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{{Infobox level
{{Quality}}
|name = Blast Processing
{{IB-Level
|image = File:Blast_processing.jpeg
|image          = BlastProcessing.png
|levelnumber = 17
|game          = Lite, Full
|created = [[Update 1.9]]
|released      = [[Update 1.9]]
|difficulty = [[File:Harder.png|25px]] Harder
|levelnumber   = 17
|sequences = Cube, Wave, Ship, Ball, UFO
|difficultymain = {{Harder}}
|portals = Gravity, Dual
|manaorbs      = 275
|musiccreator = Waterflame
|stars          = 10
|musicdate = October 17, 2012
|practicemode  = [[File:Colour020.png|x24px]]<br>[primary]
|normalmode = [[File:Player 44 001.png|21px]] Icon 44 (Blast Processing!)<br />[[File:Star.png|23px]] 10 stars
|normalmode    = [[File:Cube044.png|x35px]]
|practicemode = [[File:color 21 01.png|21px]] Primary Dark Slate Green (Blast Power)
|portals        = Cube, Ship, Ball, UFO, Wave; Gravity, Dual
|followedby = [[Theory of Everything 2]]
|sequences      = C, W, S, B, W, WW, W, C, U, S, B, U, S, C,
|precededby = [[Hexagon Force]]|imagewidth = 300}}'''Blast Processing '''is the seventeenth level in [[Geometry Dash]]. It was released along with [[Theory of Everything 2]]. It is the fourth and final level in the game rated Harder.
|artist        = [https://waterflame.newgrounds.com Waterflame]
|audio          = [[File:BlastProcessing.mp3]]
|fullaudio      = [[File:BlastProcessingFull.mp3]]
|precededby    = [[Hexagon Force]]
|followedby     = [[Theory of Everything 2]]
}}
'''Blast Processing''' is the seventeenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the fourth level with a Harder difficulty.


==Introduction==
==Description==
On September 16, 2014, [[Robert Topala]] posted an image on Facebook and Twitter, with the caption ''"Can You Guess?"'' on the bottom left hand corner. It showed 5 images: an explosion icon, a chip, a book, an infinity symbol, and the number ''2''. The first two images referred to the [[Music Composers|Waterflame]] song, ''Blast Processing''. On September 28, Topala published a post on Facebook, thanking his supporters for helping his page receive 400,000 likes. He also posted a [https://www.youtube.com/watch?v=PQkAjNPKxDM sneak peek video] of Blast Processing, confirming its existence.
Blast Processing introduces 3D decorations. The wave form is also introduced in spacious sequences. Manipulation portals are almost absent throughout the level.
*A cube sequence takes place from 0% to 14%;
*A wave sequence from 14% to 28%;
*A ship sequence from 28% to 35%;
*A ball sequence from 35% to 42%;
*A wave sequence from 42% to 58%, while under the effects of the dual portal from 49% to 53%;
*A cube sequence from 58% to 65%;
*A UFO sequence from 65% to 73%;
*A ship sequence from 73% to 76%;
*A ball sequence from 76% to 80%;
*A UFO sequence from 80% to 83%;
*A ship sequence from 83% to 87%;
*And a cube sequence from 87% to 100%.


==Description==
==Secret coins==
Blast Processing begins with a cube sequence involving several gravity flips and icon decorations in the background. Next, the wave [[Forms|form]] and blue portal make their debuts. The icon then transforms into a ship, ball and then returns to the wave. To add on to the difficulty, the player must maneuver it on dual mode, Later, the users are forced to complete cube and UFO scenes. Before winning, the new three-dimensional design is used, along with blue "plus signs." Completing ''Blast Processing ''will give players an achievement of the same name and a new cube icon.
*The first secret coin is located at 52% and collected as the wave. After entering the dual portal, pass two diamond structures and enter the third structure to collect the coin.
*The second secret coin is located at 69% and collected as the UFO. Slide and drop from the first face structure and hop three times to enter another face structure to collect the coin.
*The third secret coin is located at 86% and collected as the ship. After passing two square structures, descend underneath the third structure to collect the coin.


== Secret Coin Location ==
<br><br>
The first coin location is located at the dual wave sequence. Maneuver over the first and second diamonds with wavy spikes then through the opening of the third one.


The second coin location is during a UFO part. When there are "beasts," drop down at the second beast and bounce three times to slide into the third one's mouth which contain fake spikes and a coin at the end.
==Gameplay==
{{VC|s2ODuHbavJo}}


The third coin location is during the final ship part. More "beasts" show up using the spikes introduced in Electroman Adventures, but one of these uses fake spikes instead. Stay fairly close to the ground, and then slide under the "beast" to get the final coin.
==Trivia==
==Trivia==
* The speech in the music before the blue [[Portals|portal]] says "Get ready for a lot of fun and excitement!", like a corrupted walkie-talkie.
*Blast Processing includes fake slopes as part of collecting the first secret coin, although these are not formally introduced until [[Theory of Everything 2]].
** "A lot of" sounds extremely like "some", but it was confirmed by Waterflame to be the former.
*There are only seven manipulation portals throughout the level, including five gravity portals and two dual portals (activation + deactivation). This is less than the total number of manipulation portals included in [[Jumper]], a level present since the game's initial release.
* This level also has the most speech so far, mostly are found at the final cube sequence.
*The second wave portal can be entered with certain timing, switching from the ball sequence so that the gravity portal at a similar position can be skipped, allowing the sequence to be continued under the effects of antigravity.
*The deactivation-dual portal can be entered using the wave clone so that the sequence can be continued under the effects of antigravity, with it being possible to avoid crashing as the cube and return to the main route in the following sequence.
*The music track title as stated on Newgrounds is ''-BlastProcess-'', although is titled ''Blast Processing'' elsewhere.
*Blast Processing is the only main level where all three secret coins are collected as flying forms (wave, UFO, and ship).
*Blast Processing takes 102 seconds to complete (the longest of all main levels) and requires a minimum of 65 jumps.


* The name of the level (as well as the name of the song) is a reference to a Sega commercial "Blast Processing", which tried to show that Sega's games were faster than Nintendo's.
==Gallery==
 
<gallery mode="packed">
* The preview video of Blast Processing teases one of the new icons (Icon 44), the one earned for beating this level.
BlastProcessingSecretCoin1.png|First secret coin
* This is the first level to introduce the "Wave" Game mode.
BlastProcessingSecretCoin2.png|Second secret coin
* It takes 1:42 to win the level, making it the longest level in the game.
BlastProcessingSecretCoin3.png|Third secret coin
* At the end of the ball part, you hit two polarpoints while under antigravity, so sometimes the blue gravity portal doesn't work and you go through the next wave part while under antigravity.
BlastProcessingMenu.png|Level selection
* The level does not show any size portals, mirror portals, and speed portals.
</gallery>
* The level is one of the three levels not having a secret coin in their cube segments. The other two are [[Cycles]] and [[Hexagon Force]].
[[Category:Main levels (base content)]]
* Blast Processing, [[XStep]], and [[Electroman Adventures]] all reward 10 stars when completed.


== Walkthrough ==
{{Main level navigation}}
[[File:"Geometry dash" level 17 - Blast Processing (100%)|thumb|center|335 px]]
 
== Gallery ==
<gallery>
File:BP-C1.png|First Secret Coin(Dual Wave)
File:Coin2bp.png|Second Secret Coin(UFO)
File:Coin3bp.png|Third Secret Coin(Ship)
</gallery>
[[Category:Levels]]

Latest revision as of 05:26, 11 October 2026

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Blast Processing
Game

Lite, Full

Released
Level

17

Difficulty

Attributes

10


[primary]

Cube, Ship, Ball, UFO, Wave; Gravity, Dual

Sequences

C, W, S, B, W, WW, W, C, U, S, B, U, S, C,

Audio info
Artist(s)
Audio

Full audio

Level sequence
Preceded by

Blast Processing is the seventeenth level of Geometry Dash and Geometry Dash Lite and the fourth level with a Harder difficulty.

Description

[edit | edit source]

Blast Processing introduces 3D decorations. The wave form is also introduced in spacious sequences. Manipulation portals are almost absent throughout the level.

  • A cube sequence takes place from 0% to 14%;
  • A wave sequence from 14% to 28%;
  • A ship sequence from 28% to 35%;
  • A ball sequence from 35% to 42%;
  • A wave sequence from 42% to 58%, while under the effects of the dual portal from 49% to 53%;
  • A cube sequence from 58% to 65%;
  • A UFO sequence from 65% to 73%;
  • A ship sequence from 73% to 76%;
  • A ball sequence from 76% to 80%;
  • A UFO sequence from 80% to 83%;
  • A ship sequence from 83% to 87%;
  • And a cube sequence from 87% to 100%.

Secret coins

[edit | edit source]
  • The first secret coin is located at 52% and collected as the wave. After entering the dual portal, pass two diamond structures and enter the third structure to collect the coin.
  • The second secret coin is located at 69% and collected as the UFO. Slide and drop from the first face structure and hop three times to enter another face structure to collect the coin.
  • The third secret coin is located at 86% and collected as the ship. After passing two square structures, descend underneath the third structure to collect the coin.



Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Blast Processing includes fake slopes as part of collecting the first secret coin, although these are not formally introduced until Theory of Everything 2.
  • There are only seven manipulation portals throughout the level, including five gravity portals and two dual portals (activation + deactivation). This is less than the total number of manipulation portals included in Jumper, a level present since the game's initial release.
  • The second wave portal can be entered with certain timing, switching from the ball sequence so that the gravity portal at a similar position can be skipped, allowing the sequence to be continued under the effects of antigravity.
  • The deactivation-dual portal can be entered using the wave clone so that the sequence can be continued under the effects of antigravity, with it being possible to avoid crashing as the cube and return to the main route in the following sequence.
  • The music track title as stated on Newgrounds is -BlastProcess-, although is titled Blast Processing elsewhere.
  • Blast Processing is the only main level where all three secret coins are collected as flying forms (wave, UFO, and ship).
  • Blast Processing takes 102 seconds to complete (the longest of all main levels) and requires a minimum of 65 jumps.
[edit | edit source]
Main levels
Classic levels Easy Stereo Madness · Back On Track
Normal Polargeist · Dry Out
Hard Base After Base · Can't Let Go
Harder Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator
Insane xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash
Demon Clubstep · Theory of Everything 2 · Deadlocked
Platformer levels The Tower · The Sewers · The Cellar · The Secret Hollow
Secret levels The Challenge
Meltdown levels The Seven Seas · Viking Arena · Airborne Robots
Worlds Dashlands · Toxic Factory
SubZero levels Press Start · Nock Em · Power Trip