Astralith: Difference between revisions
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*'''23-34%:''' The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. A ship section follows this where the player must fly into tight sections, followed by tricky UFO timings as the player boards a paper swan. | *'''23-34%:''' The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. A ship section follows this where the player must fly into tight sections, followed by tricky UFO timings as the player boards a paper swan. | ||
*'''34-40%:''' After the cube alights from the swan, the player transforms into a swing, having to avoid red flowers that would kill them upon impact. Afterwards, the player transforms into a cube and ball. | *'''34-40%:''' After the cube alights from the swan, the player transforms into a swing, having to avoid red flowers that would kill them upon impact. Afterwards, the player transforms into a cube and ball. | ||
*'''41%-45%:''' A Simple Cube section follows this, preceeding a transition with the ship flying over a pond | |||
*'''46%-50%:''' After transitioning into a robot, you quickly turn back into a cube decorated with egg-like structures and Mountains in the Background | |||
*'''51%-56%:''' Following that is a ball and ufo section in a garden like setting decorated with lanterns and Cherry Blossoms | |||
'''W.I.P''' | '''W.I.P''' | ||
Revision as of 08:04, 27 October 2024
“quote~ originator
Astralith is a 2.2 Easy Demon mega-collaboration level published by Geogamer12. The first mythic-rated classic level, Astralith received acclaim from players for its art and usage of 2.2 effects.[1] Astralith is the fifth and final level of the Forest Gauntlet, after Petal Patch.
Gameplay
- 0-6%: Astralith begins with a simple robot section, where the player must jump over two rocks.
- 6-11%: Using the robot, the player hops onto a cart with a potion. Upon taking the potion, the player transforms into a swing, needing to avoid floating rocks in the air. The player then converts into a cube and heads into a forest-like area.
- 11-17%: A simple cube section with sightread-able gameplay. At 16%, the player stands on the podium and teleports from a light beam.
- 17-23%: The player is teleported into a church-like structure, needing to use the wave to avoid floating blocks. The player converts back into a cube afterwards and needs to jump over some spikes.
- 23-34%: The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. A ship section follows this where the player must fly into tight sections, followed by tricky UFO timings as the player boards a paper swan.
- 34-40%: After the cube alights from the swan, the player transforms into a swing, having to avoid red flowers that would kill them upon impact. Afterwards, the player transforms into a cube and ball.
- 41%-45%: A Simple Cube section follows this, preceeding a transition with the ship flying over a pond
- 46%-50%: After transitioning into a robot, you quickly turn back into a cube decorated with egg-like structures and Mountains in the Background
- 51%-56%: Following that is a ball and ufo section in a garden like setting decorated with lanterns and Cherry Blossoms
W.I.P
Trivia
- The level is free to copy.
- The level contains 163,531 objects.
- The level's length is 2m 19s.
- The level contains 1 song and 28 sound effects.
- This is the second Mythic-rated level after The Towerverse.
- It is also the first classic level to receive a Mythic rating.
- This level, along with HeLL and the entire NCS Gauntlets 1 and 2, are the only rated levels with NONG songs.
- Furthermore, it became the first Mythic-rated level with a NONG song.
- Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%.
- This is the first Mythic level to be put in a Gauntlet