Sunwalker

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Sunwalker
ID

13963465

Creator(s)

JerkRat

Created
Attributes
Difficulty

Length

1m 6s

Objects

14,810

Copy type

Non-copyable

Statistics
Downloads

6.77M

Likes

609.8K

Rating

Featured

Audio info
Artist(s)

Waterflame

Music ID

646789

Level sequence
Previous
Next

geometry level
(Hard Pack)

Sunwalker is a 2.0/2.1 Hard level by JerkRat. It is the third and final level of the Spirit Pack.

Description

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  • 0-10%: The level starts off with a simple cube section. The section is in half speed and consists of simple pillar and spike jumps.
  • 10-23%: The level speeds up into a UFO section where the player must avoid structures on the top and bottom of the screen. The gravity flips partway through, then goes back to normal afterwards.
  • 23-37%: It then transitions into a wave section where the player must avoid more structures and moving saws on tracks.
  • 37-49%: The gameplay then becomes a ship section where the player must avoid structures while going through gravity portals.
  • 49-63%: The gameplay then becomes a ball section with various moving objects. There are also some green orb timings partway through the section.
  • 63-76%: The next section is a robot section with various jumps over spikes and between platforms. This section also contains more orb timings and is noticeably more precise than the previous sections.
  • 76-89%: The gameplay becomes a mini UFO section with various structures on the top and bottom of the screen. Halfway through this section, the player teleports and the gravity flips.
  • 89-100%: The level ends with a normal-sized cube section with various platforms and orbs.

User coins

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  • Coin 1 (22%): To collect this coin, the player must first collect a key at 5% by jumping onto the block above. This makes the coin appear at the top of the UFO section at 22%, and a teleport portal brings the player back to the main path.
  • Coin 2 (51%): At 46%, the player must go to the top of the screen as the ship to collect a key, then go through the fake wall to get back on the main path. Then, at 50%, the second pink orb must be skipped to reach the coin.
  • Coin 3 (73%): To collect this coin, the player must skip the green orb in the robot section at 71% and hit the one higher up on the screen. This will bring them to the coin, and they must jump back out to survive.

Gameplay

[edit | edit source]