Predator
Predator is a 2.1 Insane level by Samoht, with some assistance/collaboration from Xenoteric. It is widely known for its placement in the Death Gauntlet, serving as a major skill check before the gauntlet's transition into Demon-difficulty levels.
Description
The level begins with a high-energy Cube and Spider intro (0%–25%) that focuses on orb timings and contains the first key at 10%.
The intensity builds during a Ship and Ball transition (25%–45%) where the mechanical beast begins to loom in the background, leading into a short, high-speed Wave (45%–50%).
The level's centerpiece is the Boss Fight (50%–85%), a multi-mode sequence involving Ship, UFO, and Wave gameplay where you must dodge the creature's claws and navigate tight gaps while collecting the final keys at 68% and 82%.
After the boss is defeated at 85%, the level concludes with a notorious Cube and Robot finale (87%–100%) defined by heavy "glitch" filters and static effects that test your memory and composure as the platforms become difficult to see.
Gameplay
Trivia
- The level was originally an entry for the Monster Gauntlet Contest hosted by RobTop, where it placed 8th overall in the competition. Because so many high-quality boss levels were submitted, RobTop decided to place three additional winners in the Death Gauntlet.
- Despite its official Insane 8-star rating, the community often considers it one of the most difficult non-demon levels in the game. It is frequently cited as the hardest level in the Death Gauntlet alongside The Behemoth, largely due to the heavy memory required for the 87% "glitch" ending.
- While primarily credited to Samoht, the creator Xenoteric is often cited as a collaborator who assisted with the level's technical execution and optimization.