Editing
Aquarius
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{IB-Level |image = Aquarius.png |id = 29416734 |creator = Skitten |created = [[Update 2.1]] |difficulty = {{Harder}} |stars = 6 |diamonds = 8 |coins = 3 |length = 1m 34s |objects = 21,694 |copytype = No password |downloads = 27.35M |likes = 1.48M |rating = Epic |artist = TheArdor |music = [https://www.newgrounds.com/audio/listen/712181 Atlantis] |musicid = 712181 |previous = [[Schade]] |next = [[kalaxian]] }} '''Aquarius''' is a 2.1 Harder level by Skitten. It is the second level of the [[Gauntlets|Magic Gauntlet]]. ==Description== The level features an underwater oceanic theme. It contains numerous decorations to make it seem like the player is underwater, including a dolphin animation at 20%, 'sea monsters', and a gradient background to resemble water. The level's difficulty mostly consists of fast transitions that require quick thinking, especially near the end of the level. The level starts with an easy mini-cube section with simple jumps. This part leads to an easy spider section with simple timings and orb hits. The spider part leads to an auto cube part, which leads to the first drop of the level, showing an animation of a dolphin splashing into the water. The player then transitions to a short UFO part with some mild timings, which leads to a short wave part with a bit of mashing. The wave then leads to another short UFO part with mild timings, but the second UFO section is slightly easier than the first. It leads to a transitional cube, which turns into a ship part with a couple of gravity changes. The ship leads into a mini ball part with a few orb hits, which later changes to a normal ball. The robot part following is rather easy, with some mild timings and jumps. Then, the robot goes auto and leads to another mini cube part with easy timings and a bit of mashing. A cat icon can be seen floating on the screen in this part. The cube then turns into a mini robot, with the cat still floating on and off the screen. The robot part has a couple of moving objects and orb hits, and it leads to an easy ball part with some orb hits, where the cat moves off the screen. After the ball part, there is an easy ship part with a minor gravity change. After the ship is the main drop of the level, showing a decorated text saying 'Go!' The cube section after is at double speed and requires some quick timings. Then, the player enters a short UFO segment, which requires some timings and minor memorization. Next is an easy short spider segment, leading to a wave and ship sequence, respectively. The robot part following is arguably the hardest part of the level, as it is at double speed and requires good thinking and timing. The robot then leads to an easy final ball part with a few jump orbs, leading to an auto section that lasts a few seconds. Then, the level ends, showing the level's name, Aquarius. ==User coins== *The first coin is located at 37% in the first ball segment. When the ball changes size, the player must go onto a yellow pad to collect the coin, which sends them back down to the main path via a gravity portal. *The second coin is located at 53% in the mini robot part. The player must perform a small jump, dropping to an alternate path. Then, they must jump over an additional single spike to collect the coin. A blue pad then sends the player back onto the main path. *The third coin is located at 88% in the final robot segment. The player must hit the green orb, skip the gravity portal, and drop under it. Then, the player must perform a small jump to collect the coin, which leads to a blue orb that sends the player back onto the main path. ==Gameplay== {{VC|p0m-4JTnBio}} ==Trivia== *If the player clicks in the first spider segment and hits the ceiling instead of the second pillar, the text 'Meow' will pop up on the screen. It is still possible to complete the level after this since all the player must do is click again to return to the regular path. *If the player crashes falling into a pit after jumping before the second jump pad, the text 'WHAT' will appear on the screen. *The level's name is based on one of the twelve zodiac signs. [[Category:Gauntlet levels]]
Summary:
Please note that all contributions to Geometry Dash Expanded Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Geometry Dash Expanded Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Pages included on this page:
Template:Harder
(
edit
)
Template:IB-Level
(
view source
) (fully protected)
Template:VC
(
view source
) (fully protected)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
associated-pages
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
New files
Random page
New here? Get started
>> Site policy
>> Staff
Help using MediaWiki
GD Base Content
Games
Main levels
Gameplay
Rewards
Rooms (vaults etc.)
Level editing
Account features
Updates
GD Community Content
Demon List levels
Gauntlet levels
Map Pack levels
Classic levels
Platformer levels
Players
Community activities
Wiki Resources
Propose new articles
Submit edits for review
Admin Dashboard
Images
Videos
Audio
PDFs
Templates
Sandbox
Discuss the wiki
Guestbook
Tools
What links here
Related changes
Page information