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| {{Stub}} | | {{Infobox Level|title=Astralith|creator=Geogamer12|difficulty=Easy Demon|stars=10|id=106517747|song=Lost Memory|composer=Sakuzyo|image=Astralith.png}} |
| {{IB-Level
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| |image = Astralith.png
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| |id = 106517747
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| |creator = Arclia (publisher)
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| ;Contributors
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| xXLOCOXx, SKepler, CYT0, Lacryma, ilrell, chunlv1, PeterNg, Kitzsune, Vaulity, Subpixel, MaxiKD, [[XG]], bloomng, wiktord, Bpi, GloryEX, ViperArctarus, boatbirb, matty2003, and Deovise
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| |created = [[Update 2.2]]
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| |difficulty = {{EasyDemon}}
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| |stars = 10
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| |length = 2m 19s (XL)
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| |objects = 163,531
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| |copytype = No password
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| |downloads = 2.65M
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| |likes = 157.7K
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| |rating = Mythic
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| |artist = '''Original:''' [https://open.spotify.com/artist/53BVcGSlpWPF7iYsSN0Oe1 Sakuzyo]<br>'''Replacement:''' [https://fivemoreminutes.newgrounds.com/ fivemoreminutes]
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| |music = '''Original:''' [https://open.spotify.com/track/3TXIxIDrbLSwlBHYk82hZp Lost Memory]<br>'''Replacement:''' [https://www.newgrounds.com/audio/listen/1332312 Sakuzyo - Lost Memory (Astralith Cover)]
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| |musicid = '''Original:''' NONG (Not on Newgrounds)<br>'''Replacement:''' 1332312
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| |previous = [[Petal Patch]]
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| |next = [[Propane Nightmares]]<br>(Force Gauntlet)
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| }}
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| '''Astralith''' is a [[Update 2.2|2.2]] Easy Demon mega-collaboration level published by Arclia. Being the first Mythic-rated classic level, Astralith received acclaim from players for its art and usage of 2.2 effects.<ref>https://www.youtube.com/watch?v=HwpdNDYZRbA</ref> Astralith is the fifth and final level of the [[Gauntlets|Forest Gauntlet]].
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| ==Description==
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| *'''0-6%:''' Astralith begins with a simple robot section, where the player must jump over two rocks.
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| *'''6-11%:''' Using the robot, the player hops onto a cart with a potion. After taking the potion, the player transforms into a swing, needing to avoid floating rocks. The player then converts into a cube and heads into a forest-like area.
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| *'''11-17%:''' A straightforward cube section with sightread-able gameplay. At 16%, the player stands on a podium and teleports from a light beam.
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| *'''17-23%:''' The player is teleported into a church-like structure, using the wave to avoid floating blocks. The player then converts back into a cube and jumps over spikes.
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| *'''23-34%:''' The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress, followed by a ship section where the player must fly through tight spaces, ending with tricky UFO timings as the player boards a paper swan.
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| *'''34-39%:''' After the cube alights from the swan, the player transforms into a swing, needing to avoid red flowers that would kill upon impact. The player then transforms into a cube and a ball.
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| *'''39-45%:''' A simple cube section follows, leading to a transition with the ship flying over a pond.
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| *'''45-50%:''' After transitioning into a robot, the player quickly turns back into a cube, with egg-like structures and mountains in the background.
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| *'''50-57%:''' A ball and UFO section follows in a garden-like setting decorated with lanterns and cherry blossoms.
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| *'''57-62%:''' The screen fades to a wooden-gear section, where the player navigates a spider section, traversing tricky platforms.
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| *'''62-69%:''' After ascending as a cube via an invisible platform, the player traverses a white structure adorned with lanterns, moss, and plants, using both the cube and ship.
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| *'''69-74%:''' The player uses the cube and ship to dash through rocks with runes, where flowers grow as they progress.
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| *'''74-79%:''' After getting sucked into a portal, the player is launched onto a train surrounded by wizards, using orbs to climb atop the train, where a bright star is revealed.
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| *'''79-86%:''' This section is entirely auto, with winged creatures carrying the player through a town, destroying a crystal that breaks the portal they went through. The winged creatures then drop the player off in a forest filled with fairies.
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| *'''86-100%:''' The player traverses the forest, using the cube and robot to avoid red flowers while fairies rest on blue flowers. The player enters a broken home and meets a smiling fairy, displaying the level's title at the end.
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| ==Gameplay==
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| {{VC|Pwbw6l6CleE}}
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| ==Trivia==
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| *Astralith uses one song and 28 sound effects (SFXs).
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| *Astralith won the ''Best Advanced Classic'' award in [[The Geometry Dash Awards|The Geometry Dash Awards 2024]].
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| *Astralith is the second Mythic-rated level after [[The Towerverse]].
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| **Astralith is also the first classic level to receive a Mythic rating.
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| **Astralith is the first Mythic level to be put in a Gauntlet.
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| *Astralith, along with [[HeLL]], [[The Diablo]], [[Vessel]], [[Uprising]], [[Empty Space]], [[Xanadu]], and the entire NCS Gauntlets 1 and 2, are the only Gauntlet levels with NONG songs.
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| **Astralith, along with, Empty Space, Xanadu, and HeLL, are the only Gauntlet levels to have their songs removed or made unavailable from Newgrounds.
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| ***Furthermore, it became the first Mythic-rated level with a NONG song.
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| *Count Bleck, a character from ''[[Wikipedia:Super Paper Mario|Super Paper Mario]]'', makes a cameo appearance riding the wooden cart at 7%, due to one of the creators representing themselves with said character.
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| *Astralith has been referenced in Arclia's other Mythic level, Next Cab Soon, where a sign in that level says 'Astralith BLVD'.
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| ==References==
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| <references />
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| [[Category:Gauntlet levels]]
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