Demon mixed
Template:Infobox LevelDemon Mixed is a 1.6 Easy Demon created by TheRealOggy. As its name suggests, it is a level mix of some Easy Demons and includes gameplay from Crescendo, The Nightmare, Demon Park, Apocalypse Eve, Sky Realm, Theory of Something(?), xStep, and an unknown Demon. It is mostly regarded as a Very Easy Demon.
Gameplay
- 0-9% (Crescendo): The level begins with a normal-speed cube section from the beginning of Crescendo. Here, the player must avoid obstacles by hitting yellow and blue jump pads, while at the same time not falling for the fake ones. In the end, jump over a small spike while in anti-gravity early and hit a blue jump pad to clear the section.
- 10-29% (The Nightmare): Next is a ball segment from the beginning of The Nightmare. Here, the player must change gravity numerous times to avoid spikes while hitting some jump orbs and pads, then switch gravity a few times to avoid spikes in a four-block-wide passageway. Note that the player must switch gravity right before entering the cube portals at the end of this section; failure to do so will result in the player falling out of the map and crashing.
- 30-42% (Demon Park): Afterward, there is a cube section from the beginning of Demon Park that features a lot of tricky timings and memorization. At ~40%, there are a couple of yellow jump pads, with a spike in the middle, that will launch the player into three overhanging spikes if hit. All three must be jumped over with hard timing.
- 43-48% (Apocalypse Eve): Following this is a mirrored mini-cube section from Apocalypse Eve, where you jump across several pillars, avoid saw blades, and contend with a couple of gravity portals.
- 49-62% (Sky Realm): Right after, the player enters an anti-mirrored cube section from Sky Realm that features several fakes, some of which are fading objects, and a few blind jumps.
- 63-82% (Unknown Demon): Next is a long section from an unknown Demon [can not identify where this section came from]. First, there is a "choose way"-styled ship sequence in which the player must fly between the middle and bottom structure and then fly up through some fake blocks to clear. Following this part is a Cycles-like ship sequence with a couple of gravity portals and such. Toward the end, choose the cube portal below to advance to the next part. Afterward, there is a cube section that is basically auto. Here, you do not need to do anything here and just fall onto descending platforms. Following this is a basic ship sequence that only requires the player to fly straight up, drop straight down, then fly straight up again. Finally, there is a basic mini ball segment with three small spikes that are relatively easy to dodge, then one final auto cube section.
- 83-91% (xStep): The next section is a ball segment from the official level xStep, where the player must switch their gravity to transition from platform to platform and also contend with some spikes and gravity portals. It is considered to be the "hardest" part of the level.
- 92-100% (Unknown Demon): Finally, the player transitions into one final ship sequence from the unknown Demon [can not identify where this section came from], in which the player must fly through one of three possible routes twice. In the first, fly through the top route, and in the second, fly through the middle route. If the player clears this section, the level ends.
Trivia
- The level cannot be copied.
- The level contains 2,627 objects.
- It is a level mix of some Easy Demons.