Astralith

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
This article is a stub.
This article is lacking basic information and requires further editing to reach a quality standard. You can help it get there through your contributions.
Astralith
ID

106517747

Creator(s)

Arclia (publisher)

Contributors

xXLOCOXx, SKepler, CYT0, Lacryma, ilrell, chunlv1, PeterNg, Kitzsune, Vaulity, Subpixel, MaxiKD, XG, bloomng, wiktord, Bpi, GloryEX, ViperArctarus, boatbirb, matty2003, and Deovise

Created
Attributes
Difficulty

10

Length

2m 19s (XL)

Objects

163,531

Copy type

No password

Statistics
Downloads

2.65M

Likes

157.7K

Rating

Mythic

Audio info
Artist(s)

Original: Sakuzyo
Replacement: fivemoreminutes

Music ID

Original: NONG (Not on Newgrounds)
Replacement: 1332312

Level sequence
Previous
Next

Propane Nightmares
(Force Gauntlet)

Astralith is a 2.2 Easy Demon mega-collaboration level published by Arclia. Being the first Mythic-rated classic level, Astralith received acclaim from players for its art and usage of 2.2 effects.[1] Astralith is the fifth and final level of the Forest Gauntlet.

Description

[edit | edit source]
  • 0-6%: Astralith begins with a simple robot section, where the player must jump over two rocks.
  • 6-11%: Using the robot, the player hops onto a cart with a potion. After taking the potion, the player transforms into a swing, needing to avoid floating rocks. The player then converts into a cube and heads into a forest-like area.
  • 11-17%: A straightforward cube section with sightread-able gameplay. At 16%, the player stands on a podium and teleports from a light beam.
  • 17-23%: The player is teleported into a church-like structure, using the wave to avoid floating blocks. The player then converts back into a cube and jumps over spikes.
  • 23-34%: The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress, followed by a ship section where the player must fly through tight spaces, ending with tricky UFO timings as the player boards a paper swan.
  • 34-39%: After the cube alights from the swan, the player transforms into a swing, needing to avoid red flowers that would kill upon impact. The player then transforms into a cube and a ball.
  • 39-45%: A simple cube section follows, leading to a transition with the ship flying over a pond.
  • 45-50%: After transitioning into a robot, the player quickly turns back into a cube, with egg-like structures and mountains in the background.
  • 50-57%: A ball and UFO section follows in a garden-like setting decorated with lanterns and cherry blossoms.
  • 57-62%: The screen fades to a wooden-gear section, where the player navigates a spider section, traversing tricky platforms.
  • 62-69%: After ascending as a cube via an invisible platform, the player traverses a white structure adorned with lanterns, moss, and plants, using both the cube and ship.
  • 69-74%: The player uses the cube and ship to dash through rocks with runes, where flowers grow as they progress.
  • 74-79%: After getting sucked into a portal, the player is launched onto a train surrounded by wizards, using orbs to climb atop the train, where a bright star is revealed.
  • 79-86%: This section is entirely auto, with winged creatures carrying the player through a town, destroying a crystal that breaks the portal they went through. The winged creatures then drop the player off in a forest filled with fairies.
  • 86-100%: The player traverses the forest, using the cube and robot to avoid red flowers while fairies rest on blue flowers. The player enters a broken home and meets a smiling fairy, displaying the level's title at the end.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Astralith uses one song and 28 sound effects (SFXs).
  • Astralith won the Best Advanced Classic award in The Geometry Dash Awards 2024.
  • Astralith is the second Mythic-rated level after The Towerverse.
    • Astralith is also the first classic level to receive a Mythic rating.
    • Astralith is the first Mythic level to be put in a Gauntlet.
  • Astralith, along with HeLL, The Diablo, Vessel, Uprising, Empty Space, Xanadu, and the entire NCS Gauntlets 1 and 2, are the only Gauntlet levels with NONG songs.
    • Astralith, along with, Empty Space, Xanadu, and HeLL, are the only Gauntlet levels to have their songs removed or made unavailable from Newgrounds.
      • Furthermore, it became the first Mythic-rated level with a NONG song.
  • Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%, due to one of the creators representing themselves with said character.
  • Astralith has been referenced in Arclia's other Mythic level, Next Cab Soon, where a sign in that level says 'Astralith BLVD'.

References

[edit | edit source]