Brave Blue

From Geometry Dash Expanded Wiki
Revision as of 09:02, 7 June 2026 by geometrydash.wiki.gg>AllThatSTuff (why do I keep forgetting to updating this page)
Jump to navigation Jump to search
Brave Blue
[[File:Brave Blue.webp|300px]]
ID
141525782
Creator(s)
GlubFuberz
Created
Attributes
Difficulty
Length
1m 50s
Objects
27,443
Copy type
TBA
Statistics
Downloads
2.1M+
Likes
118K+
Rating
Legendary
Audio info
Artist(s)
Music ID
1102358

Brave Blue is a 2.2 Hard level created by GlubFuberz. The level is vibrant and undersea themed which matches the song usage. The gameplay is more relaxed, with custom animations such as a sort of leviathan creature coming out of the water. It is the 23rd and the most recently added Event Level.

Description

Brave Blue features relaxed and calm gameplay:

  • The level begins "underwater" with lower gravity and cube gameplay.
  • Next begins a ship section which is still underwater where the player must fly by red spikes and older stone buildings in the ground. In the background, there's Chinese text with statues of mythical creatures.
  • Next you're launched onto land, playing in a robot section in which there are lots of orbs and spikes.
  • Next is a ball section which you are still on land in which you are still avoiding spikes and clicking orbs.
  • After the very short ball section is a ship section where the player avoids big spikes and silhouettes of dragons are flying around in the background.
  • Next is a very short mini cube section before it transitions you into the next section.
  • In the ship section the player flies through a cave avoiding spikes and in the background is a dragon statue with glowing red eyes.
  • The player emerges from the cave to enter a mini robot section with dragon silhouettes in the background.
  • Then you are thrown into an above-water ship section which you must avoid spikes and dragon silhouettes.
  • This turns into a short mini cube section.
  • Next is the ship section with more silhouettes to avoid.
  • The final section is a dash orb you must use as a robot to finally complete the level.
  • The level ends with a cinematic cutscene of the robot being launched into the sky above an island, with the level name and credits being shown.

Gameplay






Trivia

  • This level broke the seven month long streak of insane and demon event levels.