dronification

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Revision as of 17:06, 31 August 2026 by geometrydash.wiki.gg>Josh994 (Automated update)
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dronification
ID
129307974
Creator(s)
Created
Attributes
Difficulty
Length
1m 59s (Long)
Objects
91,050
Copy type
No password
Statistics
Downloads
353,652
Likes
20,683
Rating
Legendary
Audio info
Artist(s)
Music
Music ID
10009533
Level sequence

dronification is a 2-player 2.2 Insane level by ivyteal. It was placed in the Top 10 of the Random Gauntlet Contest and is the fourth level of the Chance Gauntlet. It is an effect-based level.

Description

  • 0-6%: dronification begins with a 1x-speed dual-cube where it randomly selects if either player one jumps, player two jumps, or both players jump.
  • 6-18%: The level continues with a dual-spider where it randomly selects if either player one flips twice or player two flips twice. At 12%, it turns into a dual-ball. It becomes a dual-cube at 15%, where either player one or player two jumps.
  • 19-28%: The level then uses a 2x-speed dual-robot where either player one jumps or player two jumps. Every three jumps, the player who jumped last holds a dash orb.
  • 28-44%: The player then exits the dual mode and does a single jump before turning into a wave. Then, the level alternates between mini-wave and mini-cube gameplay: in the mini-wave, it randomly decides whether the player goes up or down, and in the cube sections, the player hits a spider orb. In the last mini-cube segment of this part, the spider orb is unclickable, and the level transitions into a 0.5x-speed dual-mini-ship.
  • 44-49%: In the dual-mini-ship segment, it randomly decides whether both players have to go up or down twice. There is an easy straight fly segment in between. The players in this section have different gravities.
  • 49-56%: The level continues by using a single 2x-speed mini-ship part where the player dodges sawblades. At 51%, the player becomes a normal ship. At 53%, the player turns into a 4x-speed cube, where they must spam pink orbs.
  • 56-68%: The level then has a 1x-speed mini-ship where there is a space the player has to stay in. If the player leaves the space for more than five seconds, they die. The timer does not reset if the player goes back in. At the beginning of the section, sawblades will randomly clear. At 62%, the timer resets, there are no more sawblades, and the player's available space gets smaller.
  • 68-81%: The level then continues with a 2x-speed dual part after the player hits a custom orb that makes the player dual and teleports both players to the ground. It randomly decides whether player one hits a pad, then holds a black orb and jumps or if player two hits a pad, then hits a black orb and jumps.
  • 81-93%: The player exits the dual mode and then enters a ship segment where there are random spider orbs that can either make the player upside down and teleport the player upwards or make the player normal gravity and teleport the player downwards. The ship segment also contains random gravity portals and dash orbs that change the player's gravity in different ways. At 88%, the player either goes upwards or downwards into a cube section that starts with a black orb. The cube gameplay involves hitting pads and orbs, especially the spider orbs. At 90%, the player either dashes upwards or downwards, depending on the gravity the player started with. After that, the player jumps, holds a black orb to jump immediately after touching the ground, and becomes 1x-speed, either falling downwards or upwards.
  • 93-100%: The player becomes a dual-mini-cube, and the level randomly decides if player one should jump or if player two should jump.

Gameplay






Trivia

  • The levels dronification and Project Novaform are the only 2-player levels currently in any of the gauntlets.