Carnation: Difference between revisions
Jump to navigation
Jump to search
geometrydash.wiki.gg>Jamasto mNo edit summary |
m 17 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Carnation&oldid=264268 ; contributors: https://geometrydash.wiki.gg/index.php?title=Carnation&action=history |
||
| (14 intermediate revisions by 6 users not shown) | |||
| Line 5: | Line 5: | ||
|created = [[Update 2.0]] | |created = [[Update 2.0]] | ||
|updated = [[Update 2.1]] | |updated = [[Update 2.1]] | ||
|difficulty = Harder | |difficulty = {{Harder}} | ||
|stars = 6 | |stars = 6 | ||
|diamonds = 8 | |diamonds = 8 | ||
| Line 12: | Line 12: | ||
|objects = 17,342 | |objects = 17,342 | ||
|copytype = No password | |copytype = No password | ||
|downloads = | |downloads = 15.72M | ||
|likes = | |likes = 1.31M | ||
|rating = | |rating = Featured | ||
| | |artist = BoomKitty | ||
|music = Badland | |music = Badland | ||
|musicid = 686782 | |musicid = 686782 | ||
| Line 36: | Line 36: | ||
==Gameplay== | ==Gameplay== | ||
{{VC|gw_fLgyVkMM}} | {{VC|gw_fLgyVkMM}} | ||
[[Category:Gauntlet levels]] | [[Category:Gauntlet levels]] | ||
Latest revision as of 19:53, 12 October 2026
Carnation is a 2.0/2.1 Harder level by IlhamAulia. It is the third level of the Ice Gauntlet.
Description
[edit | edit source]- 0-21%: The level starts with a Low Detail Mode option and a cube section with well-synced gameplay and a couple of speed changes. Next, it changes to a short ship section, then a robot segment, then a ball part, then a UFO segment, then back to a cube, all of which are well-synced, until a completely black transition.
- 22-45%: This section starts with a symmetrical dual cube section and then changes to a slightly asymmetrical dual-cube. After that is a ship sequence with some invisible size portals, then a ball section. The next few sections all have half-speed portals at the end before speeding up again. These are a UFO, wave, ship, and another UFO.
- 46-69%: The gameplay then speeds up for a cube section with a few jumps and changes to a synced UFO, a short robot, and another short cube. It then turns into a ship, then a UFO, and then a wave, where the level starts fading to white and flashes the name of the level and creator just before the drop.
- 70-100%: The drop occurs very late into the level and is set in triple-speed until the end, starting with a UFO segment, then a ship sequence with gravity portals, a somewhat tight wave section before transitioning into a cube, and then a UFO. Then, another transition into a ship section and a quick switch to another UFO, wave, and cube. It then transitions into a ship, then a short wave section where "GG" can be seen. The level ends with a short auto cube section, and then an end-screen appears that says, "Dedicated to Ellixium, Xevenfurious, and Everyone!"
User coins
[edit | edit source]- At 9%, in the first robot segment, the player must jump into a fake pillar to collect the coin.
- At 44%, in the UFO segment, the player must spam to direct the UFO above a saw-blade to collect the coin.
- At 54%, the player must fall into the gap between a large and tiny spike to collect the coin, and an invisible blue pad will return the player to the normal route.