Bausha Vortex: Difference between revisions
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{{Infobox Level|image = File:BaushaVortex.jpg|creator = [[Pennutoh]] (Verified by [[ | {{Infobox Level|image = File:BaushaVortex.jpg|creator = [[Pennutoh]] (Verified by [[BlackWolfJake]])|difficulty = [[File:Extreme Demon.png|20px]] Extreme Demon|stars = 10[[File:Star.png|15px]]|id = 30380566 | ||
|song = <p><soundcloud url="https://soundcloud.com/rukkusoff/nk-fracture-official" height="70px" width="100%" auto_play="false"></soundcloud></p> | |song = <p><soundcloud url="https://soundcloud.com/rukkusoff/nk-fracture-official" height="70px" width="100%" auto_play="false"></soundcloud></p> | ||
|composer = Rukkus}} | |composer = Rukkus}} | ||
'''[[Bausha Vortex]]'' '''''is a 2.1 Extreme Demon created by [[Pennutoh]] and verified by [[ | '''[[Bausha Vortex]]'' '''''is a 2.0/2.1 Extreme Demon created by [[Pennutoh]] and verified by [[BlackWolfJake]]. It is an extremely difficult remake of [[Nine Circles]] and features a vast amount of crucial timings, invisible portals, and moving obstacles. Due to this, the level is considered to be harder than [[Down Bass]]. Unlike most [[Nine Circles Levels|Nine Circles remakes]], this one features a unique effect, found only to a few remakes, which is a typical electro-styled level, hence the nickname''''' '''''"'''Electric Circles'''"<nowiki/>.''' '''It is currently #29 on the [[Official Demon list|Official ''Geometry Dash'' Demon List]], above Fabrication (#30) and below [[The Hell World]] (#28). | ||
== Gameplay == | == Gameplay == | ||
The level starts with a difficult cube section that consists of mostly gravity changes and annoying timings. A low-detail mode key (referred to as "Lag Killer" in the level) is found here. | The level starts with a difficult cube section that consists of mostly gravity changes and annoying timings. A low-detail mode key (referred to as "Lag Killer" in the level) is found here. | ||
Next, the player enters a very | Next, the player enters a very difficult double speed ship sequence, which closely resembles [[Quasar (Level)|Quasar's]] ship sequence. The background design of this part is somehow same as the original [[Nine Circles]] ship background but does utilizes moving background and 2.0 decoration, then followed by a confusing cube section which ultimately focuses on memory because of the amounts of fake lining, portals, and jump pads throughout this part. After the part, the gravity changes and the words: "GOOD LUCK!" can be seen. | ||
The most difficult part of the level starts as well as the drop: The infamous epileptic wave mode utilized by most [[Nine Circles Levels|Nine Circles levels]]. Also, there is a custom background can be found. (Assuming that the Lag Killer isn't activated.) This wave part contains '''extremely tight '''spaces. To add insult to the injury: almost all of the slopes contains a spiky thorns that makes this level into a pure wave hell, additionally it also contains content that makes some hard [[Nine Circles]] have: sudden speed changes, dual portals, wave fakes, and tight spaces. | The most difficult part of the level starts as well as the drop: The infamous epileptic wave mode utilized by most [[Nine Circles Levels|Nine Circles levels]]. Also, there is a custom background can be found. (Assuming that the Lag Killer isn't activated.) This wave part contains '''extremely tight '''spaces. To add insult to the injury: almost all of the slopes contains a spiky thorns that makes this level into a pure wave hell, additionally it also contains content that makes some hard [[Nine Circles]] have: sudden speed changes, dual portals, wave fakes, and tight spaces. | ||
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!Video | !Video | ||
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| | |BlackWolfJake (verifier) | ||
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|25 February 2017 | |25 February 2017 | ||
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** Shortly before putting to verify Bausha Vortex, [[Temporum]] made a video about his favorite syncing levels (and creators), and there was Pennutoh. | ** Shortly before putting to verify Bausha Vortex, [[Temporum]] made a video about his favorite syncing levels (and creators), and there was Pennutoh. | ||
* "Bausha" or "Bauscia" is a term that defines the highest social class in the Italian city of Milan. | * "Bausha" or "Bauscia" is a term that defines the highest social class in the Italian city of Milan. | ||
* | * BlackWolfJake crased at 98% during verification. | ||
== Walkthrough == | == Walkthrough == | ||
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[[Category:2.0 levels]] | [[Category:2.0 levels]] | ||
[[Category:2.1 levels]] | [[Category:2.1 levels]] | ||
[[Category:Nine Circles levels]] | [[Category:Nine Circles levels]] | ||
[[Category:Top 100]] | [[Category:Top 100]] | ||
[[Category:Demon levels]] | [[Category:Demon levels]] | ||
Revision as of 15:59, 6 February 2019
Template:Goodpage Template:Infobox Level Bausha Vortex is a 2.0/2.1 Extreme Demon created by Pennutoh and verified by BlackWolfJake. It is an extremely difficult remake of Nine Circles and features a vast amount of crucial timings, invisible portals, and moving obstacles. Due to this, the level is considered to be harder than Down Bass. Unlike most Nine Circles remakes, this one features a unique effect, found only to a few remakes, which is a typical electro-styled level, hence the nickname "Electric Circles". It is currently #29 on the Official Geometry Dash Demon List, above Fabrication (#30) and below The Hell World (#28).
Gameplay
The level starts with a difficult cube section that consists of mostly gravity changes and annoying timings. A low-detail mode key (referred to as "Lag Killer" in the level) is found here.
Next, the player enters a very difficult double speed ship sequence, which closely resembles Quasar's ship sequence. The background design of this part is somehow same as the original Nine Circles ship background but does utilizes moving background and 2.0 decoration, then followed by a confusing cube section which ultimately focuses on memory because of the amounts of fake lining, portals, and jump pads throughout this part. After the part, the gravity changes and the words: "GOOD LUCK!" can be seen.
The most difficult part of the level starts as well as the drop: The infamous epileptic wave mode utilized by most Nine Circles levels. Also, there is a custom background can be found. (Assuming that the Lag Killer isn't activated.) This wave part contains extremely tight spaces. To add insult to the injury: almost all of the slopes contains a spiky thorns that makes this level into a pure wave hell, additionally it also contains content that makes some hard Nine Circles have: sudden speed changes, dual portals, wave fakes, and tight spaces.
The wave mode also features a ball/wave mixed dual inspired by an unrated Nine Circles level called 'Fox Circles' and a buggy and yet annoying dual flat out wave mode.
The last part of the level is a cube segment, mostly contains triple spikes which oddly resembles Firewall's first cube part. In-order to add difficulty to this part: some of the spikes here are moving, designed to confuse the player unequivocally.
The level then ends with a short ball segment, with the words: "BAUSHA VORTEX VERIFIED BY Temporum".
Records
Trivia
- The Nine Circles' color schemes during the wave part are: Violet, Cerulean, Sea Green, Yellow, Orange, and Fuchsia respectively.
- The level features very good sync, like many of Pennutoh's levels.
- Shortly before putting to verify Bausha Vortex, Temporum made a video about his favorite syncing levels (and creators), and there was Pennutoh.
- "Bausha" or "Bauscia" is a term that defines the highest social class in the Italian city of Milan.
- BlackWolfJake crased at 98% during verification.