Jumper

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Jumper
Game
Lite, Full
Released
Initial release
Level
7
Cube, Ship; Gravity
Sequences
C, S, C, S, C,
Audio info
Artist(s)
Level sequence
Preceded by
Followed by

Jumper is the seventh level of Geometry Dash and Geometry Dash Lite and the first level with a Harder difficulty.

It is also the last level supported as of Update 1.0 of Geometry Dash, and the last level supported as of Update 1.8 of Geometry Dash Lite.

Description

Jumper involves tighter manoeuvres and increases the frequency of antigravity segments.

A cube sequence takes place from 0% to 25%; a ship sequence from 25% to 37%, with an introduction to antigravity from 28% to 31% and from 34% to 37%; a cube sequence from 37% to 62%; a ship sequence from 62% to 75%; and a cube sequence from 75% to 100%.

Secret coins

  • The first secret coin is located at 36% and collected as the ship. At the second antigravity segment, fly down between a gap in the spiked column to collect the coin.
  • The second secret coin is located at 43% and collected as the cube. After the first ship sequence and after passing beneath a second overhead spike, slide down and jump twice up onto a ledge, then once up onto a suspended column and again to collect the coin before returning to the main route.
  • The third secret coin is located at 68% and collected as the ship. Fly under the thirteenth spiked obstacle by the ground spikes to collect the coin.

Walkthrough

File:Geometry Dash - Jumper

Trivia

  • Prior to Update 1.9, Jumper held an Insane difficulty.
  • Jumper contains small spikes, located below the first secret coin, which are not formally introduced until Clutterfunk.
  • The soundtrack Jumper was originally used in the game Castle Crashers. It is also the oldest soundtrack, produced in 2005.
  • Jumper takes 89 seconds to complete and requires a minimum of 106 jumps.