement in the Death Gauntlet, serving as a major skill check before the gauntlet transitioned into Demon-difficulty levels.

Description

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Predator begins with a high-energy cube-and-spider intro (0–25%) that focuses on orb timings and includes the first key at 10%.

The intensity builds during a ship-and-ball transition (25–45%), as the mechanical beast looms in the background, leading into a short, high-speed Wave (45–50%).

The level's centrepiece is the boss fight (50–85%), a multi-mode sequence involving ship, UFO, and wave gameplay, in which the player must dodge the creature's claws and navigate tight gaps while collecting the final keys at 68% and 82%.

After the boss is defeated at 85%, the level concludes with a notorious cube-and-robot finale (87–100%), defined by heavy 'glitch' filters and static effects that test the player's memory and composure as the platforms become difficult to see.

Gameplay

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Trivia

[edit | edit source]
  • Predator was originally an entry for the Monster Gauntlet Contest hosted by RobTop, where it placed 8th overall in the competition. Because so many high-quality boss levels were submitted, RobTop decided to place three additional winners in the Death Gauntlet.
  • Despite its official Insane 8-star rating, the community often considers it one of the most difficult non-Demon levels in the game. It is frequently cited as the hardest level in the Death Gauntlet alongside The Behemoth, largely due to the heavy memory required for the 87% 'glitch' ending.
  • While primarily credited to Samoht, the creator Xenoteric is often cited as a collaborator who assisted with the level's technical execution and optimization.