Astralith: Difference between revisions

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'''1%-5%:''' Astralith begins with a simple robot section, where the player just needs to junp over 2 rocks
'''1%-5%:''' Astralith begins with a simple robot section, where the player just needs to jump over 2 rocks.


'''6%-10%:''' Using the Robot, the player hops onto a cart with a potion. Upon taking the potiom, the player transforms into a Swing Copter, needing to avoiding floating rocks in the air. The player then converts into a Cube and heads into a forested area
'''6%-10%:''' Using the Robot, the player hops onto a cart with a potion. Upon taking the potion, the player transforms into a Swing Copter, needing to avoiding floating rocks in the air. The player then converts into a Cube and heads into a forested area.


'''11%-16%:''' A simple Cube sectiom with Sidereadable gameplay. At 16%, the player stands on the podium and is teleported by a beam of light
'''11%-16%:''' A simple Cube sectiom with Sidereadable gameplay. At 16%, the player stands on the podium and is teleported by a beam of light.


'''17%-22%:''' The player is teleported into a church-like structure, needing to use the wave to avoid floating blocks. The Player converts back into a Cube afterwards and needs to junp over some spikes
'''17%-22%:''' The player is teleported into a church-like structure, needing to use the wave to avoid floating blocks. The Player converts back into a Cube afterwards and needs to junp over some spikes.


'''23%-33%:''' The player falls and transforms into a Robot, jumping over tight gaps and converting back into a Cube to use orbs to progress. A ship section follows this where the player flies into tight sections, which is further followed by tricky UFO timings as the llayer boards a Paper Swan
'''23%-33%:''' The player falls and transforms into a Robot, jumping over tight gaps and converting back into a Cube to use orbs to progress. A ship section follows this where the player flies into tight sections, which is further followed by tricky UFO timings as the llayer boards a Paper Swan.


==Trivia==
==Trivia==
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*This level, along with [[HeLL]], and the entire NCS Gauntlets 1 and 2 are the only levels with NONG songs.
*This level, along with [[HeLL]], and the entire NCS Gauntlets 1 and 2 are the only levels with NONG songs.
**Furthermore, it became the first Mythic-rated level with a NONG song.
**Furthermore, it became the first Mythic-rated level with a NONG song.
*Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%
*Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%.


== Gauntlets ==
== Gauntlets ==
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[[Category:Demon levels]]
[[Category:Demon levels]]
[[Category:Easy Demon levels]]
[[Category:Easy Demon levels]]
[[Category:Gauntlet levels]]

Revision as of 06:16, 12 October 2024

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Template:Infobox Level

“
quote
~ originator

Astralith is a 2.2 Easy Demon mega-collaboration level published by Geogamer12. The first mythic-rated classic level, Astralith received acclaim from players for its art and usage of 2.2 effects[1]. Astralith is the fifth and final level of the Forest Gauntlet, after Petal Patch.

Gameplay

W.I.P


1%-5%: Astralith begins with a simple robot section, where the player just needs to jump over 2 rocks.

6%-10%: Using the Robot, the player hops onto a cart with a potion. Upon taking the potion, the player transforms into a Swing Copter, needing to avoiding floating rocks in the air. The player then converts into a Cube and heads into a forested area.

11%-16%: A simple Cube sectiom with Sidereadable gameplay. At 16%, the player stands on the podium and is teleported by a beam of light.

17%-22%: The player is teleported into a church-like structure, needing to use the wave to avoid floating blocks. The Player converts back into a Cube afterwards and needs to junp over some spikes.

23%-33%: The player falls and transforms into a Robot, jumping over tight gaps and converting back into a Cube to use orbs to progress. A ship section follows this where the player flies into tight sections, which is further followed by tricky UFO timings as the llayer boards a Paper Swan.

Trivia

  • The level is free to copy.
  • The level contains 163,531 objects.
  • The level's length is 2m 19s.
  • The level has 1 song and 28 sound effects.
  • This is the second Mythic-rated level, after The Towerverse.
    • It is also the first classic level to receive a Mythic rating.
  • This level, along with HeLL, and the entire NCS Gauntlets 1 and 2 are the only levels with NONG songs.
    • Furthermore, it became the first Mythic-rated level with a NONG song.
  • Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%.

Gauntlets

Template:Gauntlets