Astralith: Difference between revisions
Jump to navigation
Jump to search
geometrydash.wiki.gg>InteleonBoi1427 mNo edit summary |
geometrydash.wiki.gg>Rexster930 mNo edit summary |
||
| Line 19: | Line 19: | ||
{{Low-Faith/Section}} | {{Low-Faith/Section}} | ||
*'''0-6%:''' Astralith begins with a simple robot section, where the player must jump over two rocks. | *'''0-6%:''' Astralith begins with a simple robot section, where the player must jump over two rocks. | ||
*'''6-11%:''' Using the robot, the player hops onto a cart with a potion. | *'''6-11%:''' Using the robot, the player hops onto a cart with a potion. After taking the potion, the player transforms into a swing, needing to avoid floating rocks. The player then converts into a cube and heads into a forest-like area. | ||
*'''11-17%:''' A | *'''11-17%:''' A straightforward cube section with sightread-able gameplay. At 16%, the player stands on a podium and teleports from a light beam. | ||
*'''17-23%:''' The player is teleported into a church-like structure, | *'''17-23%:''' The player is teleported into a church-like structure, using the wave to avoid floating blocks. The player then converts back into a cube and jumps over spikes. | ||
*'''23-34%:''' The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. | *'''23-34%:''' The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. This is followed by a ship section where the player must fly through tight spaces, ending with tricky UFO timings as the player boards a paper swan. | ||
*'''34-40%:''' After the cube alights from the swan, the player transforms into a swing, | *'''34-40%:''' After the cube alights from the swan, the player transforms into a swing, needing to avoid red flowers that would kill upon impact. The player then transforms into a cube and ball. | ||
*'''41 | *'''41-45%:''' A simple cube section follows, leading to a transition with the ship flying over a pond. | ||
*'''46 | *'''46-50%:''' After transitioning into a robot, the player quickly turns back into a cube, with egg-like structures and mountains in the background. | ||
*'''51 | *'''51-56%:''' A ball and UFO section follows in a garden-like setting decorated with lanterns and cherry blossoms. | ||
*'''57 | *'''57-61%:''' The screen fades to a wooden-gear section, where the player navigates a spider section, traversing tricky platforms. | ||
*'''62 | *'''62-69%:''' After ascending as a cube via an invisible platform, the player traverses a white structure adorned with lanterns, moss, and plants, using both the cube and ship. | ||
*'''70 | *'''70-73%:''' The player uses the cube and ship to dash through rocks with runes, where flowers grow as they progress. | ||
*'''74-79%:''' | *'''74-79%:''' After getting sucked into a portal, the player is launched onto a train surrounded by wizards, using orbs to climb atop the train, where a bright star is revealed. | ||
*'''80 | *'''80-86%:''' This section is entirely auto, with winged creatures carrying the player through a town, destroying a crystal that breaks the portal they went through. The winged creatures then drop the player off in a forest filled with fairies. | ||
*'''87 | *'''87-100%:''' The player traverses the forest, using the cube and robot to avoid red flowers while fairies rest on blue flowers. The player enters a broken home and meets a smiling fairy, displaying the level’s title at the end. | ||
==Trivia== | ==Trivia== | ||
*The level is free to copy. | *The level is free to copy. | ||
*The level contains 163,531 objects. | *The level contains 163,531 objects. | ||
*The level | *The level is 2m 19s in length. | ||
*The level contains 1 song and 28 sound effects. | *The level contains 1 song and 28 sound effects. | ||
*This is the second Mythic-rated level after The Towerverse. | *This is the second Mythic-rated level after The Towerverse. | ||
| Line 45: | Line 45: | ||
*[[mariowiki:Count Bleck|Count Bleck]], a character from [[mariowiki:Super Paper Mario|Super Paper Mario]], makes a cameo appearance riding the wooden cart at 7%. | *[[mariowiki:Count Bleck|Count Bleck]], a character from [[mariowiki:Super Paper Mario|Super Paper Mario]], makes a cameo appearance riding the wooden cart at 7%. | ||
*This is the first Mythic level to be put in a Gauntlet. | *This is the first Mythic level to be put in a Gauntlet. | ||
*This level has been | *This level has been referenced in Geogamer12's other Mythic level, Next Cab Soon, where a sign in that level says "Astralith BLVD". | ||
==Gauntlets== | ==Gauntlets== | ||
Revision as of 17:25, 5 November 2024
“quote~ originator
Astralith is a 2.2 Easy Demon mega-collaboration level published by Geogamer12. The first mythic-rated classic level, Astralith received acclaim from players for its art and usage of 2.2 effects.[1] Astralith is the fifth and final level of the Forest Gauntlet, after Petal Patch.
Gameplay
- 0-6%: Astralith begins with a simple robot section, where the player must jump over two rocks.
- 6-11%: Using the robot, the player hops onto a cart with a potion. After taking the potion, the player transforms into a swing, needing to avoid floating rocks. The player then converts into a cube and heads into a forest-like area.
- 11-17%: A straightforward cube section with sightread-able gameplay. At 16%, the player stands on a podium and teleports from a light beam.
- 17-23%: The player is teleported into a church-like structure, using the wave to avoid floating blocks. The player then converts back into a cube and jumps over spikes.
- 23-34%: The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. This is followed by a ship section where the player must fly through tight spaces, ending with tricky UFO timings as the player boards a paper swan.
- 34-40%: After the cube alights from the swan, the player transforms into a swing, needing to avoid red flowers that would kill upon impact. The player then transforms into a cube and ball.
- 41-45%: A simple cube section follows, leading to a transition with the ship flying over a pond.
- 46-50%: After transitioning into a robot, the player quickly turns back into a cube, with egg-like structures and mountains in the background.
- 51-56%: A ball and UFO section follows in a garden-like setting decorated with lanterns and cherry blossoms.
- 57-61%: The screen fades to a wooden-gear section, where the player navigates a spider section, traversing tricky platforms.
- 62-69%: After ascending as a cube via an invisible platform, the player traverses a white structure adorned with lanterns, moss, and plants, using both the cube and ship.
- 70-73%: The player uses the cube and ship to dash through rocks with runes, where flowers grow as they progress.
- 74-79%: After getting sucked into a portal, the player is launched onto a train surrounded by wizards, using orbs to climb atop the train, where a bright star is revealed.
- 80-86%: This section is entirely auto, with winged creatures carrying the player through a town, destroying a crystal that breaks the portal they went through. The winged creatures then drop the player off in a forest filled with fairies.
- 87-100%: The player traverses the forest, using the cube and robot to avoid red flowers while fairies rest on blue flowers. The player enters a broken home and meets a smiling fairy, displaying the level’s title at the end.
Trivia
- The level is free to copy.
- The level contains 163,531 objects.
- The level is 2m 19s in length.
- The level contains 1 song and 28 sound effects.
- This is the second Mythic-rated level after The Towerverse.
- It is also the first classic level to receive a Mythic rating.
- This level, along with HeLL, The Diablo, Vessel and the entire NCS Gauntlets 1 and 2, are the only gauntlet levels with NONG songs.
- Furthermore, it became the first Mythic-rated level with a NONG song.
- Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%.
- This is the first Mythic level to be put in a Gauntlet.
- This level has been referenced in Geogamer12's other Mythic level, Next Cab Soon, where a sign in that level says "Astralith BLVD".