BUTTON MASHER
BUTTON MASHER is a 2.2 Easy Demon mega-collaboration level hosted by Viprin, verified by Nexus and published on 12 February 2025. It is the 12th and final level of the NoCopyrightSounds x Geometry Dash album and the 12th Event level, succeeding boogie and preceding Heave Ho.
Serving as a conclusion to the NCS x GD collab, BUTTON MASHER was praised as a fitting conclusion to the level series, but received criticism for its Mythic rating, which players argued was undeserved.
Description
- 0-13% (Viprin + Subwoofer): The level begins with a camera zooming out of an arcade cabinet titled 'BUTTON MASHER' with every poster for every past Event level before BUTTON MASHER shown on the sides. The gameplay here is a low gravity swing segment, before transitioning into a cube segment with spider orbs to click along with constant normal and high gravity switches. The player then goes down, leading to a pink dash orb to Level 1.
- 13-25% (Viprin + AudieoVisual + AutoNick): The player then becomes a ball at 3x speed with platforms that require the player to click fast and a brief 4x speed portal part to sync with the melody of the song. Then, there is a short segment of a mini wave, later going back into a cube for a brief period. Following this is a spider part with clicks that sync to the beat of the song before a 2x speed cube with triple spikes that lead to a half speed and later a 3x speed ship with the text saying 'Let's go!' which signals the beginning of Level 2.
- 25-36% (Grax + Nikce): After the player enters the ship portal, the player encounters the Cursed Thorn as a boss, and thus the player must dodge its laser attack. The player is then pushed upwards by the strong fan with the gravity being inverted; the Cursed Thorn firing another laser at the player. The speed changes to 4x speed and the gameplay will reverse for a brief period before a dash orb leads the player to a skull made of blocks for the next section.
- 36-48% (Viprin + Subwoofer + Grax): Level 3 starts out when the player hits the Cursed Thorn. The player will constantly attack it using orbs and game-mode portals in sync with the vocals of the song. When the player hits the custom orb while the Cursed Thorn is at low health, it causes the cabinet to be beaten up and the Cursed Thorn to be sent into the portal caused by the orb. They must press the buttons to open the gate that lead to a 2x speed portal with each click matching to the vocals of the song. The player must hold to prevent the robot from killing the player. The speed changes to 1x speed with a button next to a spike that leads the player to Level 4.
- 48-61% (Grax): The speed changes into 4x speed with a brief UFO segment coming after the gravity portals. A dual segment requires the player to hold, with the exception of the UFO part which requires clicking instead. Level 5 starts out with a 3x speed ball, no longer dual. This changes into a dual cube, and both cubes are later at the same gravity with glitched out spikes to jump over. The player must tap 4 times to proceed, which this will result in the player escaping the cabinet.
- 61-72% (Grax + Zoroa + connot): After the player breaks free from the arcade cabinet, the player enters a ship portal and they must fly through an arcade. They then enter inside a claw machine for a brief UFO segment and later change to a cube on an air hockey table before an open swing segment. While the player is flying through, a cutscene plays out with the player heading into an 'Impossible Dash' arcade cabinet for the ball segment. The ball segment is pretty brief with a wave right afterwards, alongside the speed changing to 1x, but later changes to 4x and the player becomes mini before the next section.
- 72-87% (Knots + Serponge + Whirl + Subwoofer + pocke): This section constantly changes from one arcade cabinet to the next. The first cabinet is called 'Flappy Duck' which has gameplay and theming heavily inspired by Flappy Bird. The second cabinet is a racing game called 'Mountain Kart' where the player must spam to progress, and the third cabinet, called 'Invasion' is an FPS shooter game, once again requiring the player to spam in order to progress. Eventually, the player returns back to the Button Masher cabinet with cube gameplay. After the player jumps over the set of triple spikes at the end, the gravity drops, and after a moment, a monster appears from below and seemingly kills the player. However, this is a fake death.
- 87-100% (Viprin + Grax + Thomartin + connot): Shortly after the fake-out death, the camera zooms out from the arcade cabinet as it displays the phrase 'GAME OVER', followed by the song's name. The camera zooms in with the screen displaying every previous level of the album as islands rotating around a skull. 'NCS x GD ALBUM COMPLETE!' pops up for a brief period before moving off screen and displaying every creator's names. The player then flies around the skull in circles before heading to its mouth, ending the level.
Gameplay
Trivia
- BUTTON MASHER uses 1 song and 36 sound effects.
- BUTTON MASHER is Viprin's first and only level published in 2.2.
- By extension, it is also Viprin's final Geometry Dash level.
- BUTTON MASHER is the first of eight Event Levels to receive a Mythic rating.
- Viprin stated that he was hoping for a Legendary rating for the level. [1]
- Although BUTTON MASHER is the 12th NCS x Geometry Dash Event Level, it was made for the 11th single, since the previous Event level (boogie) was created for a bonus single.
- BUTTON MASHER by MDK was the only album single uploaded to NCS before its accompanying level came out.
- The Flappy Duck cabinet at 72% is based on Duckstep, the 9th Event Level. Knots, as the creator of the original level, decorated the cabinet.
- Duckstep's title is shown in the upper-left part of the screen during this cabinet.
- While the player breaking out of the cabinet is auto, whenever the player hits a spider orb, it would emit a sound.
- There are some differences between BUTTON MASHER's preview version and its release.
- Duckstep, Skyline Pt II, and boogie's names were covered, as the preview was released before they were uploaded.
- In addition, the NCS release of the song shows boogie's poster set on fire.
- The skull that is present before the drop was not present in the final version.
- Right before the first ship sequence, there were two spikes in the preview and the song release. In the release version, there is only one spike underneath the portal.
- The gameplay after the first section of BUTTON MASHER shows the beginning of Hexagon Force.
- Duckstep, Skyline Pt II, and boogie's names were covered, as the preview was released before they were uploaded.
- The claw machine from Serponge's part shows Hello Kitty and Mimmy from Sanrio, a Creeper from Minecraft, and a "Noob" player from Roblox.
- The level and track name BUTTON MASHER refers to a gaming term for rapidly pressing a button as fast as possible, also known as spamming as heard in the lyrics of the track.