Astralith: Difference between revisions

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{{Stub}}
{{Infobox Level
{{IB-Level
|title      = Astralith
|image      = Astralith.png
|image      = Astralith.png
|id        = 106517747
|creator    = Geogamer12 (publisher), xXLOCOXx, SKepler, CYT0, Lacryma, ILRELL, chunlv1, PeterNg, Kitzsune, Vaulity, Subpixel, MaxiKD, [[Xender Game]], bloomng, wiktord, Bpi, GloryEX, ViperArctarus, boatbirb, matty2003 and Deovise
|creator    = Arclia (publisher)
|difficulty = Easy Demon
;Contributors
|stars      = 10
xXLOCOXx, SKepler, CYT0, Lacryma, ilrell, chunlv1, PeterNg, Kitzsune, Vaulity, Subpixel, MaxiKD, [[XG]], bloomng, wiktord, Bpi, GloryEX, ViperArctarus, boatbirb, matty2003, and Deovise
|id        = 106517747
|created    = [[Update 2.2]]
|song      = '''Original:''' Lost Memory<br>'''Replacement:''' Lost Memory (Astralith Cover)
|difficulty = {{EasyDemon}}
|composer  = '''Original:''' Sakuzyo<br>'''Replacement:''' fivemoreminutes
|stars      = 10
|song_id   = '''Original:''' NONG (Not on Newgrounds)<br>'''Replacement:''' 1332312
|length    = 2m 19s (XL)
|objects    = 163,531
|copytype  = No password
|downloads  = 2.65M
|likes      = 157.7K
|rating    = Mythic
|artist    = '''Original:''' [https://open.spotify.com/artist/53BVcGSlpWPF7iYsSN0Oe1 Sakuzyo]<br>'''Replacement:''' [https://fivemoreminutes.newgrounds.com/ fivemoreminutes]
|music      = '''Original:''' [https://open.spotify.com/track/3TXIxIDrbLSwlBHYk82hZp Lost Memory]<br>'''Replacement:''' [https://www.newgrounds.com/audio/listen/1332312 Sakuzyo - Lost Memory (Astralith Cover)]
|musicid   = '''Original:''' NONG (Not on Newgrounds)<br>'''Replacement:''' 1332312
|previous  = [[Petal Patch]]
|next      = [[Propane Nightmares]]<br>(Force Gauntlet)
}}
}}
'''Astralith''' is a [[Update 2.2|2.2]] Easy Demon mega-collaboration level published by Arclia. Being the first Mythic-rated classic level, Astralith received acclaim from players for its art and usage of 2.2 effects.<ref>https://www.youtube.com/watch?v=HwpdNDYZRbA</ref> Astralith is the fifth and final level of the [[Gauntlets|Forest Gauntlet]].
{{Quote
|Song : Lost Memory - Sakuzyo. Enjoy!
|Geogamer12
}}
'''Astralith''' is a 2.2 Easy Demon mega-collaboration level published by Geogamer12. The first mythic-rated classic level, Astralith received acclaim from players for its art and usage of 2.2 effects.<ref>https://youtu.be/HwpdNDYZRbA</ref> Astralith is the fifth and final level of the Forest Gauntlet, after Petal Patch.


==Description==
==Gameplay==
{{Low-Faith/Section}}
*'''0-6%:''' Astralith begins with a simple robot section, where the player must jump over two rocks.
*'''0-6%:''' Astralith begins with a simple robot section, where the player must jump over two rocks.
*'''6-11%:''' Using the robot, the player hops onto a cart with a potion. After taking the potion, the player transforms into a swing, needing to avoid floating rocks. The player then converts into a cube and heads into a forest-like area.
*'''6-11%:''' Using the robot, the player hops onto a cart with a potion. After taking the potion, the player transforms into a swing, needing to avoid floating rocks. The player then converts into a cube and heads into a forest-like area.
*'''11-17%:''' A straightforward cube section with sightread-able gameplay. At 16%, the player stands on a podium and teleports from a light beam.
*'''11-17%:''' A straightforward cube section with sightread-able gameplay. At 16%, the player stands on a podium and teleports from a light beam.
*'''17-23%:''' The player is teleported into a church-like structure, using the wave to avoid floating blocks. The player then converts back into a cube and jumps over spikes.
*'''17-23%:''' The player is teleported into a church-like structure, using the wave to avoid floating blocks. The player then converts back into a cube and jumps over spikes.
*'''23-34%:''' The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress, followed by a ship section where the player must fly through tight spaces, ending with tricky UFO timings as the player boards a paper swan.
*'''23-34%:''' The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. This is followed by a ship section where the player must fly through tight spaces, ending with tricky UFO timings as the player boards a paper swan.
*'''34-39%:''' After the cube alights from the swan, the player transforms into a swing, needing to avoid red flowers that would kill upon impact. The player then transforms into a cube and a ball.
*'''34-40%:''' After the cube alights from the swan, the player transforms into a swing, needing to avoid red flowers that would kill upon impact. The player then transforms into a cube and ball.
*'''39-45%:''' A simple cube section follows, leading to a transition with the ship flying over a pond.
*'''41-45%:''' A simple cube section follows, leading to a transition with the ship flying over a pond.
*'''45-50%:''' After transitioning into a robot, the player quickly turns back into a cube, with egg-like structures and mountains in the background.
*'''46-50%:''' After transitioning into a robot, the player quickly turns back into a cube, with egg-like structures and mountains in the background.
*'''50-57%:''' A ball and UFO section follows in a garden-like setting decorated with lanterns and cherry blossoms.
*'''51-56%:''' A ball and UFO section follows in a garden-like setting decorated with lanterns and cherry blossoms.
*'''57-62%:''' The screen fades to a wooden-gear section, where the player navigates a spider section, traversing tricky platforms.
*'''57-61%:''' The screen fades to a wooden-gear section, where the player navigates a spider section, traversing tricky platforms.
*'''62-69%:''' After ascending as a cube via an invisible platform, the player traverses a white structure adorned with lanterns, moss, and plants, using both the cube and ship.
*'''62-69%:''' After ascending as a cube via an invisible platform, the player traverses a white structure adorned with lanterns, moss, and plants, using both the cube and ship.
*'''69-74%:''' The player uses the cube and ship to dash through rocks with runes, where flowers grow as they progress.
*'''70-73%:''' The player uses the cube and ship to dash through rocks with runes, where flowers grow as they progress.
*'''74-79%:''' After getting sucked into a portal, the player is launched onto a train surrounded by wizards, using orbs to climb atop the train, where a bright star is revealed.
*'''74-79%:''' After getting sucked into a portal, the player is launched onto a train surrounded by wizards, using orbs to climb atop the train, where a bright star is revealed.
*'''79-86%:''' This section is entirely auto, with winged creatures carrying the player through a town, destroying a crystal that breaks the portal they went through. The winged creatures then drop the player off in a forest filled with fairies.
*'''80-86%:''' This section is entirely auto, with winged creatures carrying the player through a town, destroying a crystal that breaks the portal they went through. The winged creatures then drop the player off in a forest filled with fairies.
*'''86-100%:''' The player traverses the forest, using the cube and robot to avoid red flowers while fairies rest on blue flowers. The player enters a broken home and meets a smiling fairy, displaying the level's title at the end.
*'''87-100%:''' The player traverses the forest, using the cube and robot to avoid red flowers while fairies rest on blue flowers. The player enters a broken home and meets a smiling fairy, displaying the level’s title at the end.


==Gameplay==
==Trivia==
{{VC|Pwbw6l6CleE}}
*The level is free to copy.
*The level contains 163,531 objects.
*The level is 2m 19s in length.
*The level contains 1 song and 28 sound effects.
*This is the second Mythic-rated level after The Towerverse.
**It is also the first classic level to receive a Mythic rating.
*This level, along with [[HeLL]], The Diablo, Vessel and the entire NCS Gauntlets 1 and 2, are the only gauntlet levels with NONG songs.
**Furthermore, it became the first Mythic-rated level with a NONG song.
*[[mariowiki:Count Bleck|Count Bleck]], a character from [[mariowiki:Super Paper Mario|Super Paper Mario]], makes a cameo appearance riding the wooden cart at 7%.
*This is the first Mythic level to be put in a Gauntlet.
*This level has been referenced in Geogamer12's other Mythic level, Next Cab Soon, where a sign in that level says "Astralith BLVD".


==Trivia==
==Gauntlets==
*Astralith uses one song and 28 sound effects (SFXs).
{{Gauntlets}}
*Astralith won the ''Best Advanced Classic'' award in [[The Geometry Dash Awards|The Geometry Dash Awards 2024]].
*Astralith is the second Mythic-rated level after [[The Towerverse]].
**Astralith is also the first classic level to receive a Mythic rating.
**Astralith is the first Mythic level to be put in a Gauntlet.
*Astralith, along with [[HeLL]], [[The Diablo]], [[Vessel]], [[Uprising]], [[Empty Space]], [[Xanadu]], and the entire NCS Gauntlets 1 and 2, are the only Gauntlet levels with NONG songs.
**Astralith, along with, Empty Space, Xanadu, and HeLL, are the only Gauntlet levels to have their songs removed or made unavailable from Newgrounds.
***Furthermore, it became the first Mythic-rated level with a NONG song.
*Count Bleck, a character from ''[[Wikipedia:Super Paper Mario|Super Paper Mario]]'', makes a cameo appearance riding the wooden cart at 7%, due to one of the creators representing themselves with said character.
*Astralith has been referenced in Arclia's other Mythic level, Next Cab Soon, where a sign in that level says 'Astralith BLVD'.


==References==
==References==
<references />
<references />
[[Category:Collaborations]]
[[Category:2.2 levels]]
[[Category:XL levels]]
[[Category:Demon levels]]
[[Category:Easy Demon levels]]
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]
[[Category:Levels using NONG songs]]

Revision as of 19:13, 12 October 2026

Template:Infobox Level

“
quote
~ originator

Astralith is a 2.2 Easy Demon mega-collaboration level published by Geogamer12. The first mythic-rated classic level, Astralith received acclaim from players for its art and usage of 2.2 effects.[1] Astralith is the fifth and final level of the Forest Gauntlet, after Petal Patch.

Gameplay

Template:Low-Faith/Section

  • 0-6%: Astralith begins with a simple robot section, where the player must jump over two rocks.
  • 6-11%: Using the robot, the player hops onto a cart with a potion. After taking the potion, the player transforms into a swing, needing to avoid floating rocks. The player then converts into a cube and heads into a forest-like area.
  • 11-17%: A straightforward cube section with sightread-able gameplay. At 16%, the player stands on a podium and teleports from a light beam.
  • 17-23%: The player is teleported into a church-like structure, using the wave to avoid floating blocks. The player then converts back into a cube and jumps over spikes.
  • 23-34%: The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. This is followed by a ship section where the player must fly through tight spaces, ending with tricky UFO timings as the player boards a paper swan.
  • 34-40%: After the cube alights from the swan, the player transforms into a swing, needing to avoid red flowers that would kill upon impact. The player then transforms into a cube and ball.
  • 41-45%: A simple cube section follows, leading to a transition with the ship flying over a pond.
  • 46-50%: After transitioning into a robot, the player quickly turns back into a cube, with egg-like structures and mountains in the background.
  • 51-56%: A ball and UFO section follows in a garden-like setting decorated with lanterns and cherry blossoms.
  • 57-61%: The screen fades to a wooden-gear section, where the player navigates a spider section, traversing tricky platforms.
  • 62-69%: After ascending as a cube via an invisible platform, the player traverses a white structure adorned with lanterns, moss, and plants, using both the cube and ship.
  • 70-73%: The player uses the cube and ship to dash through rocks with runes, where flowers grow as they progress.
  • 74-79%: After getting sucked into a portal, the player is launched onto a train surrounded by wizards, using orbs to climb atop the train, where a bright star is revealed.
  • 80-86%: This section is entirely auto, with winged creatures carrying the player through a town, destroying a crystal that breaks the portal they went through. The winged creatures then drop the player off in a forest filled with fairies.
  • 87-100%: The player traverses the forest, using the cube and robot to avoid red flowers while fairies rest on blue flowers. The player enters a broken home and meets a smiling fairy, displaying the level’s title at the end.

Trivia

  • The level is free to copy.
  • The level contains 163,531 objects.
  • The level is 2m 19s in length.
  • The level contains 1 song and 28 sound effects.
  • This is the second Mythic-rated level after The Towerverse.
    • It is also the first classic level to receive a Mythic rating.
  • This level, along with HeLL, The Diablo, Vessel and the entire NCS Gauntlets 1 and 2, are the only gauntlet levels with NONG songs.
    • Furthermore, it became the first Mythic-rated level with a NONG song.
  • Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%.
  • This is the first Mythic level to be put in a Gauntlet.
  • This level has been referenced in Geogamer12's other Mythic level, Next Cab Soon, where a sign in that level says "Astralith BLVD".

Gauntlets

Template:Gauntlets

References