Astralith: Difference between revisions

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==Gameplay==
==Gameplay==
{{Low-Faith/Section}}
{{Low-Faith/Section}}
*'''0-6%:''' Astralith begins with a simple robot section, where the player must jump over two rocks.
*'''6-11%:''' Using the robot, the player hops onto a cart with a potion. Upon taking the potion, the player transforms into a swing, needing to avoid floating rocks in the air. The player then converts into a cube and heads into a forest-like area.
*'''11-17%:''' A simple cube section with sightread-able gameplay. At 16%, the player stands on the podium and teleports from a light beam.
*'''17-23%:''' The player is teleported into a church-like structure, needing to use the wave to avoid floating blocks. The player converts back into a cube afterwards and needs to jump over some spikes.
*'''23-34%:''' The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. A ship section follows this where the player must fly into tight sections, followed by tricky UFO timings as the player boards a paper swan.
*'''34-40%:''' After the cube alights from the swan, the player transforms into a swing, having to avoid red flowers that would kill them upon impact. Afterwards, the player transforms into a cube and ball.


W.I.P
'''W.I.P'''
 
 
'''1%-5%:''' Astralith begins with a simple robot section, where the player just needs to jump over 2 rocks.
 
'''6%-10%:''' Using the robot, the player hops onto a cart with a potion. Upon taking the potion, the player transforms into a swing copter, needing to avoid floating rocks in the air. The player then converts into a cube and heads into a forest-like area.
 
'''11%-16%:''' A simple cube section with sightreadable gameplay. At 16%, the player stands on the podium and is teleported by a beam of light.
 
'''17%-22%:''' The player is teleported into a church-like structure, needing to use the wave to avoid floating blocks. The player converts back into a cube afterwards and needs to jump over some spikes.
 
'''23%-33%:''' The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. A ship section follows this where the player must fly into tight sections, which is further followed by tricky UFO timings as the player boards a paper swan.
 
'''34%-39%:''' After the cube alights from the swan, the player transforms into swing copter, having to avoid red flowers that will kill them upon impact. Afterwards, the player transforms into a cube and ball.


==Trivia==
==Trivia==
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*The level contains 163,531 objects.
*The level contains 163,531 objects.
*The level's length is 2m 19s.
*The level's length is 2m 19s.
*The level has 1 song and 28 sound effects.
*The level contains 1 song and 28 sound effects.
*This is the second Mythic-rated level, after The Towerverse.
*This is the second Mythic-rated level after The Towerverse.
**It is also the first classic level to receive a Mythic rating.
**It is also the first classic level to receive a Mythic rating.
*This level, along with [[HeLL]], and the entire NCS Gauntlets 1 and 2 are the only rated levels with NONG songs.<!-- is this even true? -->
*This level, along with [[HeLL]] and the entire NCS Gauntlets 1 and 2, are the only rated levels with NONG songs.<!--Is this even true?-->
**Furthermore, it became the first Mythic-rated level with a NONG song.
**Furthermore, it became the first Mythic-rated level with a NONG song.
*Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%.
*Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%.


== Gauntlets ==
==Gauntlets==
 
{{Gauntlets}}
{{Gauntlets}}



Revision as of 16:50, 12 October 2024

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Template:Infobox Level

“
quote
~ originator

Astralith is a 2.2 Easy Demon mega-collaboration level published by Geogamer12. The first mythic-rated classic level, Astralith received acclaim from players for its art and usage of 2.2 effects.[1] Astralith is the fifth and final level of the Forest Gauntlet, after Petal Patch.

Gameplay

Template:Low-Faith/Section

  • 0-6%: Astralith begins with a simple robot section, where the player must jump over two rocks.
  • 6-11%: Using the robot, the player hops onto a cart with a potion. Upon taking the potion, the player transforms into a swing, needing to avoid floating rocks in the air. The player then converts into a cube and heads into a forest-like area.
  • 11-17%: A simple cube section with sightread-able gameplay. At 16%, the player stands on the podium and teleports from a light beam.
  • 17-23%: The player is teleported into a church-like structure, needing to use the wave to avoid floating blocks. The player converts back into a cube afterwards and needs to jump over some spikes.
  • 23-34%: The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. A ship section follows this where the player must fly into tight sections, followed by tricky UFO timings as the player boards a paper swan.
  • 34-40%: After the cube alights from the swan, the player transforms into a swing, having to avoid red flowers that would kill them upon impact. Afterwards, the player transforms into a cube and ball.

W.I.P

Trivia

  • The level is free to copy.
  • The level contains 163,531 objects.
  • The level's length is 2m 19s.
  • The level contains 1 song and 28 sound effects.
  • This is the second Mythic-rated level after The Towerverse.
    • It is also the first classic level to receive a Mythic rating.
  • This level, along with HeLL and the entire NCS Gauntlets 1 and 2, are the only rated levels with NONG songs.
    • Furthermore, it became the first Mythic-rated level with a NONG song.
  • Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%.

Gauntlets

Template:Gauntlets