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  • |length = 1m 20s (Long) ...around spikey structures until becoming normal sized again while inside a long straight fly segment. ...
    2 KB (280 words) - 13:28, 11 October 2026
  • |levels = 14 ...[[Digital Descent]], [[Zodiac]], and Dark Flare. He has also verified many levels, including [[Spacial Rend]], Epsilon, and [[Based After Based]]. ...
    4 KB (633 words) - 11:48, 12 October 2026
  • |length = 1m 6s (Long) [[Category:Gauntlet levels]] ...
    881 bytes (91 words) - 19:45, 12 October 2026
  • |length = 1m 25s (Long) ...100%:''' Finally, the level enters a ball segment before ending off with a long ship section where the player must avoid saw-blades in reverse gravity. ...
    2 KB (226 words) - 13:25, 11 October 2026
  • |length = 1m 0s (Long) *'''77-100%:''' Finally, the level ends with a long UFO sequence that involves avoiding simple structures while flipping gravit ...
    2 KB (224 words) - 12:04, 11 October 2026
  • |length = 1m 31s (Long) [[Category:Map Pack levels]] ...
    836 bytes (93 words) - 12:50, 11 October 2026
  • |length = 1m 35s (Long) [[Category:Map Pack levels]] ...
    878 bytes (108 words) - 13:14, 11 October 2026
  • |length = 1m 34s (Long) ...h Awards|The Geometry Dash Awards 2025]], along with fellow Space Gauntlet levels [[Out of Place]] and [[Aperture]]. It placed the lowest of the three. ...
    2 KB (205 words) - 17:45, 11 October 2026
  • |length = 1m 36s (Long) ...s a mix of sections from the first seven official [[Robert Topala|RobTop]] levels. ...
    3 KB (481 words) - 12:59, 11 October 2026
  • |levels = 75 (neigefeu)<br>8 (neigemany) ...and ''a stroll''. neigefeu focuses on keeping the object count low in his levels to make them playable on all devices. He is a member of [[GeoStorm]]. ...
    5 KB (736 words) - 12:05, 12 October 2026
  • |length = 1m 30s (Long) ...15. It is known for its difficult two-player duals and is one of the first levels to feature such gameplay. ...
    3 KB (422 words) - 07:52, 11 October 2026
  • |length = 1m 20s (Long) ...ext is a ship sequence with a gravity change in the middle, flying along a long corridor. Then comes the ball sequence, no less difficult than the previous ...
    2 KB (240 words) - 15:36, 11 October 2026
  • |length = 1m 15s (Long) [[Category:Gauntlet levels]] ...
    994 bytes (114 words) - 17:56, 11 October 2026
  • |length = 1m 4s (Long) [[Category:Gauntlet levels]] ...
    1 KB (121 words) - 18:05, 11 October 2026
  • ...non-Demon levels. It used to be the longest-rated level in the game for a long time, until [[High Life]] took its place. ...ix begins with a simple cube section with some tricks and traps. After the long cube segment, the player will transition into an easy ship section that onl ...
    3 KB (411 words) - 08:32, 11 October 2026
  • |length = 1m 5s (Long) [[Category:Gauntlet levels]] ...
    1 KB (115 words) - 19:14, 12 October 2026
  • |length = Long (1:05) [[Category:Map Pack levels]] ...
    990 bytes (127 words) - 12:10, 11 October 2026
  • |length = 1m 21s (Long) [[Category:Map Pack levels]] ...
    965 bytes (117 words) - 11:36, 11 October 2026
  • |length = 1m 26s (Long) ...rs. This feature, known as the equalizer effect, is used in many different levels. The player must avoid these, as well as the spikes at the top of the scree ...
    3 KB (380 words) - 15:37, 11 October 2026
  • |length = 1m 35s (Long) *'''86-100%:''' Finally, a long ship section ends the level where the player must fly through a winding cor ...
    2 KB (268 words) - 12:56, 11 October 2026